Initial move
This commit is contained in:
31
modules/addonManager.mjs
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31
modules/addonManager.mjs
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@@ -0,0 +1,31 @@
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import { fileURLToPath } from 'url';
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import fs from 'fs';
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import path from 'path';
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// Function to load addons from the addons directory
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export const loadAddons = async (nodeIo) => {
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const addonsDir = path.join(__dirname, '../addons');
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// Read the directory containing addon modules
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const addonDirectories = await fs.readdirSync(addonsDir, { withFileTypes: true });
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addonDirectories.forEach(addonDir => {
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if (addonDir.isDirectory()) {
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const addonConfigPath = path.join(addonsDir, addonDir.name, 'config.json');
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if (fs.existsSync(addonConfigPath)) {
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const addonConfig = JSON.parse(fs.readFileSync(addonConfigPath, 'utf-8'));
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if (addonConfig.enabled) {
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const addonIndexPath = path.join(addonsDir, addonDir.name, 'index.js');
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import(`file://${addonIndexPath}`).then(addonModule => {
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console.log("Loading addon: ", addonModule);
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addonModule.initialize(nodeIo, addonConfig);
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console.log(`Addon ${addonConfig.name} loaded.`);
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});
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}
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}
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}
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});
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}
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90
modules/mongoDiscordIDWrappers.mjs
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90
modules/mongoDiscordIDWrappers.mjs
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@@ -0,0 +1,90 @@
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import { insertDocument, getDocuments, connectToDatabase } from "./mongoHandler.mjs";
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const collectionName = 'discord-ids';
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// Wrapper for inserting a Discord ID
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export const createDiscordID = async (discordID) => {
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try {
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const insertedId = await insertDocument(collectionName, discordID);
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return insertedId;
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} catch (error) {
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console.error('Error creating Discord ID:', error);
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throw error;
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}
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};
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// Wrapper for retrieving all Discord IDs
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export const getAllDiscordIDs = async () => {
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try {
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const discordIDs = await getDocuments(collectionName);
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return discordIDs;
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} catch (error) {
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console.error('Error getting all Discord IDs:', error);
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throw error;
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}
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};
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// Wrapper for retrieving a Discord ID by name or discord_id
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export const getDiscordID = async (identifier) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const discordID = await collection.findOne({
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$or: [
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{ name: identifier },
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{ discord_id: identifier }
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]
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});
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return discordID;
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} catch (error) {
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console.error('Error getting Discord ID:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Wrapper for updating a Discord ID by name or discord_id
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export const updateDiscordID = async (identifier, updatedFields) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const result = await collection.updateOne({
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$or: [
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{ name: identifier },
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{ discord_id: identifier }
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]
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}, { $set: updatedFields });
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console.log('Discord ID updated:', result.modifiedCount);
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return result.modifiedCount;
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} catch (error) {
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console.error('Error updating Discord ID:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Wrapper for deleting a Discord ID by name or discord_id
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export const deleteDiscordID = async (identifier) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const result = await collection.deleteOne({
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$or: [
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{ name: identifier },
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{ discord_id: identifier }
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]
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});
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console.log('Discord ID deleted:', result.deletedCount);
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return result.deletedCount;
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} catch (error) {
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console.error('Error deleting Discord ID:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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53
modules/mongoHandler.mjs
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53
modules/mongoHandler.mjs
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@@ -0,0 +1,53 @@
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// Import necessary modules
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import { MongoClient } from 'mongodb';
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import dotenv from 'dotenv';
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dotenv.config()
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// MongoDB connection URI
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const uri = process.env.MONGO_URL;
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// Function to connect to the database
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export const connectToDatabase = async () => {
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try {
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const client = await MongoClient.connect(uri);
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return client;
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} catch (error) {
