Files
DRBv3/client/discordAudioBot/pdabWrappers.mjs
Logan Cusano 45b9a62c64
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Run Discord Radio Bot v3 Tests / test (push) Successful in 48s
Removed dev comments stopping OP25
2024-04-14 16:39:24 -04:00

107 lines
3.6 KiB
JavaScript

import { connectToChannel, leaveVoiceChannel, checkIfConnectedToVC, initDiscordBotClient, requestDiscordUsername, requestDiscordID, requestDiscordClientClose } from './pdabHandler.mjs';
import { openOP25, closeOP25 } from '../op25Handler/op25Handler.mjs';
let activeDiscordClient = undefined;
/**
* Join the requested server VC and listen to the requested system
* @param {object} joinData The object containing all the information to join the server
*/
export const joinDiscordVC = async (joinData) => {
console.log("Join requested: ", joinData)
const connection = await new Promise(async (res) => {
// Check if a client already exists
if (!await checkIfClientIsOpen()) {
// Open a new client and join the requested channel with the requested ID
initDiscordBotClient(joinData.clientID, () => {
// Open an instance of OP25
openOP25(joinData.system);
// Add the client object to the IO instance
connectToChannel(joinData.channelID, (connectionStatus) => {
console.log("Bot Connected to VC:", connectionStatus);
res(connectionStatus);
});
});
} else {
// Join the requested channel with the requested ID
// Add the client object to the IO instance
const connection = connectToChannel(joinData.channelID);
console.log("Bot Connected to VC::");
res(connection);
}
});
return connection;
}
/**
* Leave VC on the requested server
* @param {string} guildId The guild ID to disconnect from VC
*/
export const leaveDiscordVC = async (guildId) => {
console.log("Leave requested");
if (await checkIfConnectedToVC(guildId)) {
const clientRemainsOpen = await leaveVoiceChannel(guildId);
console.log("Client should remain open: ", clientRemainsOpen);
if (!clientRemainsOpen) {
console.log("There are no open VC connections");
await closeOP25();
// Close the python client
await requestDiscordClientClose();
}
}
}
/**
* Check if the bot is connected to a discord VC in the given server
* @param {string} guildId The guild id to check the connection status in
* @returns {boolean} If the node is connected to VC in the given guild
*/
export const checkIfDiscordVCConnected = async (guildId) => {
console.log("Requested status check");
if (await checkIfConnectedToVC(guildId)) {
console.log("There is an open VC connection");
return (true);
} else {
return (false);
}
}
/**
* Get the username of the bot in a given guild
* (there may be a server nickname given to the bot in a certain guild)
* @param {string} guildId The guild id to check the connection status in
* @returns {string} The username of the bot in the given guild's VC
*/
export const getDiscordUsername = async (guildId) => {
console.log("Requested username");
if (checkIfClientIsOpen()) {
return await requestDiscordUsername(guildId)
} else return (undefined);
}
/**
* Get the ID of the currently running bot
* @returns {string} The ID of the active client
*/
export const getDiscordID = async () => {
console.log("Requested ID");
if (checkIfClientIsOpen()) {
return await requestDiscordID();
}
else return (undefined);
}
/**
* Check if there is an open discord client
* @returns {boolean} If the client is open or not
*/
export const checkIfClientIsOpen = async () => {
if (activeDiscordClient) {
return (true);
}
return (false);
}