Major updates to core
This commit is contained in:
25
server/discordBot/commands/join.mjs
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25
server/discordBot/commands/join.mjs
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@@ -0,0 +1,25 @@
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import { SlashCommandBuilder } from 'discord.js';
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// Exporting data property
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export const data = new SlashCommandBuilder()
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.setName('join')
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.setDescription('Replies with your input!');
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// Exporting other properties
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export const example = "/join";
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export const deferInitialReply = false;
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// Exporting execute function
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export async function execute(nodeIo, interaction) {
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try {
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const sockets = await nodeIo.allSockets();
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console.log("All open sockets: ",sockets);
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console.log("Open Socket: ", sockets.values(), nodeIo.sockets.sockets.get(sockets[0]))
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//await interaction.reply(`**Online Sockets: '${sockets}'**`);
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await interaction.reply('**Pong.**');
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//await interaction.channel.send('**Pong.**');
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} catch (err) {
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console.error(err);
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// await interaction.reply(err.toString());
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}
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}
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@@ -1,29 +1,32 @@
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import { Client, GatewayIntentBits, Collection } from 'discord.js';
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import { registerActiveCommands, unregisterAllCommands } from './modules/registerCommands.mjs'
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import { join, dirname } from 'path';
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import { readdirSync } from 'fs';
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import { fileURLToPath } from 'url';
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import { Collection } from 'discord.js';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = dirname(__filename);
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import dotenv from 'dotenv';
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dotenv.config()
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/**
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* Add the enabled commands to the bot to be used by users in discord
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* (commands that end in '.mjs' will be enabled, to disable just remove the extension or replace with '.mjs.disabled')
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* @param {any} serverClient
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* @param {any} nodeIo
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* @param {any} _commandsPath="./commands"
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* @returns {any}
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*/
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export function addEnabledCommands(serverClient, nodeIo, _commandsPath = "../commands") {
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export const addEnabledCommands = async (serverClient, _commandsPath = "./commands") => {
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// Setup commands for the Discord bot
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serverClient.commands = new Collection();
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const commandsPath = join(__dirname, _commandsPath);
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const commandFiles = readdirSync(commandsPath).filter(file => file.endsWith('.mjs'));
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for (const file of commandFiles) {
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const filePath = join(commandsPath, file);
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const filePath = await join(commandsPath, file);
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console.log(`Adding enabled command: ${filePath}`);
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import(`file://${filePath}`).then(command => {
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await import(`file://${filePath}`).then(command => {
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if (command.data instanceof Promise) {
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command.data.then(async (builder) => {
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command.data = builder;
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@@ -40,17 +43,19 @@ export function addEnabledCommands(serverClient, nodeIo, _commandsPath = "../com
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}
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})
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}
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// Register the commands currently in use by the bot
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await registerActiveCommands(serverClient);
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}
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/**
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* Add the enabled event listeners to the bot
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* (events that end in '.mjs' will be enabled, to disable just remove the extension or replace with '.mjs.disabled')
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* @param {any} serverClient
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* @param {any} nodeIo
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* @param {any} _eventsPath="./events"
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* @returns {any}
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*/
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export function addEnabledEventListeners(serverClient, nodeIo, _eventsPath = "../events") {
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export function addEnabledEventListeners(serverClient, _eventsPath = "./events") {
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const eventsPath = join(__dirname, _eventsPath);
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const eventFiles = readdirSync(eventsPath).filter(file => file.endsWith('.mjs'));
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@@ -60,10 +65,28 @@ export function addEnabledEventListeners(serverClient, nodeIo, _eventsPath = "..
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import(`file://${filePath}`).then(event => {
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console.log("Adding event: ", event);
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if (event.once) {
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serverClient.once(event.name, (...args) => event.execute(nodeIo, ...args));
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serverClient.once(event.name, (...args) => event.execute(serverClient.nodeIo, ...args));
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} else {
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serverClient.on(event.name, (...args) => event.execute(nodeIo, ...args));
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serverClient.on(event.name, (...args) => event.execute(serverClient.nodeIo, ...args));
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}
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})
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}
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}
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}
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// The discord client
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export const serverClient = new Client({ intents: [GatewayIntentBits.Guilds] });
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// Run when the bot is ready
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serverClient.on('ready', async () => {
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console.log(`Logged in as ${serverClient.user.tag}!`);
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// Add and register commands
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await addEnabledCommands(serverClient);
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// Config the discord bot with events
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await addEnabledEventListeners(serverClient);
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});
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// Startup the discord bot
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console.log(`Logging into discord with ID: ${process.env.DISCORD_TOKEN}`);
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serverClient.login(process.env.DISCORD_TOKEN);
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83
server/discordBot/modules/registerCommands.mjs
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83
server/discordBot/modules/registerCommands.mjs
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@@ -0,0 +1,83 @@
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import { REST, Routes } from 'discord.js';
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import dotenv from 'dotenv';
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dotenv.config()
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const discordToken = process.env.DISCORD_TOKEN;
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export const registerActiveCommands = async (serverClient) => {
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const guildIDs = serverClient.guilds.cache;
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const clientId = serverClient.user.id;
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const commands = await serverClient.commands.map(command => command = command.data.toJSON());
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// Construct and prepare an instance of the REST module
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const rest = new REST({ version: '10' }).setToken(discordToken);
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// and deploy your commands!
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guildIDs.forEach(guild => {
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console.log("Deploying commands for: ", guild.id);
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console.log("Commands", commands);
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(async () => {
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try {
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console.log(`Started refreshing application (/) commands for guild ID: ${guild.id}.`);
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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Routes.applicationGuildCommands(clientId, guild.id),
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{ body: commands },
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);
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console.log(`Successfully reloaded ${data.length} application (/) commands for guild ID: ${guild.id}.`);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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console.log("ERROR Deploying commands: ", error, "Body from error: ", commands);
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}
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})()
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})
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};
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/**
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* Remove all commands for a given bot in a given guild
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*
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* @param {any} serverClient The discord bot client
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*/
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export const unregisterAllCommands = async (serverClient) => {
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const guildIDs = serverClient.guilds.cache;
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const clientId = serverClient.user.id;
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commands = [];
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const rest = new REST({ version: '10' }).setToken(discordToken);
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guildIDs.forEach(guild => {
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console.log("Removing commands for: ", clientId, guild.id);
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(async () => {
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try {
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console.log(`Started removal of ${commands.length} application (/) commands for guild ID: ${guild.id}.`);
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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Routes.applicationGuildCommands(clientId, guild.id),
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{ body: commands },
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);
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console.log(`Successfully removed ${data.length} application (/) commands for guild ID: ${guild.id}.`);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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console.log("ERROR removing commands: ", error, "Body from error: ", commands);
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}
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})()
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})
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}
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/**
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* This named wrapper will remove all commands and then re-add the commands back, effectively refreshing them
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* @param {any} serverClient The discord bot client object
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* @returns {any}
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*/
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export const refreshActiveCommandsWrapper = async (serverClient) => {
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// Remove all commands
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console.log("Removing/Unregistering all commands from all connected servers/guilds");
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await unregisterAllCommands(serverClient);
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// Deploy the active commands
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console.log("Adding commands to all connected servers/guilds");
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await registerActiveCommands(serverClient);
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return;
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}
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