189 lines
6.1 KiB
Python
189 lines
6.1 KiB
Python
import audioop
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import logging
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import math
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import time
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import sounddevice
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import pyaudio
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import discord
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import numpy
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from pprint import pformat
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voice_connection = None
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LOGGER = logging.getLogger("Discord_Radio_Bot.NoiseGateV2")
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DEFAULT = 48000
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# noinspection PyUnresolvedReferences
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class AudioStream:
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def __init__(self, _channels: int = 2, _sample_rate: int = DEFAULT, _frames_per_buffer: int = 1024,
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_device_index: int = None, _init_on_startup: bool = True):
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self.sd_kwargs = {
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'dtype': 'int16',
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'channels': _channels,
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'samplerate': _sample_rate,
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'blocksize': _frames_per_buffer
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}
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if _device_index:
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self.sd_kwargs['device'] = _device_index
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# Define and initialize stream object if we have been passed a device ID (pyaudio.open)
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self.stream = None
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if _device_index:
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if _init_on_startup:
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LOGGER.info("Init stream")
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self.init_stream()
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def init_stream(self, _new_device_index: int = None):
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# Check what device was asked to be changed (or set)
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if _new_device_index:
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self.sd_kwargs['device'] = _new_input_device_index
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self.close_if_open()
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# Open the stream
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self.stream = sounddevice.RawStream(**self.paInstance_kwargs)
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def close_if_open(self):
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# Stop the stream if it is started
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if self.stream:
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if self.stream.active:
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self.stream.stop()
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self.stream.close()
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LOGGER.debug(f"[ReopenStream.close_if_open]:\t Stream was open; It was closed.")
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async def stop(self):
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await voice_connection.disconnect()
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self.close_if_open()
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self.stream.close()
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self.paInstance.terminate()
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# noinspection PyUnresolvedReferences
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class NoiseGate(AudioStream):
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def __init__(self, _voice_connection, _noise_gate_threshold: int, **kwargs):
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super(NoiseGate, self).__init__(_init_on_startup=True, **kwargs)
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global voice_connection
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voice_connection = _voice_connection
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self.THRESHOLD = _noise_gate_threshold
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self.NGStream = NoiseGateStream(self)
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self.Voice_Connection_Thread = None
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def run(self) -> None:
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global voice_connection
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# Start the audio stream
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LOGGER.debug(f"Starting stream")
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self.stream.start()
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# Start the stream to discord
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self.core()
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def core(self, error=None):
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if error:
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LOGGER.warning(error)
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while not voice_connection.is_connected():
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time.sleep(.2)
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if not voice_connection.is_playing():
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LOGGER.debug(f"Playing stream to discord")
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voice_connection.play(self.NGStream, after=self.core)
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async def close(self):
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LOGGER.debug(f"Closing")
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await voice_connection.disconnect()
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if self.stream.active:
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self.stream.stop()
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LOGGER.debug(f"Stopping stream")
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# noinspection PyUnresolvedReferences
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class NoiseGateStream(discord.AudioSource):
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def __init__(self, _stream):
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super(NoiseGateStream, self).__init__()
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self.stream = _stream # The actual audio stream object
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self.NG_fadeout = 240/20 # Fadeout value used to hold the noisegate after de-triggering
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self.NG_fadeout_count = 0 # A count set when the noisegate is triggered and was de-triggered
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self.process_set_count = 0 # Counts how many processes have been made
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def read(self):
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try:
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while voice_connection.is_connected():
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curr_buffer = bytearray(self.stream.stream.read(960))
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buffer_rms = audioop.rms(curr_buffer, 2)
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if buffer_rms > 0:
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buffer_decibel = 20 * math.log10(buffer_rms)
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if self.process_set_count % 10 == 0:
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if buffer_decibel >= self.stream.THRESHOLD:
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LOGGER.debug(f"[Noisegate Open] {buffer_decibel} db")
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else:
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LOGGER.debug(f"[Noisegate Closed] {buffer_decibel} db")
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if buffer_decibel >= self.stream.THRESHOLD:
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self.NG_fadeout_count = self.NG_fadeout
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self.process_set_count += 1
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if curr_buffer:
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return bytes(curr_buffer)
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else:
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if self.NG_fadeout_count > 0:
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self.NG_fadeout_count -= 1
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LOGGER.debug(f"Frames in fadeout remaining: {self.NG_fadeout_count}")
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self.process_set_count += 1
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if curr_buffer:
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return bytes(curr_buffer)
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except OSError as e:
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LOGGER.warning(e)
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pass
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def audio_datalist_set_volume(self, datalist, volume):
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""" Change value of list of audio chunks """
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sound_level = (volume / 100.)
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for i in range(len(datalist)):
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chunk = numpy.fromstring(datalist[i], numpy.int16)
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chunk = chunk * sound_level
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datalist[i] = chunk.astype(numpy.int16)
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class DeviceNotFoundError(Exception):
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def __init__(self):
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self.devices = sounddevice.query_devices()
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self.host_apis = sounddevice.query_hostapis()
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super().__init__("No Devices Found")
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def __str__(self):
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return (
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f"Devices \n"
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f"{self.devices} \n "
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f"Host APIs \n"
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f"{pformat(self.host_apis)}"
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)
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def query_devices():
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options = {
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device.get("name"): index
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for index, device in enumerate(sounddevice.query_devices())
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if (device.get("max_input_channels") > 0 and device.get("hostapi") == DEFAULT)
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}
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if not options:
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raise DeviceNotFoundError()
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return options
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if __name__ == '__main__':
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input_index = int(input("Input:\t"))
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output_index = int(input("Output:\t"))
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ng = NoiseGate(_input_device_index=input_index, _output_device_index=output_index)
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ng.list_devices()
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ng.start()
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