import audioop import logging import math import time import sounddevice import pyaudio import discord import numpy from pprint import pformat voice_connection = None LOGGER = logging.getLogger("Discord_Radio_Bot.NoiseGateV2") DEFAULT = 0 # noinspection PyUnresolvedReferences class AudioStream: def __init__(self, _channels: int = 2, _sample_rate: int = 48000, _frames_per_buffer: int = 1024, _device_index: int = None, _init_on_startup: bool = True): self.sd_kwargs = { 'dtype': 'int16', 'channels': _channels, 'samplerate': _sample_rate, 'blocksize': _frames_per_buffer } if _device_index: self.sd_kwargs['device'] = _device_index # Define and initialize stream object if we have been passed a device ID (pyaudio.open) self.stream = None if _device_index: if _init_on_startup: LOGGER.info("Init stream") self.init_stream() def init_stream(self, _new_device_index: int = None): # Check what device was asked to be changed (or set) if _new_device_index: self.sd_kwargs['device'] = _new_input_device_index self.close_if_open() # Open the stream self.stream = sounddevice.RawStream(**self.sd_kwargs) def close_if_open(self): # Stop the stream if it is started if self.stream: if self.stream.active: self.stream.stop() self.stream.close() LOGGER.debug(f"[ReopenStream.close_if_open]:\t Stream was open; It was closed.") async def stop(self): await voice_connection.disconnect() self.close_if_open() self.stream.close() self.paInstance.terminate() # noinspection PyUnresolvedReferences class NoiseGate(AudioStream): def __init__(self, _voice_connection, _noise_gate_threshold: int, **kwargs): super(NoiseGate, self).__init__(_init_on_startup=True, **kwargs) global voice_connection voice_connection = _voice_connection self.THRESHOLD = _noise_gate_threshold self.NGStream = NoiseGateStream(self) self.Voice_Connection_Thread = None def run(self) -> None: global voice_connection # Start the audio stream LOGGER.debug(f"Starting stream") self.stream.start() # Start the stream to discord self.core() def core(self, error=None): if error: LOGGER.info('Error in the core') LOGGER.warning(error) while not voice_connection.is_connected(): time.sleep(.2) if not voice_connection.is_playing(): LOGGER.debug(f"Playing stream to discord") voice_connection.play(discord.PCMAudio(self.NGStream), after=self.core) def list_devices(self): return query_devices() async def close(self): LOGGER.debug(f"Closing") await voice_connection.disconnect() if self.stream.active: self.stream.stop() LOGGER.debug(f"Stopping stream") # noinspection PyUnresolvedReferences class NoiseGateStream(discord.AudioSource): def __init__(self, _stream): super(NoiseGateStream, self).__init__() self.stream = _stream # The actual audio stream object self.NG_fadeout = 240/20 # Fadeout value used to hold the noisegate after de-triggering self.NG_fadeout_count = 0 # A count set when the noisegate is triggered and was de-triggered self.process_set_count = 0 # Counts how many processes have been made def read(self, num_bytes): num_frames = num_bytes / 4 try: while voice_connection.is_connected(): curr_buffer = bytearray(self.stream.stream.read(num_frames)) buffer_rms = audioop.rms(curr_buffer, 2) if buffer_rms > 0: buffer_decibel = 20 * math.log10(buffer_rms) if self.process_set_count % 10 == 0: if buffer_decibel >= self.stream.THRESHOLD: LOGGER.debug(f"[Noisegate Open] {buffer_decibel} db") else: LOGGER.debug(f"[Noisegate Closed] {buffer_decibel} db") if buffer_decibel >= self.stream.THRESHOLD: self.NG_fadeout_count = self.NG_fadeout self.process_set_count += 1 if curr_buffer: return bytes(curr_buffer) else: if self.NG_fadeout_count > 0: self.NG_fadeout_count -= 1 LOGGER.debug(f"Frames in fadeout remaining: {self.NG_fadeout_count}") self.process_set_count += 1 if curr_buffer: return bytes(curr_buffer) except OSError as e: LOGGER.warning(e) pass def audio_datalist_set_volume(self, datalist, volume): """ Change value of list of audio chunks """ sound_level = (volume / 100.) for i in range(len(datalist)): chunk = numpy.fromstring(datalist[i], numpy.int16) chunk = chunk * sound_level datalist[i] = chunk.astype(numpy.int16) class DeviceNotFoundError(Exception): def __init__(self): self.devices = sounddevice.query_devices() self.host_apis = sounddevice.query_hostapis() super().__init__("No Devices Found") def __str__(self): return ( f"Devices \n" f"{self.devices} \n " f"Host APIs \n" f"{pformat(self.host_apis)}" ) def query_devices(): options = { device.get("name"): index for index, device in enumerate(sounddevice.query_devices()) if (device.get("max_input_channels") > 0 and device.get("hostapi") == DEFAULT) } if not options: raise DeviceNotFoundError() return options if __name__ == '__main__': input_index = int(input("Input:\t")) output_index = int(input("Output:\t")) ng = NoiseGate(_input_device_index=input_index, _output_device_index=output_index) ng.list_devices() ng.start()