Initial removal of internal discord bot

This commit is contained in:
Logan Cusano
2023-05-18 22:53:25 -04:00
parent 48999e0d63
commit e7b802839e
20 changed files with 176 additions and 758 deletions

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@@ -1,49 +0,0 @@
const { REST, Routes } = require('discord.js');
require('dotenv').config();
const token = process.env.TOKEN;
//const clientId = process.env.clientId;
//const guildId = process.env.guildId;
const fs = require('node:fs');
const path = require('node:path');
const { DebugBuilder } = require("./debugBuilder");
const log = new DebugBuilder("client", "deployCommands");
const commands = [];
// Grab all the command files from the commands directory you created earlier
const commandsPath = path.resolve(__dirname, '../commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
exports.deploy = (clientId, guildIDs) => {
log.DEBUG("Deploying commands for: ", guildIDs);
if (Array.isArray(guildIDs)) guildIDs = [guildIDs];
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const command = require(`${path.resolve(commandsPath, file)}`);
commands.push(command.data.toJSON());
}
// Construct and prepare an instance of the REST module
const rest = new REST({ version: '10' }).setToken(token);
// and deploy your commands!
for (const guildId of guildIDs){
(async () => {
try {
log.DEBUG(`Started refreshing ${commands.length} application (/) commands for guild ID: ${guildId}.`);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
);
log.DEBUG(`Successfully reloaded ${data.length} application (/) commands for guild ID: ${guildId}.`);
} catch (error) {
// And of course, make sure you catch and log any errors!
log.ERROR("ERROR Deploying commands: ", error, "Body from error: ", commands);
}
})()
}
};

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@@ -1,52 +0,0 @@
// Modules
const { promisify } = require('util');
const { exec } = require("child_process");
// Debug
const { DebugBuilder } = require("../utilities/debugBuilder.js");
// Global Vars
const log = new DebugBuilder("client", "executeConsoleCommands");
const execCommand = promisify(exec);
async function executeAsyncConsoleCommand(consoleCommand) {
// Check to see if the command is a real command
// TODO needs to be improved
const acceptableCommands = [ "arecord -L", 'ipconfig', 'ip addr' ];
if (!acceptableCommands.includes(consoleCommand)) {
log.WARN("Console command is not acceptable: ", consoleCommand);
return undefined;
}
log.DEBUG("Running console command: ", consoleCommand);
const tempOutput = await execCommand(consoleCommand);
const output = tempOutput.stdout.trim();
log.DEBUG("Executed Console Command Response: ", output)
// TODO add some error checking
return output;
}
exports.executeAsyncConsoleCommand = executeAsyncConsoleCommand;
async function returnAlsaDeviceObject() {
const listAlsaDevicesCommand = "arecord -L";
const commandResponse = await executeAsyncConsoleCommand(listAlsaDevicesCommand);
const brokenCommand = String(commandResponse).split('\n');
var devices = [];
var i = 0;
for (const responseLine of brokenCommand) {
if (String(responseLine) && !String(responseLine).match(/^\s/g)) {
const tempDevice = {
id: i,
name: responseLine
}
devices.push(tempDevice);
i += 1;
}
}
return devices;
}
exports.returnAlsaDeviceObject = returnAlsaDeviceObject;

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@@ -5,10 +5,9 @@ const log = new DebugBuilder("client", "httpRequests");
require('dotenv').config();
// Modules
const http = require("http");
const { nodeObject } = require("./recordHelper.js");
exports.requestOptions = class requestOptions {
constructor(path, method, hostname = undefined, headers = undefined, port = undefined) {
constructor(path, method, hostname = undefined, headers = undefined, port = undefined) {
if (method === "POST"){
this.hostname = hostname ?? process.env.SERVER_HOSTNAME ?? process.env.SERVER_IP;
this.path = path;
@@ -32,12 +31,22 @@ exports.sendHttpRequest = function sendHttpRequest(requestOptions, data, callbac
// Create the request
const req = http.request(requestOptions, res => {
res.on('data', (data) => {
const responseObject = {
"statusCode": res.statusCode,
"body": JSON.parse(data)
};
log.DEBUG("Response Object: ", responseObject);
callback(responseObject);
if (res.statusCode >= 200 && res.statusCode <= 299) {
const responseObject = {
"statusCode": res.statusCode,
"body": JSON.parse(data)
};
log.DEBUG("Response Object: ", responseObject);
callback(responseObject);
}
if (res.statusCode >= 300) {
const responseObject = {
"statusCode": res.statusCode,
"body": data
};
log.DEBUG("Response Object: ", responseObject);
callback(responseObject);
}
})
}).on('error', err => {
log.ERROR('Error: ', err.message)
@@ -47,4 +56,18 @@ exports.sendHttpRequest = function sendHttpRequest(requestOptions, data, callbac
// Write the data to the request and send it
req.write(data)
req.end()
}
exports.onHttpError = function onHttpError(httpStatusCode) {
switch(httpStatusCode){
case 404:
// Endpoint not found
log.WARN("404 received");
break;
default:
// Unhandled HTTP error code
log.ERROR("HTTP request returned with status: ", httpStatusCode)
break;
}
}

