import os import time import discord import sound from discord.ext import commands from main import write_config_file from subprocess import Popen, PIPE class Bot(commands.Bot): def __init__(self, **kwargs): # bot_token, device_id, device_name, command_prefix='>!'): if 'command_prefix' not in kwargs.keys(): kwargs['command_prefix'] = '>!' commands.Bot.__init__(self, command_prefix=commands.when_mentioned_or(kwargs['command_prefix']), activity=discord.Game(name=f"@me"), status=discord.Status.idle) self.DEVICE_ID = kwargs['Device_ID'] self.DEVICE_NAME = kwargs['Device_Name'] self.BOT_TOKEN = kwargs['Token'] self.Default_Channel_ID = kwargs['Channel_ID'] self.Default_Mention_Group = kwargs['Mention_Group'] self.Devices_List = sound.query_devices().items() self.sdr_process = None self.system_os_type = None self.sdr_output_process = None self.sdr_started = False # Set linux or windows self.check_os_type() self.add_commands() self.check_for_modules() def start_bot(self): self.run(self.BOT_TOKEN) def add_commands(self): @self.command(help="Use this to test if the bot is alive", brief="Sends a 'pong' in response") async def ping(ctx): await ctx.send('pong') @self.command(help="Use this command to join the bot to your channel", brief="Joins the voice channel that the caller is in") async def join(ctx, *, member: discord.Member = None): member = member or ctx.author.display_name await self.wait_until_ready() discord.opus.load_opus('./opus/libopus.so') if discord.opus.is_loaded(): stream = sound.PCMStream() channel = ctx.author.voice.channel await ctx.send(f"Ok {member}, I'm joining {channel}") stream.change_device(self.DEVICE_ID) voice_connection = await channel.connect() voice_connection.play(discord.PCMAudio(stream)) self.start_sdr() await self.change_presence(activity=discord.Activity(type=discord.ActivityType.listening, name="the airwaves"), status=discord.Status.online) else: await ctx.send("Opus won't load") @self.command(help="Use this command to have the bot leave your channel", brief="Leaves the current voice channel") async def leave(ctx): await ctx.voice_client.disconnect() await self.change_presence(activity=discord.Game(name=f"@me"), status=discord.Status.idle) @self.command(name='reload', hidden=True) async def _reload(ctx, module: str, member: discord.Member = None): """Reloads a module.""" member = member or ctx.author.display_name if self.reload_modules(module): await ctx.send(f"Ok {member}, I reloaded {module}") else: await ctx.send(f"{member}, something went wrong. Please check the console") @self.command(name='startsdr', hidden=True) async def _startsdr(ctx, input_freq: str, member: discord.Member = None): member = member or ctx.author.display_name self.start_sdr(freq=input_freq) def check_device(self): for device, index in self.Devices_List: if int(index) == self.DEVICE_ID and str(device) == self.DEVICE_NAME: return True for device, index in self.Devices_List: if str(device) == self.DEVICE_NAME: self.DEVICE_ID = int(index) return True else: return False def check_for_modules(self): for folder_name in os.listdir("modules"): if str(folder_name)[0] == '.': continue elif os.path.exists(os.path.join("modules", folder_name, "cog.py")): print(f"Loaded extension: {folder_name}") self.load_extension(f"modules.{folder_name}.cog") def reload_modules(self, module): try: self.unload_extension(f"modules.{module}.cog") print(f"Unloaded {module}") self.load_extension(f"modules.{module}.cog") print(f"Loaded {module}") return True except Exception as e: print(e) return False def check_os_type(self): if os.name == 'nt': self.system_os_type = 'Windows' else: self.system_os_type = 'Linux' def start_sdr(self, freq="104.7M", gain=40, squelch=0, sample_rate="200k", mode="wbfm"): possible_modes = ['wbfm', 'fm'] if type(freq) == str: # Single freq sent print(f"started: {self.sdr_started}, poll: {self.sdr_process}") # Wait for the running processes to close if self.sdr_started: print(f"SDR Poll: {self.sdr_process.poll()}") print(f"SDR Out Poll: {self.sdr_output_process.poll()}") while self.sdr_process.poll() is None and self.sdr_output_process.poll() is None: print(f"SDR Loop Poll: {self.sdr_process.poll()}") self.sdr_process.terminate() self.sdr_process.kill() time.sleep(1) self.sdr_output_process.terminate() self.sdr_output_process.kill() time.sleep(1) self.sdr_started = False print(f"freq: {freq}") self.sdr_process = Popen(["rtl_fm", "-M", str(mode), "-f", str(freq), "-g", str(gain), "-l", str(squelch), "-s", str(sample_rate)], stdout=PIPE) self.sdr_output_process = Popen(["play", "-t", "raw", "-r", "32k", "-es", "-b", "16", "-c", "1", "-V1", "-"], stdin=self.sdr_process.stdout) self.sdr_started = True