Rename to resolve conflict

This commit is contained in:
Logan Cusano
2022-03-20 03:05:33 -04:00
parent b534e2b731
commit 2dacab263b

130
NoiseGatev2.py Normal file
View File

@@ -0,0 +1,130 @@
import pyaudio
import struct
import numpy
import time
from threading import Thread
sound_buffer = []
class AudioStream(Thread):
def __init__(self, _channels: int = 1, _sample_rate: int = 48000, _frames_per_buffer: int = 2048,
_input_device_index: int = None, _output_device_index: int = None, _input: bool = True,
_output: bool = True):
super(AudioStream, self).__init__()
self.paInstance_kwargs = {
'format': pyaudio.paFloat32,
'channels': _channels,
'rate': _sample_rate,
'input': _input,
'output': _output,
'frames_per_buffer': _frames_per_buffer,
'stream_callback': callback
}
if _input_device_index:
if _input:
self.paInstance_kwargs['input_device_index'] = _input_device_index
else:
print(f"[AudioStream.__init__]:\tInput was not enabled."
f" Reinitialize with '_input=True'")
if _output_device_index:
if _output:
self.paInstance_kwargs['output_device_index'] = _output_device_index
else:
print(f"[AudioStream.__init__]:\tOutput was not enabled."
f" Reinitialize with '_output=True'")
# Init PyAudio instance
self.paInstance = pyaudio.PyAudio()
# Define and initialize stream object if we have been passed a device ID (pyaudio.open)
self.stream = None
if _output_device_index and _input_device_index:
self.init_stream()
# temp section
def init_stream(self, _new_output_device_index: int = None, _new_input_device_index: int = None):
# Check what device was asked to be changed (or set)
if _new_input_device_index:
if self.paInstance_kwargs['input']:
self.paInstance_kwargs['input_device_index'] = _new_input_device_index
else:
print(f"[AudioStream.init_stream]:\tInput was not enabled when initialized."
f" Reinitialize with '_input=True'")
if _new_output_device_index:
if self.paInstance_kwargs['output']:
self.paInstance_kwargs['output_device_index'] = _new_output_device_index
else:
print(f"[AudioStream.init_stream]:\tOutput was not enabled when initialized."
f" Reinitialize with '_output=True'")
self.close_if_open()
# Reopen the stream
self.stream = self.paInstance.open(**self.paInstance_kwargs)
def close_if_open(self):
# Stop the stream if it is started
if self.stream:
if self.stream.is_active():
self.stream.stop_stream()
self.stream.close()
print(f"[ReopenStream.close_if_open]:\t Stream was open; It was closed.")
def list_devices(self, _show_input_devices: bool = True, _show_output_devices: bool = True):
info = self.paInstance.get_host_api_info_by_index(0)
numdevices = info.get('deviceCount')
for i in range(0, numdevices):
if (self.paInstance.get_device_info_by_host_api_device_index(0, i).get('maxInputChannels')) > 0:
if _show_input_devices:
print("Input Device id ", i, " - ",
self.paInstance.get_device_info_by_host_api_device_index(0, i).get('name'))
if (self.paInstance.get_device_info_by_host_api_device_index(0, i).get('maxOutputChannels')) > 0:
if _show_output_devices:
print("Output Device id ", i, " - ",
self.paInstance.get_device_info_by_host_api_device_index(0, i).get('name'))
class NoiseGate(AudioStream):
def __init__(self, **kwargs):
super().__init__(**kwargs)
def run(self) -> None:
# Start the audio stream
self.stream.start_stream()
global sound_buffer
# While the stream is running, display the stream buffer in floats?
while self.stream.is_active():
if len(sound_buffer) > 0:
for buffer in sound_buffer:
volume_normalization = numpy.linalg.norm(numpy.fromstring(buffer)) * 10
print(str(float(volume_normalization)))
self.stream.stop_stream()
self.stream.close()
self.paInstance.terminate()
def callback(in_data, frame_count, time_info, status):
global sound_buffer
sound_buffer.append(in_data)
return in_data, pyaudio.paContinue
if __name__ == '__main__':
input_index = int(input("Input:\t"))
output_index = int(input("Output:\t"))
ng = NoiseGate(_input_device_index=input_index, _output_device_index=output_index)
ng.start()