add logging and reconnection logic
This commit is contained in:
58
app/bot.py
58
app/bot.py
@@ -1,31 +1,32 @@
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import asyncio
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import asyncio
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from typing import Optional, Dict
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import logging
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from fastapi import FastAPI, HTTPException
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from pydantic import BaseModel
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import discord
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import discord
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from discord.ext import commands
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from discord.ext import commands
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from fastapi import FastAPI, HTTPException
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from pydantic import BaseModel
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from typing import Optional, Dict
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from NoiseGatev2 import NoiseGate
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from NoiseGatev2 import NoiseGate
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import op25_controller
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import op25_controller
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import pulse
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import pulse
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# Initialize logging
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logging.basicConfig(level=logging.INFO)
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LOGGER = logging.getLogger(__name__)
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# Define FastAPI app
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# Define FastAPI app
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app = FastAPI()
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app = FastAPI()
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# Discord Bot Setup
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intents = discord.Intents.default()
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intents = discord.Intents.default()
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intents.voice_states = True
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intents.voice_states = True
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intents.guilds = True
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intents.guilds = True
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# Models for API requests
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class BotConfig(BaseModel):
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class BotConfig(BaseModel):
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token: str # Discord Bot Token
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token: str
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class VoiceChannelRequest(BaseModel):
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class VoiceChannelRequest(BaseModel):
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guild_id: int
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guild_id: int
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channel_id: int
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channel_id: int
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# Discord Bot Manager
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class DiscordBotManager:
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class DiscordBotManager:
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def __init__(self):
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def __init__(self):
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self.bot: Optional[commands.Bot] = None
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self.bot: Optional[commands.Bot] = None
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@@ -37,7 +38,7 @@ class DiscordBotManager:
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async def start_bot(self, token: str):
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async def start_bot(self, token: str):
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async with self.lock:
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async with self.lock:
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if self.bot and self.bot.is_closed():
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if self.bot and not self.bot.is_closed():
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raise RuntimeError("Bot is already running.")
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raise RuntimeError("Bot is already running.")
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if self.bot_task and not self.bot_task.done():
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if self.bot_task and not self.bot_task.done():
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raise RuntimeError("Bot is already running.")
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raise RuntimeError("Bot is already running.")
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@@ -47,17 +48,18 @@ class DiscordBotManager:
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@self.bot.event
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@self.bot.event
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async def on_ready():
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async def on_ready():
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print(f'Logged in as {self.bot.user}')
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LOGGER.info(f'Logged in as {self.bot.user}')
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# Handle graceful shutdown when all voice connections are closed
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@self.bot.event
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@self.bot.event
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async def on_voice_state_update(member, before, after):
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async def on_voice_state_update(member, before, after):
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# Check if all voice clients are disconnected
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# Check if the bot was disconnected
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await asyncio.sleep(1) # Give time for the state to update
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if member == self.bot.user and after.channel is None:
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if not self.voice_clients:
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guild_id = before.channel.guild.id
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await self.stop_bot()
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LOGGER.info(f"Bot was disconnected from channel in guild {guild_id}. Attempting to reconnect...")
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# Attempt to reconnect to the channel after a brief pause
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await asyncio.sleep(2)
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await self.join_voice_channel(guild_id, before.channel.id)
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# Start the bot in the background
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self.bot_task = self.loop.create_task(self.bot.start(token))
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self.bot_task = self.loop.create_task(self.bot.start(token))
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async def stop_bot(self):
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async def stop_bot(self):
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@@ -69,7 +71,7 @@ class DiscordBotManager:
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await self.bot_task
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await self.bot_task
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self.bot_task = None
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self.bot_task = None
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self.voice_clients.clear()
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self.voice_clients.clear()
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print("Bot has been stopped.")
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LOGGER.info("Bot has been stopped.")
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async def join_voice_channel(self, guild_id: int, channel_id: int, ng_threshold: int = 50, device_id: int = 4):
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async def join_voice_channel(self, guild_id: int, channel_id: int, ng_threshold: int = 50, device_id: int = 4):
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if not self.bot:
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if not self.bot:
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@@ -86,15 +88,17 @@ class DiscordBotManager:
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if guild_id in self.voice_clients:
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if guild_id in self.voice_clients:
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raise RuntimeError("Already connected to this guild's voice channel.")
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raise RuntimeError("Already connected to this guild's voice channel.")
