Improved fix for #30
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@@ -119,7 +119,8 @@ class nodeObject {
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this.port = _port;
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this.location = _location;
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if (_nearbySystems && Array.isArray(_nearbySystems)) this.nearbySystems = _nearbySystems;
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else this.nearbySystems = Object.keys(_nearbySystems);
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else if (_nearbySystems) this.nearbySystems = Object.keys(_nearbySystems);
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else this.nearbySystems = _nearbySystems;
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this.online = _online;
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}
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}
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