INIT Node Controlled Python Bot
This commit is contained in:
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
*venv/
|
||||
*__pycache__/
|
||||
215
NoiseGatev2.py
Normal file
215
NoiseGatev2.py
Normal file
@@ -0,0 +1,215 @@
|
||||
import audioop
|
||||
import logging
|
||||
import math
|
||||
import time
|
||||
|
||||
import pyaudio
|
||||
import discord
|
||||
import numpy
|
||||
|
||||
voice_connection = None
|
||||
|
||||
LOGGER = logging.getLogger("Discord_Radio_Bot.NoiseGateV2")
|
||||
|
||||
|
||||
# noinspection PyUnresolvedReferences
|
||||
class AudioStream:
|
||||
def __init__(self, _channels: int = 2, _sample_rate: int = 48000, _frames_per_buffer: int = 1024,
|
||||
_input_device_index: int = None, _output_device_index: int = None, _input: bool = True,
|
||||
_output: bool = True, _init_on_startup: bool = True):
|
||||
self.paInstance_kwargs = {
|
||||
'format': pyaudio.paInt16,
|
||||
'channels': _channels,
|
||||
'rate': _sample_rate,
|
||||
'input': _input,
|
||||
'output': _output,
|
||||
'frames_per_buffer': _frames_per_buffer
|
||||
}
|
||||
|
||||
if _input_device_index:
|
||||
if _input:
|
||||
self.paInstance_kwargs['input_device_index'] = _input_device_index
|
||||
else:
|
||||
LOGGER.warning(f"[AudioStream.__init__]:\tInput was not enabled."
|
||||
f" Reinitialize with '_input=True'")
|
||||
|
||||
if _output_device_index:
|
||||
if _output:
|
||||
self.paInstance_kwargs['output_device_index'] = _output_device_index
|
||||
else:
|
||||
LOGGER.warning(f"[AudioStream.__init__]:\tOutput was not enabled."
|
||||
f" Reinitialize with '_output=True'")
|
||||
|
||||
if _init_on_startup:
|
||||
# Init PyAudio instance
|
||||
LOGGER.info("Creating PyAudio instance")
|
||||
self.paInstance = pyaudio.PyAudio()
|
||||
|
||||
# Define and initialize stream object if we have been passed a device ID (pyaudio.open)
|
||||
self.stream = None
|
||||
|
||||
if _output_device_index or _input_device_index:
|
||||
if _init_on_startup:
|
||||
LOGGER.info("Init stream")
|
||||
self.init_stream()
|
||||
|
||||
def init_stream(self, _new_output_device_index: int = None, _new_input_device_index: int = None):
|
||||
# Check what device was asked to be changed (or set)
|
||||
if _new_input_device_index:
|
||||
if self.paInstance_kwargs['input']:
|
||||
self.paInstance_kwargs['input_device_index'] = _new_input_device_index
|
||||
else:
|
||||
LOGGER.warning(f"[AudioStream.init_stream]:\tInput was not enabled when initialized."
|
||||
f" Reinitialize with '_input=True'")
|
||||
|
||||
if _new_output_device_index:
|
||||
if self.paInstance_kwargs['output']:
|
||||
self.paInstance_kwargs['output_device_index'] = _new_output_device_index
|
||||
else:
|
||||
LOGGER.warning(f"[AudioStream.init_stream]:\tOutput was not enabled when initialized."
|
||||
f" Reinitialize with '_output=True'")
|
||||
|
||||
self.close_if_open()
|
||||
|
||||
# Open the stream
|
||||
self.stream = self.paInstance.open(**self.paInstance_kwargs)
|
||||
|
||||
def close_if_open(self):
|
||||
# Stop the stream if it is started
|
||||
if self.stream:
|
||||
if self.stream.is_active():
|
||||
self.stream.stop_stream()
|
||||
self.stream.close()
|
||||
LOGGER.debug(f"[ReopenStream.close_if_open]:\t Stream was open; It was closed.")
