Initial removal of internal discord bot
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55
Client/utilities/utilities.js
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55
Client/utilities/utilities.js
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// Modules
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const { promisify } = require('util');
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const { exec } = require("child_process");
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// Debug
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const { DebugBuilder } = require("../utilities/debugBuilder.js");
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// Global Vars
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const log = new DebugBuilder("client", "executeConsoleCommands");
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const execCommand = promisify(exec);
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exports.executeAsyncConsoleCommand = async function executeAsyncConsoleCommand(consoleCommand) {
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// Check to see if the command is a real command
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// TODO needs to be improved
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const acceptableCommands = [ "arecord -L", 'ipconfig', 'ip addr' ];
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if (!acceptableCommands.includes(consoleCommand)) {
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log.WARN("Console command is not acceptable: ", consoleCommand);
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return undefined;
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}
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log.DEBUG("Running console command: ", consoleCommand);
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const tempOutput = await execCommand(consoleCommand);
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const output = tempOutput.stdout.trim();
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log.DEBUG("Executed Console Command Response: ", output)
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// TODO add some error checking
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return output;
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}
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/**
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*
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*/
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class nodeObject {
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/**
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*
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* @param {*} param0._id The ID of the node
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* @param {*} param0._name The name of the node
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* @param {*} param0._ip The IP that the master can contact the node at
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* @param {*} param0._port The port that the client is listening on
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* @param {*} param0._location The physical location of the node
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* @param {*} param0._online An integer representation of the online status of the bot, ie 0=off, 1=on
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* @param {*} param0._nearbySystems An object array of nearby systems
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*/
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constructor({ _id = null, _name = null, _ip = null, _port = null, _location = null, _nearbySystems = null, _online = null }) {
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this.id = _id;
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this.name = _name;
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this.ip = _ip;
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this.port = _port;
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this.location = _location;
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this.nearbySystems = _nearbySystems;
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this.online = _online;
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}
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}
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exports.nodeObject = nodeObject;
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