Files
drb-client-discord-bot/app/internal/NoiseGatev2.py
Logan Cusano 84cef3119f revert
2025-07-14 22:20:22 -04:00

194 lines
7.0 KiB
Python

import audioop
import math
import pyaudio
import asyncio
from internal.logger import create_logger
from discord import AudioSource
LOGGER = create_logger(__name__)
# Constants for audio processing
SAMPLES_PER_FRAME = 960
CHANNELS = 2
SAMPLE_RATE = 48000
FRAME_SIZE = SAMPLES_PER_FRAME * CHANNELS * 2 # 16-bit PCM
SILENT_FRAME = b'\x00' * FRAME_SIZE
class NoiseGateSource(AudioSource):
def __init__(self, audio_stream, threshold: int):
self.audio_stream = audio_stream
self.threshold = threshold
self.ng_fadeout_count = 0
self.NG_FADEOUT_FRAMES = 12 # 240ms fadeout time
def read(self) -> bytes:
"""
Reads data from the audio stream, applies the noise gate,
and returns a 20ms audio frame.
"""
try:
# Read a frame's worth of data from the input stream.
pcm_data = self.audio_stream.read(SAMPLES_PER_FRAME, exception_on_overflow=False)
# Ensure we have a full frame of data.
if len(pcm_data) != FRAME_SIZE:
return
# Calculate volume to check against the threshold.
rms = audioop.rms(pcm_data, 2)
if rms == 0:
# If there's no volume, check if we're in the fadeout period.
if self.ng_fadeout_count > 0:
self.ng_fadeout_count -= 1
return pcm_data # Return the (silent) data to complete the fade
return
db = 20 * math.log10(rms)
# If volume is above the threshold, send the audio and reset fadeout.
if db >= self.threshold:
self.ng_fadeout_count = self.NG_FADEOUT_FRAMES
return pcm_data
# If below threshold but still in the fadeout period, send the audio.
if self.ng_fadeout_count > 0:
self.ng_fadeout_count -= 1
return pcm_data
# Otherwise, the gate is closed.
return
except Exception as e:
LOGGER.error(f"Error in NoiseGateSource.read: {e}", exc_info=True)
return SILENT_FRAME
def cleanup(self) -> None:
"""Called when the player stops."""
if self.audio_stream:
self.audio_stream.stop_stream()
self.audio_stream.close()
LOGGER.info("Audio stream cleaned up.")
class AudioStreamManager:
"""Manages the PyAudio instance and input stream."""
def __init__(self, input_device_index: int):
self.pa = pyaudio.PyAudio()
self.stream = self.pa.open(
format=pyaudio.paInt16,
channels=CHANNELS,
rate=SAMPLE_RATE,
input=True,
frames_per_buffer=SAMPLES_PER_FRAME,
input_device_index=input_device_index
)
self.stream.start_stream()
LOGGER.info(f"Audio stream started on device {input_device_index}")
def get_stream(self):
return self.stream
def terminate(self):
if self.stream and self.stream.is_active():
self.stream.stop_stream()
self.stream.close()
LOGGER.debug("[ReopenStream.close_if_open]:\t Stream was open; It was closed.")
def list_devices(self, _display_input_devices: bool = True, _display_output_devices: bool = True):
LOGGER.info('Getting a list of the devices connected')
info = self.paInstance.get_host_api_info_by_index(0)
numdevices = info.get('deviceCount')
devices = {'Input': {}, 'Output': {}}
for i in range(0, numdevices):
device_info = self.paInstance.get_device_info_by_host_api_device_index(0, i)
if (device_info.get('maxInputChannels')) > 0:
input_device = device_info.get('name')
devices['Input'][i] = input_device
if _display_input_devices:
LOGGER.debug(f"Input Device id {i} - {input_device}")
if (device_info.get('maxOutputChannels')) > 0:
output_device = device_info.get('name')
devices['Output'][i] = output_device
if _display_output_devices:
LOGGER.debug(f"Output Device id {i} - {output_device}")
return devices
# noinspection PyUnresolvedReferences
class NoiseGate(AudioStream):
def __init__(self, _voice_connection, _noise_gate_threshold: int, **kwargs):
super(NoiseGate, self).__init__(_init_on_startup=True, **kwargs)
self.voice_connection = _voice_connection
self.THRESHOLD = _noise_gate_threshold
self.NGStream = NoiseGateStream(self)
def run(self) -> None:
LOGGER.debug("Starting stream")
self.stream.start_stream()
self.core()
def core(self):
if self.voice_connection.is_connected() and not self.voice_connection.is_playing():
LOGGER.debug("Playing stream to discord")
self.voice_connection.play(self.NGStream)
async def close(self):
LOGGER.debug("Closing NoiseGate resources...")
if self.voice_connection and self.voice_connection.is_connected():
self.voice_connection.stop()
self.close_if_open()
if self.paInstance:
self.paInstance.terminate()
LOGGER.debug("NoiseGate resources closed.")
# noinspection PyUnresolvedReferences
class NoiseGateStream(discord.AudioSource):
def __init__(self, noise_gate_instance: NoiseGate):
super(NoiseGateStream, self).__init__()
self.noise_gate = noise_gate_instance
self.NG_fadeout = 12
self.NG_fadeout_count = 0
self.process_set_count = 0
def read(self):
try:
if not self.noise_gate.voice_connection.is_connected():
return SILENT_FRAME
curr_buffer = self.noise_gate.stream.read(960, exception_on_overflow=False)
if len(curr_buffer) != DISCORD_FRAME_SIZE:
return SILENT_FRAME
buffer_rms = audioop.rms(curr_buffer, 2)
if buffer_rms > 0:
buffer_decibel = 20 * math.log10(buffer_rms)
if self.process_set_count % 10 == 0:
log_msg = f"[{'Open' if buffer_decibel >= self.noise_gate.THRESHOLD else 'Closed'}]"
LOGGER.debug(f"[NoiseGate {log_msg}] {buffer_decibel:.2f} dB")
if buffer_decibel >= self.noise_gate.THRESHOLD:
self.NG_fadeout_count = self.NG_fadeout
self.process_set_count += 1
return bytes(curr_buffer)
elif self.NG_fadeout_count > 0:
self.NG_fadeout_count -= 1
self.process_set_count += 1
return bytes(curr_buffer)
return SILENT_FRAME
except IOError as e:
LOGGER.error(f"PyAudio IOError in read(): {e}")
return SILENT_FRAME
except Exception as e:
LOGGER.error(f"Unhandled exception in NoiseGateStream.read: {e}", exc_info=True)
return SILENT_FRAME