|
||||
|
||||
def list_devices(self, _display_input_devices: bool = True, _display_output_devices: bool = True):
|
||||
LOGGER.info('Getting a list of the devices connected')
|
||||
info = self.paInstance.get_host_api_info_by_index(0)
|
||||
numdevices = info.get('deviceCount')
|
||||
|
||||
devices = {
|
||||
'Input': {},
|
||||
'Output': {}
|
||||
}
|
||||
for i in range(0, numdevices):
|
||||
if (self.paInstance.get_device_info_by_host_api_device_index(0, i).get('maxInputChannels')) > 0:
|
||||
input_device = self.paInstance.get_device_info_by_host_api_device_index(0, i).get('name')
|
||||
devices['Input'][i] = input_device
|
||||
if _display_input_devices:
|
||||
LOGGER.debug(f"Input Device id {i} - {input_device}")
|
||||
|
||||
if (self.paInstance.get_device_info_by_host_api_device_index(0, i).get('maxOutputChannels')) > 0:
|
||||
output_device = self.paInstance.get_device_info_by_host_api_device_index(0, i).get('name')
|
||||
devices['Output'][i] = output_device
|
||||
if _display_output_devices:
|
||||
LOGGER.debug(f"Output Device id {i} - {output_device}")
|
||||
|
||||
return devices
|
||||
|
||||
async def stop(self):
|
||||
await voice_connection.disconnect()
|
||||
self.close_if_open()
|
||||
self.stream.close()
|
||||
self.paInstance.terminate()
|
||||
|
||||
|
||||
# noinspection PyUnresolvedReferences
|
||||
class NoiseGate(AudioStream):
|
||||
def __init__(self, _voice_connection, _noise_gate_threshold: int, **kwargs):
|
||||
super(NoiseGate, self).__init__(_init_on_startup=True, **kwargs)
|
||||
global voice_connection
|
||||
voice_connection = _voice_connection
|
||||
self.THRESHOLD = _noise_gate_threshold
|
||||
self.NGStream = NoiseGateStream(self)
|
||||
self.Voice_Connection_Thread = None
|
||||
|
||||
def run(self) -> None:
|
||||
global voice_connection
|
||||
# Start the audio stream
|
||||
LOGGER.debug(f"Starting stream")
|
||||
self.stream.start_stream()
|
||||
# Start the stream to discord
|
||||
self.core()
|
||||
|
||||
def core(self, error=None):
|
||||
if error:
|
||||
LOGGER.warning(error)
|
||||
|
||||
while not voice_connection.is_connected():
|
||||
time.sleep(.2)
|
||||
|
||||
if not voice_connection.is_playing():
|
||||
LOGGER.debug(f"Playing stream to discord")
|
||||
voice_connection.play(self.NGStream, after=self.core)
|
||||
|
||||
async def close(self):
|
||||
LOGGER.debug(f"Closing")
|
||||
await voice_connection.disconnect()
|
||||
if self.stream.is_active:
|
||||
self.stream.stop_stream()
|
||||
LOGGER.debug(f"Stopping stream")
|
||||
|
||||
|
||||
# noinspection PyUnresolvedReferences
|
||||
class NoiseGateStream(discord.AudioSource):
|
||||
def __init__(self, _stream):
|
||||
super(NoiseGateStream, self).__init__()
|
||||
self.stream = _stream # The actual audio stream object
|
||||
self.NG_fadeout = 240/20 # Fadeout value used to hold the noisegate after de-triggering
|
||||
self.NG_fadeout_count = 0 # A count set when the noisegate is triggered and was de-triggered
|
||||
self.process_set_count = 0 # Counts how many processes have been made
|
||||
|
||||
def read(self):
|
||||
try:
|
||||
while voice_connection.is_connected():
|
||||
curr_buffer = bytearray(self.stream.stream.read(960))
|
||||
buffer_rms = audioop.rms(curr_buffer, 2)
|
||||
if buffer_rms > 0:
|
||||
buffer_decibel = 20 * math.log10(buffer_rms)
|
||||
|
||||
if self.process_set_count % 10 == 0:
|
||||
if buffer_decibel >= self.stream.THRESHOLD:
|
||||
LOGGER.debug(f"[Noisegate Open] {buffer_decibel} db")
|
||||
else:
|
||||
LOGGER.debug(f"[Noisegate Closed] {buffer_decibel} db")
|
||||
|
||||
if buffer_decibel >= self.stream.THRESHOLD:
|
||||
self.NG_fadeout_count = self.NG_fadeout
|
||||
self.process_set_count += 1
|
||||
if curr_buffer:
|
||||
return bytes(curr_buffer)
|
||||
|
||||
else:
|
||||
if self.NG_fadeout_count > 0:
|
||||
self.NG_fadeout_count -= 1
|
||||
LOGGER.debug(f"Frames in fadeout remaining: {self.NG_fadeout_count}")
|
||||
self.process_set_count += 1
|
||||
if curr_buffer:
|
||||
return bytes(curr_buffer)
|
||||
|
||||
except OSError as e:
|
||||
LOGGER.warning(e)
|
||||
pass
|
||||
|
||||
def audio_datalist_set_volume(self, datalist, volume):
|
||||
""" Change value of list of audio chunks """
|
||||
sound_level = (volume / 100.)