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voice_client = await channel.connect()
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try:
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streamHandler = NoiseGate(
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voice_client = await channel.connect(timeout=60.0, reconnect=True)
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streamHandler = NoiseGate(
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_input_device_index=device_id,
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_input_device_index=device_id,
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_voice_connection=voice_client,
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_voice_connection=voice_client,
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_noise_gate_threshold=ng_threshold)
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_noise_gate_threshold=ng_threshold)
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# Start the audio stream
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streamHandler.run()
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streamHandler.run()
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self.voice_clients[guild_id] = voice_client
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self.voice_clients[guild_id] = voice_client
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LOGGER.info(f"Joined guild {guild_id} voice channel {channel_id}.")
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print(f"Joined guild {guild_id} voice channel {channel_id}.")
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except Exception as e:
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LOGGER.error(f"Failed to connect to voice channel: {e}")
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async def leave_voice_channel(self, guild_id: int):
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async def leave_voice_channel(self, guild_id: int):
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if not self.bot:
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if not self.bot:
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@@ -106,9 +110,8 @@ class DiscordBotManager:
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await voice_client.disconnect()
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await voice_client.disconnect()
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del self.voice_clients[guild_id]
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del self.voice_clients[guild_id]
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print(f"Left guild {guild_id} voice channel.")
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LOGGER.info(f"Left guild {guild_id} voice channel.")
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# Initialize Discord Bot Manager
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bot_manager = DiscordBotManager()
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bot_manager = DiscordBotManager()
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# API Endpoints
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# API Endpoints
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@@ -118,6 +121,7 @@ async def start_bot(config: BotConfig):
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await bot_manager.start_bot(config.token)
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await bot_manager.start_bot(config.token)
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return {"status": "Bot started successfully."}
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return {"status": "Bot started successfully."}
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except Exception as e:
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except Exception as e:
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LOGGER.error(f"Error starting bot: {e}")
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raise HTTPException(status_code=400, detail=str(e))
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raise HTTPException(status_code=400, detail=str(e))
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@app.post("/stop_bot")
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@app.post("/stop_bot")
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@@ -126,6 +130,7 @@ async def stop_bot():
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await bot_manager.stop_bot()
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await bot_manager.stop_bot()
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return {"status": "Bot stopped successfully."}
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return {"status": "Bot stopped successfully."}
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except Exception as e:
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except Exception as e:
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LOGGER.error(f"Error stopping bot: {e}")
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raise HTTPException(status_code=400, detail=str(e))
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raise HTTPException(status_code=400, detail=str(e))
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@app.post("/join_voice")
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@app.post("/join_voice")
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@@ -134,6 +139,7 @@ async def join_voice_channel(request: VoiceChannelRequest):
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await bot_manager.join_voice_channel(request.guild_id, request.channel_id)
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await bot_manager.join_voice_channel(request.guild_id, request.channel_id)
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return {"status": f"Joined guild {request.guild_id} voice channel {request.channel_id}."}
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return {"status": f"Joined guild {request.guild_id} voice channel {request.channel_id}."}
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except Exception as e:
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except Exception as e:
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LOGGER.error(f"Error joining voice channel: {e}")
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raise HTTPException(status_code=400, detail=str(e))
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raise HTTPException(status_code=400, detail=str(e))
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@app.post("/leave_voice")
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@app.post("/leave_voice")
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@@ -142,6 +148,7 @@ async def leave_voice_channel(request: VoiceChannelRequest):
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await bot_manager.leave_voice_channel(request.guild_id)
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await bot_manager.leave_voice_channel(request.guild_id)
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return {"status": f"Left guild {request.guild_id} voice channel."}
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return {"status": f"Left guild {request.guild_id} voice channel."}
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except Exception as e:
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except Exception as e:
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LOGGER.error(f"Error leaving voice channel: {e}")
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raise HTTPException(status_code=400, detail=str(e))
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raise HTTPException(status_code=400, detail=str(e))
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@app.get("/status")
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@app.get("/status")
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@@ -152,6 +159,5 @@ async def get_status():
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}
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}
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return status
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return status
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app.include_router(op25_controller.router, prefix="/op25")
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app.include_router(op25_controller.router, prefix="/op25")
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app.include_router(pulse.router, prefix="/pulse")
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app.include_router(pulse.router, prefix="/pulse")
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