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d8a697e583
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52
Server/commands/giveRole.js
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52
Server/commands/giveRole.js
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@@ -0,0 +1,52 @@
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const { SlashCommandBuilder } = require('discord.js');
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const { DebugBuilder } = require("../utilities/debugBuilder");
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const log = new DebugBuilder("server", "give-role");
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('give-role')
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.setDescription('Use this command to give a role you have to another member.')
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.addUserOption(option =>
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option.setName('user')
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.setDescription('The user you wish to give the role to ')
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.setRequired(true))
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.addRoleOption(option =>
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option.setName('role')
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.setDescription('The role you wish to give the selected user')
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.setRequired(true)),
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example: "give-role",
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isPrivileged: false,
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requiresTokens: false,
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defaultTokenUsage: 0,
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deferInitialReply: true,
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/*async autocomplete(interaction) {
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const focusedValue = interaction.options.getFocused();
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},*/
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async execute(interaction) {
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try{
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// The role to give to the user
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const selectedRole = interaction.options.getRole('role');
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// The user who should be given the role
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var selectedUser = interaction.options.getUser("user");
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selectedUser = interaction.guild.members.cache.get(selectedUser.id);
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// The user who initiated the command
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const initUser = interaction.member;
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log.DEBUG("Give Role DEBUG: ", initUser, selectedRole, selectedUser);
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// Check if the user has the role selected
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if (!initUser.roles.cache.find(role => role.name === selectedRole.name)) return await interaction.editReply(`Sorry ${initUser}, you don't have the group ${selectedRole} and thus you cannot give it to ${selectedUser}`);
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// Give the selected user the role and let both the user and the initiator know
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await selectedUser.roles.add(selectedRole);
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return await interaction.editReply(`Ok ${initUser}, ${selectedUser} has been given the ${selectedRole} role!`)
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}catch(err){
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log.ERROR(err)
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//await interaction.reply(err.toString());
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}
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}
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};
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@@ -3,7 +3,7 @@ const { SlashCommandBuilder } = require('discord.js');
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const { DebugBuilder } = require("../utilities/debugBuilder");
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const { DebugBuilder } = require("../utilities/debugBuilder");
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const { getMembersInRole, getAllClientIds, filterAutocompleteValues } = require("../utilities/utils");
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const { getMembersInRole, getAllClientIds, filterAutocompleteValues } = require("../utilities/utils");
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const { requestOptions, sendHttpRequest } = require("../utilities/httpRequests");
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const { requestOptions, sendHttpRequest } = require("../utilities/httpRequests");
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const { getOnlineNodes, updateNodeInfo, addNodeConnection, getConnectionByNodeId } = require("../utilities/mysqlHandler");
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const { getOnlineNodes, updateNodeInfo, addNodeConnection, getConnectionByNodeId, getAllConnections } = require("../utilities/mysqlHandler");
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// Global Vars
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// Global Vars
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const log = new DebugBuilder("server", "join");
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const log = new DebugBuilder("server", "join");
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@@ -13,10 +13,10 @@ const log = new DebugBuilder("server", "join");
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*
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*
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* @param {*} presetName The preset name to listen to on the client
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* @param {*} presetName The preset name to listen to on the client
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* @param {*} channelId The channel ID to join the bot to
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* @param {*} channelId The channel ID to join the bot to
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* @param {*} clientIdsUsed EITHER A collection of clients that are currently connected OR a single discord client ID (NOT dev portal ID) that should be used to join the server with
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* @param {*} connections EITHER A collection of clients that are currently connected OR a single discord client ID (NOT dev portal ID) that should be used to join the server with
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* @returns
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* @returns
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*/
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*/
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async function joinServerWrapper(presetName, channelId, clientIdsUsed) {
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async function joinServerWrapper(presetName, channelId, connections) {
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// Get nodes online
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// Get nodes online
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var onlineNodes = await new Promise((recordResolve, recordReject) => {
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var onlineNodes = await new Promise((recordResolve, recordReject) => {
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getOnlineNodes((nodeRows) => {
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getOnlineNodes((nodeRows) => {
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@@ -45,16 +45,16 @@ async function joinServerWrapper(presetName, channelId, clientIdsUsed) {
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log.DEBUG("All clients: ", Object.keys(availableClientIds));
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log.DEBUG("All clients: ", Object.keys(availableClientIds));
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var selectedClientId;
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var selectedClientId;
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if (typeof clientIdsUsed === 'string') {
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if (typeof connections === 'string') {
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for (const availableClientId of availableClientIds) {
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for (const availableClientId of availableClientIds) {
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if (availableClientId.discordId != clientIdsUsed ) selectedClientId = availableClientId;
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if (availableClientId.discordId != connections ) selectedClientId = availableClientId;
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}
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}
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}
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}
