157 lines
6.6 KiB
JavaScript
157 lines
6.6 KiB
JavaScript
// Debug
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const { DebugBuilder } = require("../utilities/debugBuilder.js");
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const log = new DebugBuilder("server", "nodesController");
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// Utilities
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const {getAllNodes, addNewNode, updateNodeInfo, getNodeInfoFromId, getOnlineNodes } = require("../utilities/mysqlHandler");
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const utils = require("../utilities/utils");
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const { sendHttpRequest, requestOptions } = require("../utilities/httpRequests.js");
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const { nodeObject } = require("../utilities/recordHelper.js");
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const { joinServerWrapper } = require("../commands/join");
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const refreshInterval = process.env.NODE_MONITOR_REFRESH_INTERVAL ?? 1200000;
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/**
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*
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* @param {*} req
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* @param {*} res
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*/
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exports.listAllNodes = async (req, res) => {
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getAllNodes((allNodes) => {
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res.status(200).json({
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"nodes_online": allNodes
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});
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});
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}
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// Add a new node to the storage
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exports.newNode = async (req, res) => {
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if (!req.body.name) return res.status(400).json("No name specified for new node");
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try {
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// Try to add the new user with defaults if missing options
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const newNode = new nodeObject({
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_name: req.body.name,
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_ip: req.body.ip ?? null,
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_port: req.body.port ?? null,
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_location: req.body.location ?? null,
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_nearbySystems: req.body.nearbySystems ?? null,
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_online: req.body.online ?? 0
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});
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addNewNode(newNode, (queryResults) => {
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// Send back a success if the user has been added and the ID for the client to keep track of
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res.status(202).json({"nodeId": queryResults.insertId});
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})
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}
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catch (err) {
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// Catch any errors
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if (err === "No name provided") {
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return res.sendStatus(400);
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}
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else log.ERROR(err)
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return res.sendStatus(500);
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}
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}
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// Get the known info for the node specified
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exports.getNodeInfo = async (req, res) => {
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if (!req.query.id) return res.status(400).json("No id specified");
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getNodeInfoFromId(req.query.id, (nodeInfo) => {
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res.status(200).json(nodeInfo);
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})
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}
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// Updates the information received from the client based on ID
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exports.nodeCheckIn = async (req, res) => {
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if (!req.body.id) return res.status(400).json("No id specified");
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getNodeInfoFromId(req.body.id, (nodeInfo) => {
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let checkInObject = new nodeObject();
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// Convert the DB systems buffer to a JSON object to be worked with
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nodeInfo.nearbySystems = utils.BufferToJson(nodeInfo.nearbySystems)
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// Convert the online status to a boolean to be worked with
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nodeInfo.online = nodeInfo.online !== 0;
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if (req.body.name && req.body.name !== nodeInfo.name) checkInObject.name = req.body.name
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if (req.body.ip && req.body.ip !== nodeInfo.ip) checkInObject.ip = req.body.ip
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if (req.body.port && req.body.port !== nodeInfo.port) checkInObject.port = req.body.port
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if (req.body.location && req.body.location !== nodeInfo.location) checkInObject.location = req.body.location
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if (req.body.nearbySystems && JSON.stringify(req.body.nearbySystems) !== JSON.stringify(nodeInfo.nearbySystems)) checkInObject.nearbySystems = req.body.nearbySystems
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if (req.body.online && req.body.online !== nodeInfo.online) checkInObject.online = req.body.online
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// If no changes are made tell the client
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if (Object.keys(checkInObject).length === 0) return res.status(200).json("No keys updated");
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log.INFO("Updating the following keys for ID: ", req.body.id, checkInObject);
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// Adding the ID key to the body so that the client can double-check their ID
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checkInObject.id = req.body.id;
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updateNodeInfo(checkInObject, () => {
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return res.status(202).json({"updatedKeys": checkInObject});
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})
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})
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}
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/**
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* Request the node to join the specified server/channel and listen to the specified resource
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*
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* @param req.body.clientId The client ID to join discord with (NOT dev portal ID, right click user -> Copy ID)
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* @param req.body.channelId The Channel ID to join in Discord
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* @param req.body.presetName The preset name to listen to in Discord
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*/
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exports.requestNodeJoinServer = async (req, res) => {
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if (!req.body.clientId || !req.body.channelId || !req.body.presetName) return res.status(400).json("Missing information in request, requires clientId, channelId, presetName");
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await joinServerWrapper(req.body.presetName, req.body.channelId, req.body.clientId)
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}
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/**
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* The node monitor service, this will periodically check in on the online nodes to make sure they are still online
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*/
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exports.nodeMonitorService = class nodeMonitorService {
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constructor() {
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this.log = new DebugBuilder("server", "nodeMonitorService");
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}
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async start(){
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// Wait for the a portion of the refresh period before checking in with the nodes, so the rest of the bot can start
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await new Promise(resolve => setTimeout(resolve, refreshInterval/10));
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log.INFO("Starting Node Monitor Service");
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// Check in before starting the infinite loop
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await this.checkInWithOnlineNodes();
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while(true){
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// Wait for the refresh interval, then wait for the posts to return, then wait a quarter of the refresh interval to make sure everything is cleared up
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await new Promise(resolve => setTimeout(resolve, refreshInterval));
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await this.checkInWithOnlineNodes();
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await new Promise(resolve => setTimeout(resolve, refreshInterval / 4));
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continue;
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}
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}
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async checkInWithOnlineNodes(){
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getOnlineNodes((nodes) => {
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this.log.DEBUG("Online Nodes: ", nodes);
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for (const node of nodes) {
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const reqOptions = new requestOptions("/client/requestCheckIn", "GET", node.ip, node.port)
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sendHttpRequest(reqOptions, "", (responseObj) => {
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if (responseObj) {
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this.log.DEBUG("Response from: ", node.name, responseObj);
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}
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else {
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this.log.DEBUG("No response from node, assuming it's offline");
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const offlineNode = new nodeObject({ _online: 0, _id: node.id });
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this.log.DEBUG("Offline node update object: ", offlineNode);
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updateNodeInfo(offlineNode, (sqlResponse) => {
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if (!sqlResponse) this.log.ERROR("No response from SQL object");
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this.log.DEBUG("Updated offline node: ", sqlResponse);
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})
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}
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})
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}
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return;
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});
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}
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}
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