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@@ -1,9 +0,0 @@
// Debug
const { DebugBuilder } = require("../utilities/debugBuilder.js");
const log = new DebugBuilder("client", "messageHandler");
exports.replyToInteraction = async function replyToInteraction(interaction, message){
interaction.reply({ content: message, fetchReply: true })
.then((message) => log.DEBUG(`Reply sent with content ${message.content}`))
.catch((err) => log.ERROR(err));
}

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@@ -1,26 +0,0 @@
/**
*
*/
class nodeObject {
/**
*
* @param {*} param0._id The ID of the node
* @param {*} param0._name The name of the node
* @param {*} param0._ip The IP that the master can contact the node at
* @param {*} param0._port The port that the client is listening on
* @param {*} param0._location The physical location of the node
* @param {*} param0._online An integer representation of the online status of the bot, ie 0=off, 1=on
* @param {*} param0._nearbySystems An object array of nearby systems
*/
constructor({ _id = null, _name = null, _ip = null, _port = null, _location = null, _nearbySystems = null, _online = null }) {
this.id = _id;
this.name = _name;
this.ip = _ip;
this.port = _port;
this.location = _location;
this.nearbySystems = _nearbySystems;
this.online = _online;
}
}
exports.nodeObject = nodeObject;

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@@ -1,21 +0,0 @@
exports.calcRmsSync = (arr , n) => {
var square = 0;
var mean = 0;
var root = 0;
// Calculate square.
for (i = 0; i < n; i++) {
square += Math.pow(arr[i], 2);
}
// Calculate Mean.
mean = (square / (n));
// Calculate Root.
root = Math.sqrt(mean);
// Normalize the output
root = root / 10
return root;
}

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@@ -48,12 +48,14 @@ function convertFrequencyToHertz(frequency){
if (Number.isInteger(frequency)) {
log.DEBUG(`${frequency} is an integer.`);
// Check to see if the frequency has the correct length
if (frequency.toString().length >= 7 && frequency.toString().length <= 9) return frequency
if (frequency >= 1000000) return frequency
if (frequency >= 100 && frequency <= 999) return frequency * 1000000
log.WARN("Frequency hasn't matched filters: ", frequency);
}
else {
log.DEBUG(`${frequency} is a float value.`);
// Convert to a string to remove the decimal in place and then correct the length
return converter(frequency).from("MHz").to("Hz");
return parseInt(converter(frequency).from("MHz").to("Hz"));
}
} else {
log.DEBUG(`${frequency} is not a number`);
@@ -116,5 +118,20 @@ exports.updatePreset = (systemName, callback, { frequencies = undefined, mode =
}
}
/**
* Deletes the specified system
*
* @param {string} systemName The name of the system being modified
* @param {function} callback The callback function to be called when the function completes
*/
exports.removePreset = (systemName, callback) => {
const presets = this.getPresets();
// Check if a system name was passed
if (systemName in presets) {
delete presets[systemName];
writePresets(presets, callback);
}
}

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@@ -0,0 +1,55 @@
// Modules
const { promisify } = require('util');
const { exec } = require("child_process");
// Debug
const { DebugBuilder } = require("../utilities/debugBuilder.js");
// Global Vars
const log = new DebugBuilder("client", "executeConsoleCommands");
const execCommand = promisify(exec);
exports.executeAsyncConsoleCommand = async function executeAsyncConsoleCommand(consoleCommand) {
// Check to see if the command is a real command
// TODO needs to be improved
const acceptableCommands = [ "arecord -L", 'ipconfig', 'ip addr' ];
if (!acceptableCommands.includes(consoleCommand)) {
log.WARN("Console command is not acceptable: ", consoleCommand);
return undefined;
}
log.DEBUG("Running console command: ", consoleCommand);
const tempOutput = await execCommand(consoleCommand);
const output = tempOutput.stdout.trim();
log.DEBUG("Executed Console Command Response: ", output)
// TODO add some error checking
return output;
}
/**
*
*/
class nodeObject {
/**
*
* @param {*} param0._id The ID of the node
* @param {*} param0._name The name of the node
* @param {*} param0._ip The IP that the master can contact the node at
* @param {*} param0._port The port that the client is listening on
* @param {*} param0._location The physical location of the node
* @param {*} param0._online An integer representation of the online status of the bot, ie 0=off, 1=on
* @param {*} param0._nearbySystems An object array of nearby systems
*/
constructor({ _id = null, _name = null, _ip = null, _port = null, _location = null, _nearbySystems = null, _online = null }) {
this.id = _id;
this.name = _name;
this.ip = _ip;
this.port = _port;
this.location = _location;
this.nearbySystems = _nearbySystems;
this.online = _online;
}
}
exports.nodeObject = nodeObject;