#37 Working Joining and Leaving

This commit is contained in:
Logan Cusano
2023-07-16 01:43:13 -04:00
parent e522326576
commit fc743cbb46
9 changed files with 285 additions and 142 deletions

View File

@@ -1,98 +1,13 @@
// Modules
const { SlashCommandBuilder } = require('discord.js');
const { DebugBuilder } = require("../utilities/debugBuilder");
const { getMembersInRole, getAllClientIds, filterAutocompleteValues, getKeyByArrayValue } = require("../utilities/utils");
const { requestOptions, sendHttpRequest } = require("../utilities/httpRequests");
const { getOnlineNodes, updateNodeInfo, addNodeConnection, getConnectionByNodeId, getAllConnections } = require("../utilities/mysqlHandler");
const { filterAutocompleteValues } = require("../utilities/utils");
const { getOnlineNodes, getAllConnections } = require("../utilities/mysqlHandler");
const { joinServerWrapper } = require("../controllers/adminController");
// Global Vars
const log = new DebugBuilder("server", "join");
/**
* * This wrapper will check if there is an available node with the requested preset and if so checks for an available client ID to join with
*
* @param {*} presetName The preset name to listen to on the client
* @param {*} channelId The channel ID to join the bot to
* @param {*} connections EITHER A collection of clients that are currently connected OR a single discord client ID (NOT dev portal ID) that should be used to join the server with
* @param {number} nodeId [OPTIONAL] The node ID to join with (will join with another node if given node is not available)
* @returns
*/
async function joinServerWrapper(presetName, channelId, connections, nodeId = 0) {
// Get nodes online
var onlineNodes = await new Promise((recordResolve, recordReject) => {
getOnlineNodes((nodeRows) => {
recordResolve(nodeRows);
});
});
// Check which nodes have the selected preset
onlineNodes = onlineNodes.filter(node => node.presets.includes(presetName));
log.DEBUG("Filtered Online Nodes: ", onlineNodes);
// Check if any nodes with this preset are available
var nodesCurrentlyAvailable = [];
for (const node of onlineNodes) {
const currentConnection = await getConnectionByNodeId(node.id);
log.DEBUG("Checking to see if there is a connection for Node: ", node, currentConnection);
if(!currentConnection) nodesCurrentlyAvailable.push(node);
}
log.DEBUG("Nodes Currently Available: ", nodesCurrentlyAvailable);
// If not, let the user know
if (!nodesCurrentlyAvailable.length > 0) return Error("All nodes with this channel are unavailable, consider swapping one of the currently joined bots.");
// If so, join with the first node
var availableClientIds = await getAllClientIds();
log.DEBUG("All clients: ", Object.keys(availableClientIds));
var selectedClientId;
if (typeof connections === 'string') {
for (const availableClientId of availableClientIds) {
if (availableClientId.discordId != connections ) selectedClientId = availableClientId;
}
}
else {
log.DEBUG("Open connections: ", connections);
for (const connection of connections) {
log.DEBUG("Used Client ID: ", connection);
availableClientIds = availableClientIds.filter(cid => cid.discordId != connection.clientObject.discordId);
}
log.DEBUG("Available Client IDs: ", availableClientIds);
if (!Object.keys(availableClientIds).length > 0) return log.ERROR("All client ID have been used, consider swapping one of the curretly joined bots or adding more Client IDs to the pool.")
selectedClientId = availableClientIds[0];
}
let selectedNode;
if (nodeId > 0) selectedNode = getKeyByArrayValue(nodesCurrentlyAvailable, nodeId);
if (!selectedNode) selectedNode = nodesCurrentlyAvailable[0];
const reqOptions = new requestOptions("/bot/join", "POST", selectedNode.ip, selectedNode.port);
const postObject = {
"channelId": channelId,
"clientId": selectedClientId.clientId,
"presetName": presetName
};
log.INFO("Post Object: ", postObject);
sendHttpRequest(reqOptions, JSON.stringify(postObject), async (responseObj) => {
log.VERBOSE("Response Object from node ", selectedNode, responseObj);
if (!responseObj || !responseObj.statusCode == 200) return false;
// Node has connected to discord
// Updating node Object in DB
const updatedNode = await updateNodeInfo(selectedNode);
log.DEBUG("Updated Node: ", updatedNode);
// Adding a new node connection
const nodeConnection = await addNodeConnection(selectedNode, selectedClientId);
log.DEBUG("Node Connection: ", nodeConnection);
});
return selectedClientId;
}
exports.joinServerWrapper = joinServerWrapper;
module.exports = {
data: new SlashCommandBuilder()
.setName('join')

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@@ -2,41 +2,12 @@
const { SlashCommandBuilder } = require('discord.js');
const { DebugBuilder } = require("../utilities/debugBuilder");
const { getAllClientIds, getKeyByArrayValue, filterAutocompleteValues } = require("../utilities/utils");
const { requestOptions, sendHttpRequest } = require("../utilities/httpRequests");
const { checkNodeConnectionByClientId, removeNodeConnectionByNodeId, getAllConnections } = require('../utilities/mysqlHandler');
const { getAllConnections } = require('../utilities/mysqlHandler');
const { leaveServerWrapper } = require('../controllers/adminController');
// Global Vars
const log = new DebugBuilder("server", "leave");
/**
*
* @param {*} clientIdObject The client ID object for the node to leave the server. Either 'clientId'||'name' can be set.
* @returns
*/
async function leaveServerWrapper(clientIdObject) {
if (!clientIdObject.clientId || !clientIdObject.name) return log.ERROR("Tried to leave server without client ID and/or Name");
const node = await checkNodeConnectionByClientId(clientIdObject);
reqOptions = new requestOptions("/bot/leave", "POST", node.ip, node.port);
const responseObj = await new Promise((recordResolve, recordReject) => {
sendHttpRequest(reqOptions, JSON.stringify({}), async (responseObj) => {
recordResolve(responseObj);
});
});
log.VERBOSE("Response Object from node ", node, responseObj);
if (!responseObj || !responseObj.statusCode == 202) return false;
// Node has disconnected from discor
// Removing the node connection from the DB
const removedConnection = removeNodeConnectionByNodeId(node.id);
log.DEBUG("Removed Node Connection: ", removedConnection);
return;
}
exports.leaveServerWrapper = leaveServerWrapper;
module.exports = {
data: new SlashCommandBuilder()
.setName('leave')
@@ -64,7 +35,6 @@ module.exports = {
log.DEBUG("Client names: ", clinetIds);
const clientDiscordId = getKeyByArrayValue(clinetIds, {'name': botName});
log.DEBUG("Selected bot: ", clinetIds[clientDiscordId]);
// Need to create a table in DB to keep track of what bots have what IDs or an endpoint on the clients to return what ID they are running with
await leaveServerWrapper(clinetIds[clientDiscordId]);
await interaction.editReply(`**${clinetIds[clientDiscordId].name}** has been disconnected`); // This will reply to the initial interaction