Restore default discord opus library
This commit is contained in:
@@ -3,14 +3,13 @@ const { DebugBuilder } = require("../utilities/debugBuilder.js");
|
|||||||
const log = new DebugBuilder("client-bot", "commandController");
|
const log = new DebugBuilder("client-bot", "commandController");
|
||||||
// Modules
|
// Modules
|
||||||
const { joinVoiceChannel, VoiceConnectionStatus, getVoiceConnection } = require("@discordjs/voice");
|
const { joinVoiceChannel, VoiceConnectionStatus, getVoiceConnection } = require("@discordjs/voice");
|
||||||
//const { OpusEncoder } = require("@discordjs/opus");
|
const { OpusEncoder } = require("@discordjs/opus");
|
||||||
// Utilities
|
// Utilities
|
||||||
const {replyToInteraction} = require("../utilities/messageHandler.js");
|
const {replyToInteraction} = require("../utilities/messageHandler.js");
|
||||||
const {createAudioInstance} = require("../controllers/audioController.js");
|
const {createAudioInstance} = require("../controllers/audioController.js");
|
||||||
const { encode } = require("../utilities/arm64-linux.node");
|
|
||||||
|
|
||||||
// Declare the encoder
|
// Declare the encoder
|
||||||
//const encoder = new OpusEncoder(48000, 2);
|
const encoder = new OpusEncoder(48000, 2);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Join the specified voice channel
|
* Join the specified voice channel
|
||||||
@@ -45,10 +44,10 @@ exports.join = async function join({interaction= undefined, guildID= undefined,
|
|||||||
audioInstance.on('audio', (buffer) => {
|
audioInstance.on('audio', (buffer) => {
|
||||||
buffer = Buffer.from(buffer);
|
buffer = Buffer.from(buffer);
|
||||||
log.DEBUG("Audio buffer: ", buffer);
|
log.DEBUG("Audio buffer: ", buffer);
|
||||||
const encoded = encode(buffer);
|
const encodedBuffer = encoder.encode(buffer);
|
||||||
log.DEBUG("Encoded packet: ", encoded);
|
log.DEBUG("Encoded packet: ", encodedBuffer);
|
||||||
// TODO Add a function here to check the volume of either buffer and only play audio to discord when there is audio to be played
|
// TODO Add a function here to check the volume of either buffer and only play audio to discord when there is audio to be played
|
||||||
voiceConnection.playOpusPacket(encoded);
|
voiceConnection.playOpusPacket(encodedBuffer);
|
||||||
})
|
})
|
||||||
|
|
||||||
// Exit the audio handler when the bot disconnects
|
// Exit the audio handler when the bot disconnects
|
||||||
|
|||||||
Binary file not shown.
Reference in New Issue
Block a user