Update bot manager and noisegate functions to try and improve the logic
This commit is contained in:
@@ -18,7 +18,8 @@ class DiscordBotManager:
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def __init__(self):
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self.bot: Optional[commands.Bot] = None
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self.bot_task: Optional[asyncio.Task] = None
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self.voice_clients: Dict[int, VoiceClient] = {}
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# This dictionary will hold both the client and its audio stream handler
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self.voice_connections: Dict[int, Dict] = {}
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self.token: Optional[str] = None
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self.loop = asyncio.get_event_loop()
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self.lock = asyncio.Lock()
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@@ -38,33 +39,43 @@ class DiscordBotManager:
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@self.bot.event
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async def on_ready():
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LOGGER.info(f'Logged in as {self.bot.user}')
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# Set the event when on_ready is called
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self._ready_event.set()
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@self.bot.event
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async def on_voice_state_update(member, before, after):
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if member == self.bot.user and before.channel is None and after.channel is not None:
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print(f"{member.name} joined voice channel {after.channel.name}")
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if member != self.bot.user:
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return
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if before.channel is None and after.channel is not None:
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LOGGER.info(f"{member.name} joined voice channel {after.channel.name}")
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self._voice_ready_event.set()
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elif before.channel is not None and after.channel is not None and before.channel != after.channel:
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LOGGER.info(f"{member.name} was moved to voice channel {after.channel.name}")
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if not self._voice_ready_event.is_set():
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self._voice_ready_event.set()
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elif before.channel is not None and after.channel is None:
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LOGGER.warning(f"{member.name} left voice channel {before.channel.name}")
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guild_id = before.channel.guild.id
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if guild_id in self.voice_connections:
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LOGGER.warning(f"Bot was disconnected from {guild_id} unexpectedly. Cleaning up...")
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await self.leave_voice_channel(guild_id)
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self._voice_ready_event.clear()
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@self.bot.event
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async def on_disconnect():
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LOGGER.warning("Bot has been disconnected from Discord.")
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# Load Opus for the current CPU
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await self.load_opus()
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# Create the task to run the bot in the background
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self.bot_task = self.loop.create_task(self.bot.start(token))
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# Wait for the on_ready event to be set by the bot task
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LOGGER.info("Waiting for bot to become ready...")
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try:
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await asyncio.wait_for(self._ready_event.wait(), timeout=60.0)
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LOGGER.info("Bot is ready, start_bot returning.")
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return
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LOGGER.info("Bot is ready.")
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except asyncio.TimeoutError:
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LOGGER.error("Timeout waiting for bot to become ready. Bot might have failed to start.")
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LOGGER.error("Timeout waiting for bot to become ready.")
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if self.bot_task and not self.bot_task.done():
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self.bot_task.cancel()
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raise RuntimeError("Bot failed to become ready within timeout.")
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@@ -72,92 +83,105 @@ class DiscordBotManager:
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async def stop_bot(self):
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async with self.lock:
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if self.bot:
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# Disconnect from all voice channels cleanly
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for guild_id in list(self.voice_connections.keys()):
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await self.leave_voice_channel(guild_id)
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await self.bot.close()
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self.bot = None
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if self.bot_task:
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await self.bot_task
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self.bot_task.cancel()
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self.bot_task = None
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self.voice_clients.clear()
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self.voice_connections.clear()
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self._ready_event.clear()
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LOGGER.info("Bot has been stopped.")
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async def join_voice_channel(self, guild_id: int, channel_id: int, ng_threshold: int = 50, device_id: int = 4):
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if not self.bot:
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raise RuntimeError("Bot is not running.")
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if not self.bot: raise RuntimeError("Bot is not running.")
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guild = self.bot.get_guild(guild_id)
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if not guild:
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raise ValueError("Guild not found.")
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if not opus.is_loaded():
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raise RuntimeError("Opus is not loaded.")
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if not guild: raise ValueError("Guild not found.")
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if not opus.is_loaded(): raise RuntimeError("Opus is not loaded.")
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channel = guild.get_channel(channel_id)
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if not isinstance(channel, VoiceChannel):
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raise ValueError("Channel is not a voice channel.")
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if guild_id in self.voice_clients:
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raise RuntimeError("Already connected to this guild's voice channel.")
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if not isinstance(channel, VoiceChannel): raise ValueError("Channel is not a voice channel.")
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if guild_id in self.voice_connections: raise RuntimeError("Already connected to this guild's voice channel.")
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try:
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# 1. Connect to the channel first
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self._voice_ready_event.clear()
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voice_client = await channel.connect(timeout=60.0, reconnect=True)
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LOGGER.debug("Voice Connected.")
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streamHandler = NoiseGate(
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LOGGER.debug("Voice client connecting...")
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# 2. Wait for the on_voice_state_update event to confirm readiness
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await asyncio.wait_for(self._voice_ready_event.wait(), timeout=15.0)
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LOGGER.info("Bot voice connection is ready.")