|
||||
|
||||
for i in range(len(datalist)):
|
||||
chunk = numpy.fromstring(datalist[i], numpy.int16)
|
||||
|
||||
chunk = chunk * sound_level
|
||||
|
||||
datalist[i] = chunk.astype(numpy.int16)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
input_index = int(input("Input:\t"))
|
||||
output_index = int(input("Output:\t"))
|
||||
|
||||
ng = NoiseGate(_input_device_index=input_index, _output_device_index=output_index)
|
||||
|
||||
ng.list_devices()
|
||||
|
||||
ng.start()
|
||||
11
getDevices.py
Normal file
11
getDevices.py
Normal file
@@ -0,0 +1,11 @@
|
||||
from NoiseGatev2 import AudioStream
|
||||
|
||||
print('Getting a list of devices')
|
||||
list_of_devices = AudioStream().list_devices()
|
||||
print("----- INPUT DEVICES -----")
|
||||
for inputDevice in list_of_devices['Input']:
|
||||
print(f"{inputDevice}\t-\t{list_of_devices['Input'][inputDevice]}")
|
||||
|
||||
print("----- OUTPUT DEVICES -----")
|
||||
for outputDevice in list_of_devices['Output']:
|
||||
print(f"{outputDevice}\t-\t{list_of_devices['Output'][outputDevice]}")
|
||||
274
main.py
Normal file
274
main.py
Normal file
@@ -0,0 +1,274 @@
|
||||
import argparse
|
||||
from discord import Intents, Client, Member
|
||||
from discord.ext import commands
|
||||
from NoiseGatev2 import NoiseGate
|
||||
|
||||
def main(clientId='OTQzNzQyMDQwMjU1MTE1MzA0.Yg3eRA.ZxEbRr55xahjfaUmPY8pmS-RHTY', channelId=367396189529833476, NGThreshold=50, deviceId=1):
|
||||
intents = Intents.default()
|
||||
intents.message_content = True
|
||||
|
||||
client = Client(intents=intents)
|
||||
|
||||
@client.event
|
||||
async def on_ready():
|
||||
print(f'We have logged in as {client.user}')
|
||||
|
||||
channelIdToJoin = client.get_channel(channelId)
|
||||
print("Channel", channelIdToJoin)
|
||||
channelConnection = await channelIdToJoin.connect()
|
||||
print("Joined voice")
|
||||
streamHandler = NoiseGate(
|
||||
_input_device_index=deviceId,
|
||||
_voice_connection=channelConnection,
|
||||
_noise_gate_threshold=NGThreshold)
|
||||
# Start the audio stream
|
||||
streamHandler.run()
|
||||
print("stream running")
|
||||
|
||||
|
||||
client.run(clientId)
|
||||
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument("deviceId", type=int, help="The ID of the audio device to use")
|
||||
parser.add_argument("channelId", type=int, help="The ID of the voice channel to use")
|
||||
parser.add_argument("clientId", type=str, help="The discord client ID")
|
||||
parser.add_argument("-n", "--NGThreshold", type=int, help="Change the noisegate threshold. This defaults to 50")
|
||||
args = parser.parse_args()
|
||||
|
||||
if (not args.NGThreshold):
|
||||
args.NGThreshold = 50
|
||||
|
||||
print("Arguments:", args)
|
||||
|
||||
main(
|
||||
clientId=args.clientId,
