Use the correct function to close audio instance
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@@ -51,7 +51,7 @@ exports.join = async function join({interaction= undefined, guildID= undefined,
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// Exit the audio handler when the bot disconnects
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// Exit the audio handler when the bot disconnects
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voiceConnection.on(VoiceConnectionStatus.Destroyed, () => {
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voiceConnection.on(VoiceConnectionStatus.Destroyed, () => {
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audioInstance.quit();
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audioInstance.close();
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})
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})
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if (guildID && callback) callback();
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if (guildID && callback) callback();
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