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console.error('Error connecting to the database:', error);
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throw error;
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}
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};
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// Function to insert a document into the collection
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export const insertDocument = async (collectionName, document) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const result = await collection.insertOne(document);
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console.log('Document inserted:', result.insertedId);
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return result.insertedId;
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} catch (error) {
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console.error('Error inserting document:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Function to retrieve documents from the collection
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export const getDocuments = async (collectionName) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const documents = await collection.find({}).toArray();
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console.log('Documents retrieved:', documents);
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return documents;
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} catch (error) {
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console.error('Error retrieving documents:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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75
modules/mongoNodesWrappers.mjs
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75
modules/mongoNodesWrappers.mjs
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@@ -0,0 +1,75 @@
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import { insertDocument, getDocuments, connectToDatabase } from "./mongoHandler.mjs";
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const collectionName = 'nodes';
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// Wrapper for inserting a node
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export const createNode = async (node) => {
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try {
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const insertedId = await insertDocument(collectionName, node);
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return insertedId;
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} catch (error) {
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console.error('Error creating node:', error);
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throw error;
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}
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};
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// Wrapper for retrieving all nodes
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export const getAllNodes = async () => {
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try {
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const nodes = await getDocuments(collectionName);
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return nodes;
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} catch (error) {
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console.error('Error getting all nodes:', error);
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throw error;
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}
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};
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// Wrapper for retrieving a node by NUID
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export const getNodeByNuid = async (nuid) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const node = await collection.findOne({ nuid });
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return node;
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} catch (error) {
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console.error('Error getting node by NUID:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Wrapper for updating a node by NUID
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export const updateNodeByNuid = async (nuid, updatedFields) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const result = await collection.updateOne({ nuid }, { $set: updatedFields });
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console.log('Node updated:', result.modifiedCount);
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return result.modifiedCount;
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} catch (error) {
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console.error('Error updating node by NUID:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Wrapper for deleting a node by NUID
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export const deleteNodeByNuid = async (nuid) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const result = await collection.deleteOne({ nuid });
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console.log('Node deleted:', result.deletedCount);
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return result.deletedCount;
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} catch (error) {
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console.error('Error deleting node by NUID:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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111
modules/mongoSystemsWrappers.mjs
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111
modules/mongoSystemsWrappers.mjs
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@@ -0,0 +1,111 @@
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import { insertDocument, getDocuments, connectToDatabase } from "./mongoHandler.mjs";
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const collectionName = 'radio-systems';
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// Local wrapper to remove any local files from radio systems
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const removeLocalFilesFromsystem = async (system) => {
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if (system.trunkFile) delete system.trunkFile;
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if (system.whitelistFile) delete system.whitelistFile;
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}
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// Wrapper for inserting a system
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export const createSystem = async (name, system, nuid) => {
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try {
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// Remove any local files
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await removeLocalFilesFromsystem(system);
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// Add the NUID of the node that created this system
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system.nodes = [nuid];
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// Add the name of the system
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system.name = name
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const insertedId = await insertDocument(collectionName, system);
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return insertedId;
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} catch (error) {
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console.error('Error creating system:', error);
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throw error;
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}
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};
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// Wrapper for retrieving all systems
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export const getAllSystems = async () => {
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try {
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const systems = await getDocuments(collectionName);
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return systems;
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} catch (error) {
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console.error('Error getting all systems:', error);
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throw error;
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}
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};
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// Wrapper for retrieving a system by name