|
||||
channelId=args.channelId,
|
||||
NGThreshold=args.NGThreshold,
|
||||
deviceId=args.deviceId
|
||||
)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#import asyncio
|
||||
#import functools
|
||||
#import itertools
|
||||
#import math
|
||||
#import random
|
||||
#
|
||||
#import discord
|
||||
#from async_timeout import timeout
|
||||
#from discord.ext import commands
|
||||
#
|
||||
#
|
||||
#class VoiceError(Exception):
|
||||
# pass
|
||||
#
|
||||
#
|
||||
#class VoiceState:
|
||||
# def __init__(self, bot: commands.Bot, ctx: commands.Context):
|
||||
# self.bot = bot
|
||||
# self._ctx = ctx
|
||||
#
|
||||
# self.current = None
|
||||
# self.voice = None
|
||||
# self.next = asyncio.Event()
|
||||
# self.songs = SongQueue()
|
||||
#
|
||||
# self._loop = False
|
||||
# self._volume = 0.5
|
||||
# self.skip_votes = set()
|
||||
#
|
||||
# self.audio_player = bot.loop.create_task(self.audio_player_task())
|
||||
#
|
||||
# def __del__(self):
|
||||
# self.audio_player.cancel()
|
||||
#
|
||||
# @property
|
||||
# def loop(self):
|
||||
# return self._loop
|
||||
#
|
||||
# @loop.setter
|
||||
# def loop(self, value: bool):
|
||||
# self._loop = value
|
||||
#
|
||||
# @property
|
||||
# def volume(self):
|
||||
# return self._volume
|
||||
#
|
||||
# @volume.setter
|
||||
# def volume(self, value: float):
|
||||
# self._volume = value
|
||||
#
|
||||
# @property
|
||||
# def is_playing(self):
|
||||
# return self.voice and self.current
|
||||
#
|
||||
# async def audio_player_task(self):
|
||||
# while True:
|
||||
# self.next.clear()
|
||||
#
|
||||
# if not self.loop:
|
||||
# # Try to get the next song within 3 minutes.
|
||||
# # If no song will be added to the queue in time,
|
||||
# # the player will disconnect due to performance
|
||||
# # reasons.
|
||||
# try:
|
||||
# async with timeout(180): # 3 minutes
|
||||
# self.current = await self.songs.get()
|
||||
# except asyncio.TimeoutError:
|
||||
# self.bot.loop.create_task(self.stop())
|
||||
# return
|
||||
#
|
||||
# self.current.source.volume = self._volume
|
||||
# self.voice.play(self.current.source, after=self.play_next_song)
|
||||
# await self.current.source.channel.send(embed=self.current.create_embed())
|
||||
#
|
||||
# await self.next.wait()
|
||||
#
|
||||
# def play_next_song(self, error=None):
|
||||
# if error:
|
||||
# raise VoiceError(str(error))
|
||||
#
|
||||
# self.next.set()
|
||||
#
|
||||
# def skip(self):
|
||||
# self.skip_votes.clear()
|
||||
#
|
||||
# if self.is_playing:
|
||||
# self.voice.stop()
|
||||
#
|
||||
# async def stop(self):
|
||||
# self.songs.clear()
|
||||
#
|
||||
# if self.voice:
|
||||
# await self.voice.disconnect()
|
||||
# self.voice = None
|
||||
#
|
||||
#
|
||||
#class Music(commands.Cog):
