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24
.gitea/workflows/DRBv3_server_build.yaml
Normal file
24
.gitea/workflows/DRBv3_server_build.yaml
Normal file
@@ -0,0 +1,24 @@
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name: DRB Server Build
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on:
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push:
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branches:
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- master
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env:
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NODE_ENV: production
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SERVER_PORT: 3000
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MONGO_URL: ${{ secrets.MONGO_URL }}
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DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
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jobs:
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drb_server_build:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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- name: Build the latest code
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working-directory: './server'
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run: make build
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@@ -1,4 +1,4 @@
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name: DRB Build Tests
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name: DRB Tests
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on:
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on:
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pull_request:
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pull_request:
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@@ -13,8 +13,9 @@ env:
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MONGO_INITDB_ROOT_USERNAME: admin
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MONGO_INITDB_ROOT_USERNAME: admin
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MONGO_INITDB_ROOT_PASSWORD: admin
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MONGO_INITDB_ROOT_PASSWORD: admin
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MONGO_INITDB_DATABASE: drb
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MONGO_INITDB_DATABASE: drb
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SERVER_PORT: 6000
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SERVER_PORT: 3000
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MONGO_URL: "mongodb://mongodb:27017/drb"
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MONGO_URL: "mongodb://mongodb:27017/drb"
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DISCORD_TOKEN: ${{ secrets.DISCORD_TOKEN }}
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TEST_GUILD_ID: ${{ secrets.TEST_GUILD_ID }}
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TEST_GUILD_ID: ${{ secrets.TEST_GUILD_ID }}
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TEST_CLIENT_TOKEN: ${{ secrets.TEST_CLIENT_TOKEN }}
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TEST_CLIENT_TOKEN: ${{ secrets.TEST_CLIENT_TOKEN }}
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TEST_CHANNEL_ID: ${{ secrets.TEST_CHANNEL_ID }}
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TEST_CHANNEL_ID: ${{ secrets.TEST_CHANNEL_ID }}
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@@ -24,7 +25,7 @@ env:
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PDAB_PORT: ${{ vars.PDAB_PORT }}
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PDAB_PORT: ${{ vars.PDAB_PORT }}
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jobs:
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jobs:
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drb_build_and_test:
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drb_mocha_tests:
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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services:
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services:
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@@ -19,26 +19,6 @@ const __dirname = dirname(__filename);
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let botCallback;
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let botCallback;
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const port = process.env.PDAB_PORT || 3000;
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io.on('connection', (socket) => {
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console.log('A user connected');
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socket.on('disconnect', () => {
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console.log('User disconnected');
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});
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// Listen for the discord client ready event
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socket.on('discord_ready', (message) => {
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console.log("Message from local client", message);
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botCallback();
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});
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});
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server.listen(port, async () => {
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console.log(`Server is running on port ${port}`);
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});
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export const initDiscordBotClient = (clientId, callback, runPDAB = true) => {
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export const initDiscordBotClient = (clientId, callback, runPDAB = true) => {
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botCallback = callback;
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botCallback = callback;
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@@ -46,6 +26,29 @@ export const initDiscordBotClient = (clientId, callback, runPDAB = true) => {
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pdabProcess = true; // TODO - Make this more dynamic
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pdabProcess = true; // TODO - Make this more dynamic
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}
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}
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export const startPdabSocketServer = () => {
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const port = process.env.PDAB_PORT || 3000;
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io.on('connection', (socket) => {
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console.log('A user connected');
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socket.on('disconnect', () => {
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console.log('User disconnected');
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});
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// Listen for the discord client ready event
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socket.on('discord_ready', (message) => {
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console.log("Message from local client", message);
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botCallback();
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});
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});
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server.listen(port, async () => {
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console.log(`Server is running on port ${port}`);
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});
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return
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}
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export const closePdabSocketServer = () => {
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export const closePdabSocketServer = () => {
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if (io.sockets && io.sockets.length > 0) {
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if (io.sockets && io.sockets.length > 0) {
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io.sockets.forEach(socket => {
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io.sockets.forEach(socket => {
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@@ -75,6 +78,15 @@ export const leaveVoiceChannel = async (guildId) => {
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});
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});
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};
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};
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// Set the presense of the discord client
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export const setDiscordClientPrsense = (system) => {
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return new Promise((res) => {
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io.timeout(25000).emit('set_system', { system: system }, (status) => {
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res();
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});
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});
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};
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// Placeholder functions (replace with actual implementation)
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// Placeholder functions (replace with actual implementation)
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export const checkIfConnectedToVC = async (guildId) => {
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export const checkIfConnectedToVC = async (guildId) => {
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console.log("Pdab process var:", pdabProcess);
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console.log("Pdab process var:", pdabProcess);
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@@ -1,4 +1,4 @@
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import { connectToChannel, leaveVoiceChannel, checkIfConnectedToVC, initDiscordBotClient, requestDiscordUsername, requestDiscordID, requestDiscordClientClose, closePdabSocketServer } from './pdabHandler.mjs';
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import { connectToChannel, leaveVoiceChannel, checkIfConnectedToVC, initDiscordBotClient, requestDiscordUsername, requestDiscordID, requestDiscordClientClose, closePdabSocketServer, setDiscordClientPrsense, startPdabSocketServer } from './pdabHandler.mjs';
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import { openOP25, closeOP25 } from '../op25Handler/op25Handler.mjs';
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import { openOP25, closeOP25 } from '../op25Handler/op25Handler.mjs';
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let activeDiscordClient = undefined;
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let activeDiscordClient = undefined;
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@@ -14,13 +14,17 @@ export const joinDiscordVC = async (joinData) => {