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else {
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else {
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log.DEBUG("Client IDs Used: ", clientIdsUsed.keys());
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log.DEBUG("Open connections: ", connections);
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for (const usedClientId of clientIdsUsed.keys()) {
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for (const connection of connections) {
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log.DEBUG("Used Client ID: ", usedClientId);
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log.DEBUG("Used Client ID: ", connection);
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availableClientIds = availableClientIds.filter(cid => cid.discordId != usedClientId);
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availableClientIds = availableClientIds.filter(cid => cid.discordId != connection.clientObject.discordId);
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}
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}
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log.DEBUG("Available Client IDs: ", availableClientIds);
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log.DEBUG("Available Client IDs: ", availableClientIds);
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@@ -134,11 +134,11 @@ module.exports = {
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const channelId = interaction.member.voice.channel.id;
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const channelId = interaction.member.voice.channel.id;
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log.DEBUG(`Join requested by: ${interaction.user.username}, to: '${presetName}', in channel: ${channelId} / ${guildId}`);
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log.DEBUG(`Join requested by: ${interaction.user.username}, to: '${presetName}', in channel: ${channelId} / ${guildId}`);
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const onlineBots = await getMembersInRole(interaction);
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const connections = await getAllConnections();
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log.DEBUG("Online Bots: ", onlineBots);
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log.DEBUG("Current Connections: ", connections);
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const selectedClientId = await joinServerWrapper(presetName, channelId, onlineBots.online);
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const selectedClientId = await joinServerWrapper(presetName, channelId, connections);
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await interaction.editReply(`Ok, ${interaction.member}. **${selectedClientId.name}** is joining your channel.`);
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await interaction.editReply(`Ok, ${interaction.member}. **${selectedClientId.name}** is joining your channel.`);
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//await interaction.channel.send('**Pong.**'); // This will send a message to the channel of the interaction outside of the initial reply
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//await interaction.channel.send('**Pong.**'); // This will send a message to the channel of the interaction outside of the initial reply
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@@ -7,7 +7,7 @@ const log = new DebugBuilder("server", "remove");
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module.exports = {
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module.exports = {
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data: new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName('remove')
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.setName('remove')
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.setDescription('Remove an RSS source by it\' title')
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.setDescription('Remove an RSS source by it\'s title')
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.addStringOption(option =>
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.addStringOption(option =>
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option.setName('title')
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option.setName('title')
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.setDescription('The title of the source to remove')
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.setDescription('The title of the source to remove')
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@@ -11,14 +11,14 @@ const path = require('node:path');
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const { DebugBuilder } = require("./debugBuilder");
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const { DebugBuilder } = require("./debugBuilder");
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const log = new DebugBuilder("server", "deployCommands");
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const log = new DebugBuilder("server", "deployCommands");
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const commands = [];
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var commands = [];
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// Grab all the command files from the commands directory you created earlier
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// Grab all the command files from the commands directory you created earlier
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const commandsPath = path.resolve(__dirname, '../commands');
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const commandsPath = path.resolve(__dirname, '../commands');
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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exports.deploy = (clientId, guildIDs) => {
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exports.deploy = (clientId, guildIDs) => {
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log.DEBUG("Deploying commands for: ", guildIDs);
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log.DEBUG("Deploying commands for: ", guildIDs);
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if (Array.isArray(guildIDs)) guildIDs = [guildIDs];
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if (!Array.isArray(guildIDs)) guildIDs = [guildIDs];
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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for (const file of commandFiles) {
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const command = require(`${path.resolve(commandsPath, file)}`);
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const command = require(`${path.resolve(commandsPath, file)}`);
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@@ -48,3 +48,35 @@ exports.deploy = (clientId, guildIDs) => {
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})()
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})()
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}
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}
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};
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};
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/**
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* Remove all commands for a given bot in a given guild
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*
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* @param {*} clientId The client ID of the bot to remove commands from
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* @param {*} guildId The ID of the guild to remove the bot commands from
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*/
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exports.removeAll = (clientId, guildId) => {
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if (!Array.isArray(guildId)) guildIDs = [guildId];
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log.DEBUG("Removing commands for: ", clientId, guildIDs);
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commands = [];
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const rest = new REST({ version: '10' }).setToken(token);
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for (const guildId of guildIDs){
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(async () => {
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try {
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log.DEBUG(`Started refreshing ${commands.length} application (/) commands for guild ID: ${guildId}.`);
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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Routes.applicationGuildCommands(clientId, guildId),
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{ body: commands },
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);
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log.DEBUG(`Successfully reloaded ${data.length} application (/) commands for guild ID: ${guildId}.`);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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log.ERROR("ERROR Deploying commands: ", error, "Body from error: ", commands);
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}
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})()
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}
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}
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Reference in New Issue
Block a user