|
||||
# def __init__(self, bot: commands.Bot):
|
||||
# self.bot = bot
|
||||
# self.voice_states = {}
|
||||
#
|
||||
# def get_voice_state(self, ctx: commands.Context):
|
||||
# state = self.voice_states.get(ctx.guild.id)
|
||||
# if not state:
|
||||
# state = VoiceState(self.bot, ctx)
|
||||
# self.voice_states[ctx.guild.id] = state
|
||||
#
|
||||
# return state
|
||||
#
|
||||
# def cog_unload(self):
|
||||
# for state in self.voice_states.values():
|
||||
# self.bot.loop.create_task(state.stop())
|
||||
#
|
||||
# def cog_check(self, ctx: commands.Context):
|
||||
# if not ctx.guild:
|
||||
# raise commands.NoPrivateMessage('This command can\'t be used in DM channels.')
|
||||
#
|
||||
# return True
|
||||
#
|
||||
# async def cog_before_invoke(self, ctx: commands.Context):
|
||||
# ctx.voice_state = self.get_voice_state(ctx)
|
||||
#
|
||||
# async def cog_command_error(self, ctx: commands.Context, error: commands.CommandError):
|
||||
# await ctx.send('An error occurred: {}'.format(str(error)))
|
||||
#
|
||||
# @commands.command(name='join', invoke_without_subcommand=True)
|
||||
# async def _join(self, ctx: commands.Context):
|
||||
# """Joins a voice channel."""
|
||||
#
|
||||
# destination = ctx.author.voice.channel
|
||||
# if ctx.voice_state.voice:
|
||||
# await ctx.voice_state.voice.move_to(destination)
|
||||
# return
|
||||
#
|
||||
# ctx.voice_state.voice = await destination.connect()
|
||||
#
|
||||
# @commands.command(name='summon')
|
||||
# @commands.has_permissions(manage_guild=True)
|
||||
# async def _summon(self, ctx: commands.Context, *, channel: discord.VoiceChannel = None):
|
||||
# """Summons the bot to a voice channel.
|
||||
#
|
||||
# If no channel was specified, it joins your channel.
|
||||
# """
|
||||
#
|
||||
# if not channel and not ctx.author.voice:
|
||||
# raise VoiceError('You are neither connected to a voice channel nor specified a channel to join.')
|
||||
#
|
||||
# destination = channel or ctx.author.voice.channel
|
||||
# if ctx.voice_state.voice:
|
||||
# await ctx.voice_state.voice.move_to(destination)
|
||||
# return
|
||||
#
|
||||
# ctx.voice_state.voice = await destination.connect()
|
||||
#
|
||||
# @commands.command(name='leave', aliases=['disconnect'])
|
||||
# @commands.has_permissions(manage_guild=True)
|
||||
# async def _leave(self, ctx: commands.Context):
|
||||
# """Clears the queue and leaves the voice channel."""
|
||||
#
|
||||
# if not ctx.voice_state.voice:
|
||||
# return await ctx.send('Not connected to any voice channel.')
|
||||
#
|
||||
# await ctx.voice_state.stop()
|
||||
# del self.voice_states[ctx.guild.id]
|
||||
#
|
||||
# @commands.command(name='play')
|
||||
# async def _play(self, ctx: commands.Context, *, search: str):
|
||||
# """Plays a song.
|
||||
#
|
||||
# If there are songs in the queue, this will be queued until the
|
||||
# other songs finished playing.
|
||||
#
|
||||
# This command automatically searches from various sites if no URL is provided.
|
||||
# A list of these sites can be found here: https://rg3.github.io/youtube-dl/supportedsites.html
|
||||
# """
|
||||
#
|
||||
# if not ctx.voice_state.voice:
|
||||
# await ctx.invoke(self._join)
|
||||
#
|
||||
# async with ctx.typing():
|
||||
# try:
|
||||
# source = await YTDLSource.create_source(ctx, search, loop=self.bot.loop)
|
||||
# except YTDLError as e:
|
||||
# await ctx.send('An error occurred while processing this request: {}'.format(str(e)))
|
||||
# else:
|
||||
# song = Song(source)
|
||||
#
|
||||
# await ctx.voice_state.songs.put(song)
|
||||
# await ctx.send('Enqueued {}'.format(str(source)))
|
||||
#
|
||||
# @_join.before_invoke
|
||||
# @_play.before_invoke
|
||||
# async def ensure_voice_state(self, ctx: commands.Context):
|
||||
# if not ctx.author.voice or not ctx.author.voice.channel:
|
||||
# raise commands.CommandError('You are not connected to any voice channel.')
|
||||
#
|
||||
# if ctx.voice_client:
|
||||
# if ctx.voice_client.channel != ctx.author.voice.channel:
|
||||
# raise commands.CommandError('Bot is already in a voice channel.')
|
||||
#
|
||||
#intents = discord.Intents.default()
|
||||
#intents.message_content = True
|
||||
#
|
||||
#bot = commands.Bot('music.', description="Brent's Revenge", intents=intents)
|
||||
#bot.add_cog(Music(bot))
|
||||
#
|
||||
#
|
||||
#@bot.event
|
||||
#async def on_ready():
|
||||
# print('Logged in as:\n{0.user.name}\n{0.user.id}'.format(bot))
|
||||
#
|
||||
#bot.run('OTQzNzQyMDQwMjU1MTE1MzA0.Yg3eRA.ZxEbRr55xahjfaUmPY8pmS-RHTY')
|
||||
5
requirements.txt
Normal file
5
requirements.txt
Normal file
@@ -0,0 +1,5 @@
|
||||
discord
|
||||
PyNaCl
|
||||
pyaudio
|
||||
numpy
|
||||
argparse
|
||||
Reference in New Issue
Block a user