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console.log("Checking if there is a client open");
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console.log("Checking if there is a client open");
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if (!await checkIfClientIsOpen()) {
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if (!await checkIfClientIsOpen()) {
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console.log("There is no open client, starting it now");
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console.log("There is no open client, starting it now");
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await startPdabSocketServer();
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// Open an instance of OP25
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// Open an instance of OP25
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console.log("Starting OP25")
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console.log("Starting OP25")
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openOP25(joinData.system);
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openOP25(joinData.system);
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// Open a new client and join the requested channel with the requested ID
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// Open a new client and join the requested channel with the requested ID
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initDiscordBotClient(joinData.clientID, () => {
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initDiscordBotClient(joinData.clientID, () => {
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console.log("Started PDAB")
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console.log("Started PDAB");
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console.log("Setting the presense of the bot");
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setDiscordClientPrsense(joinData.system);
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// Add the client object to the IO instance
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// Add the client object to the IO instance
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console.log("Connecting to channel")
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console.log("Connecting to channel")
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@@ -4,8 +4,8 @@
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npm install
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npm install
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# Install OP25 Updates
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# Install OP25 Updates
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cd ./op25
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#cd ./op25
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bash rebuild.sh
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#bash rebuild.sh
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# Check for PDAB updates
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# Check for PDAB updates
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cd ../discordAudioBot/pdab
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cd ../discordAudioBot/pdab
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21
server/Dockerfile
Normal file
21
server/Dockerfile
Normal file
@@ -0,0 +1,21 @@
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# Use the official Node.js image as the base image
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FROM node:20
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# Set the working directory inside the container
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WORKDIR /server
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# Copy package.json and package-lock.json (if available) to the working directory
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COPY package*.json ./
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# Install dependencies
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RUN npm install -g node-gyp
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RUN npm install
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# Copy the rest of the application code to the working directory
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COPY . .
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# Expose the port on which your Node.js application will run
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EXPOSE 3000
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# Command to run the Node.js application
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CMD ["node", "."]
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@@ -57,13 +57,19 @@ export async function execute(nodeIo, interaction) {
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const joinSelectedNode = async (selectedNodeSocketId) => {
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const joinSelectedNode = async (selectedNodeSocketId) => {
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const openSocket = await nodeIo.sockets.sockets.get(selectedNodeSocketId);
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const openSocket = await nodeIo.sockets.sockets.get(selectedNodeSocketId);
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// Get the open ID for this connection\
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// Get the open ID for this connection\
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const discordToken = await getAvailableTokensInGuild(nodeIo, interaction.guild.id);
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const ss = await getAvailableTokensInGuild(nodeIo, interaction.guild.id);
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// TODO - Implement a method to have preferred tokens (bot users) for specific systems
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console.log("Available discord tokens: ", discordTokens);
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console.log("Joining selected open socket:", selectedNodeSocketId, system.name, channelToJoin.id, openSocket.node.name, discordToken);
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if (discordTokens.length >= 1) {
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// TODO - Implement a method to have preferred tokens (bot users) for specific systems
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console.log("Joining selected open socket:", selectedNodeSocketId, system.name, channelToJoin.id, openSocket.node.name, discordTokens[0].token);
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// Ask the node to join the selected channel and system
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// Ask the node to join the selected channel and system
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await requestNodeJoinSystem(openSocket, system.name, channelToJoin.id, discordToken[0].token);
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await requestNodeJoinSystem(openSocket, system.name, channelToJoin.id, discordTokens[0].token);
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}
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else {
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return await interaction.editReply({ content: `<@${interaction.member.id}>, there are no free bots. Free up or create a new bot ID (discord app) to listen to this system.`, ephemeral: true })
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}
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}
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}
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// Get all open socket nodes
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// Get all open socket nodes
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@@ -37,10 +37,7 @@ export const checkOnlineBotsInGuild = async (nodeIo, guildId) => {
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console.log("Online bots in the guild:", onlineBots);
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console.log("Online bots in the guild:", onlineBots);
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// Filter any discordIDs that are not active
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// Filter any discordIDs that are not active
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var availableDiscordIDs = discordIDs.filter(discordID => discordID.active == true);
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const availableDiscordIDs = discordIDs.filter(discordID => discordID.active == true).filter(discordID => !onlineBots.some(bot => Number(bot.discord_id) == discordID.discord_id));
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// Filter out discordIDs that are not found in onlineBots
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availableDiscordIDs = availableDiscordIDs.filter(discordID => !onlineBots.some(bot => bot.discord_id === discordID.discord_id));
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// Return the unavailable discordIDs
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// Return the unavailable discordIDs
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return availableDiscordIDs;
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return availableDiscordIDs;
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25
server/makefile
Normal file
25
server/makefile
Normal file
@@ -0,0 +1,25 @@
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# Define variables
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DOCKER_IMAGE_NAME := drb-server
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# Define targets and rules
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.PHONY: clean build run
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clean:
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@echo "Cleaning existing Docker images, containers, and builds..."
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docker stop drb || true
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docker rm drb || true
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docker rmi $(DOCKER_IMAGE_NAME) || true
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build:
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@echo "Building Docker image..."
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docker build -t $(DOCKER_IMAGE_NAME) .
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run:
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@echo "Running Docker container..."
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docker run -d -e NODE_ENV=${NODE_ENV} \
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-e SERVER_PORT=${SERVER_PORT} \
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-e MONGO_URL=${MONGO_URL} \
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-e DISCORD_TOKEN=${DISCORD_TOKEN} \
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-p ${SERVER_PORT}:${SERVER_PORT} \
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--name=drb \
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$(DOCKER_IMAGE_NAME)
|
||||||
Reference in New Issue
Block a user