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# 3. NOW, create and start the audio stream handler
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stream_handler = NoiseGate(
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_input_device_index=device_id,
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_voice_connection=voice_client,
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_noise_gate_threshold=ng_threshold)
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streamHandler.run()
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LOGGER.debug("Stream is running.")
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self.voice_clients[guild_id] = voice_client
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LOGGER.info(f"Joined guild {guild_id} voice channel {channel_id} and stream is running.")
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except Exception as e:
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LOGGER.error(f"Failed to connect to voice channel: {e}")
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stream_handler.run()
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# 4. Store both client and stream handler for proper management
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self.voice_connections[guild_id] = {
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"client": voice_client,
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"stream": stream_handler
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}
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LOGGER.info(f"Joined guild {guild_id} and audio stream is now running.")
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LOGGER.info("Waiting for bot to join voice...")
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try:
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await asyncio.wait_for(self._voice_ready_event.wait(), timeout=60.0)
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LOGGER.info("Bot joined voice, returning.")
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return
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except asyncio.TimeoutError:
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LOGGER.error("Timeout waiting for bot to join voice.")
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raise RuntimeError("Bot failed to join voice within timeout.")
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LOGGER.error(f"Timeout waiting for bot to join voice channel {channel_id}.")
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raise RuntimeError("Bot failed to confirm voice connection within timeout.")
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except Exception as e:
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LOGGER.error(f"Failed to connect to voice channel: {e}", exc_info=True)
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raise
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async def leave_voice_channel(self, guild_id: int):
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if not self.bot:
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raise RuntimeError("Bot is not running.")
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if not self.bot: raise RuntimeError("Bot is not running.")
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connection_info = self.voice_connections.get(guild_id)
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if not connection_info: raise RuntimeError("Not connected to the specified guild's voice channel.")
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voice_client = self.voice_clients.get(guild_id)
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if not voice_client:
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raise RuntimeError("Not connected to the specified guild's voice channel.")
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# Cleanly stop the associated audio stream first
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stream_handler = connection_info.get('stream')
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if stream_handler:
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LOGGER.info(f"Stopping audio stream for guild {guild_id}.")
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await stream_handler.close()
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await voice_client.disconnect()
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del self.voice_clients[guild_id]
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# Disconnect the voice client
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voice_client = connection_info.get('client')
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if voice_client and voice_client.is_connected():
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await voice_client.disconnect()
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del self.voice_connections[guild_id]
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LOGGER.info(f"Left guild {guild_id} voice channel.")
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async def load_opus(self):
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""" Load the proper OPUS library for the device being used """
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processor = platform.machine()
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script_dir = os.path.dirname(os.path.abspath(__file__))
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LOGGER.debug("Processor: ", processor)
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if os.name == 'nt':
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if processor == "AMD64":
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opus.load_opus(os.path.join(script_dir, './opus/libopus_amd64.dll'))
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LOGGER.info("Loaded OPUS library for AMD64")
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return "AMD64"
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else:
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if processor == "aarch64":
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opus.load_opus(os.path.join(script_dir, './opus/libopus_aarcch64.so'))
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LOGGER.info("Loaded OPUS library for aarch64")
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return "aarch64"
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elif processor == "armv7l":
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opus.load_opus(os.path.join(script_dir, './opus/libopus_armv7l.so'))
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LOGGER.info("Loaded OPUS library for armv7l")
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return "armv7l"
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LOGGER.debug(f"Processor: {processor}, OS: {os.name}")
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try:
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if os.name == 'nt': # Windows
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if processor == "AMD64":
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opus.load_opus(os.path.join(script_dir, './opus/libopus_amd64.dll'))
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LOGGER.info("Loaded OPUS library for AMD64")
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else: # Linux / other
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if processor == "aarch64":
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opus.load_opus(os.path.join(script_dir, './opus/libopus_aarcch64.so'))
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LOGGER.info("Loaded OPUS library for aarch64")
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elif processor == "armv7l":
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opus.load_opus(os.path.join(script_dir, './opus/libopus_armv7l.so'))
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LOGGER.info("Loaded OPUS library for armv7l")
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else:
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# Fallback for other Linux archs like x86_64
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opus.load_opus('libopus.so.0')
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LOGGER.info(f"Loaded system OPUS library for {processor}")
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except Exception as e:
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LOGGER.error(f"Failed to load OPUS library: {e}")
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raise RuntimeError("Could not load a valid Opus library. Voice functionality will fail.")
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async def set_presence(self, system_name: str):
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""" Set the presence (activity) of the bot """
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if not self.bot:
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LOGGER.warning("Bot is not running, cannot set presence.")
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if not self.bot or not self.bot.is_ready():
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LOGGER.warning("Bot is not ready, cannot set presence.")
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return
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try:
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@@ -165,4 +189,4 @@ class DiscordBotManager:
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await self.bot.change_presence(activity=activity)
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LOGGER.info(f"Bot presence set to 'Listening to {system_name}'")
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except Exception as pe:
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LOGGER.error(f"Unable to set presence: '{pe}'")
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LOGGER.error(f"Unable to set presence: '{pe}'")
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