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export const getSystemByName = async (name) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const system = await collection.findOne({ name });
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return system;
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} catch (error) {
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console.error('Error getting system by name:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Wrapper to get all systems from a given node
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export const getSystemsByNuid = async (nuid) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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// Query for documents where the 'nodes' array contains the given nodeID
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const query = { nodes: nuid };
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const systems = await collection.find(query).toArray();
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return systems;
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} catch (error) {
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console.error('Error finding entries:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Wrapper for updating a system by name
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export const updateSystemByName = async (name, updatedSystem) => {
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// Remove any local files
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await removeLocalFilesFromsystem(updatedSystem);
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const result = await collection.updateOne({ name }, { $set: updatedSystem });
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console.log('System updated:', result.modifiedCount);
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return result.modifiedCount;
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} catch (error) {
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console.error('Error updating system by name:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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// Wrapper for deleting a system by name
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export const deleteSystemByName = async (name) => {
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const db = await connectToDatabase();
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try {
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const collection = db.db().collection(collectionName);
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const result = await collection.deleteOne({ name });
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console.log('System deleted:', result.deletedCount);
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return result.deletedCount;
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} catch (error) {
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console.error('Error deleting system by name:', error);
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throw error;
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} finally {
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// Close the connection
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await db.close();
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}
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};
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39
modules/socketServer.mjs
Normal file
39
modules/socketServer.mjs
Normal file
@@ -0,0 +1,39 @@
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import express from 'express';
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import { createServer } from 'node:http';
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import { Server } from 'socket.io';
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import morgan from 'morgan';
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import { nodeLoginWrapper, nodeUpdateWrapper, nodeDisconnectWrapper, nearbySystemsUpdateWraper } from "./socketServerWrappers.mjs";
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export const app = express();
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export const server = createServer(app);
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export const nodeIo = new Server(server);
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app.use(morgan('tiny'));
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app.get('/', (req, res) => {
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res.send('<h1>Hello world</h1>');
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});
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nodeIo.on('connection', (socket) => {
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console.log('a user connected', socket.id);
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socket.on('node-login', async (data) => {
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await nodeLoginWrapper(data, socket);
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await socket.emit('node-login-successful');
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})
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socket.on('node-update', async (data) => {
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let tempPromises = [];
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tempPromises.push(nodeUpdateWrapper(data.node));
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tempPromises.push(nearbySystemsUpdateWraper(data.node.nuid, data.nearbySystems));
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||||
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await Promise.all(tempPromises);
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||||
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await socket.emit('node-update-successful')
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||||
})
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|
||||
socket.on('disconnect', () => {
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||||
nodeDisconnectWrapper(socket.id);
|
||||
});
|
||||
|
||||
});
|
||||
315
modules/socketServerWrappers.mjs
Normal file
315
modules/socketServerWrappers.mjs
Normal file
@@ -0,0 +1,315 @@
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import { createNode, getNodeByNuid, updateNodeByNuid } from "./mongoNodesWrappers.mjs"
|
||||
import { createSystem, getSystemByName, updateSystemByName, getSystemsByNuid, deleteSystemByName } from "./mongoSystemsWrappers.mjs"
|
||||
|
||||
/**
|
||||
* Description
|
||||
* @param {any} socket
|
||||
* @param {any} command
|
||||
* @param {any} data
|
||||
* @returns {any}
|
||||
*/
|
||||
const sendNodeCommand = async (socket, command, data) => {
|
||||
// TODO - Check to see if the command exists
|
||||
// TODO - Check to see if the socket is alive?
|
||||
// TODO - Validate the given data
|
||||
socket.emit(command, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Log the node into the network
|
||||
* @param {object} data The data sent from the node
|
||||
* @param {any} socket The socket the node is connected from
|
||||
* @returns {any}
|
||||
*/
|
||||
export const nodeLoginWrapper = async (data, socket) => {
|
||||
console.log(`Login requested from node: ${data.nuid}`, data);
|
||||
// Check to see if node exists
|
||||
var node = await getNodeByNuid(data.nuid);
|
||||
console.log("After grabbing", node);
|
||||
if (!node) {
|
||||
const insertedId = await createNode(data);
|
||||
console.log("Added new node to the database:", insertedId);
|
||||
} else {
|
||||
// Check for updates
|
||||
const updatedNode = await updateNodeByNuid(data.nuid, data)
|
||||
console.log("Updated node:", updatedNode);
|
||||
}
|
||||
|
||||
node = await getNodeByNuid(data.nuid);
|
||||
|
||||
// Add the socket/node connection
|
||||
socket.node = node;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Disconnect the client from the server
|
||||
* @param {string} socketId The socket ID that was disconnected
|
||||
* @returns {any}
|
||||
*/
|
||||
export const nodeDisconnectWrapper = async (socketId) => {
|
||||
// TODO - Let any server know that a bot has disconnected if the bot was joined to vc? might not be worth cpu lol
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update node data in the database
|
||||
* @param {object} nodeData The data object sent from the node
|
||||
* @returns {any}
|
||||
*/
|
||||
export const nodeUpdateWrapper = async (nodeData) => {
|
||||
console.log("Data update sent by node: ", nodeData);
|
||||
const updateResults = await updateNodeByNuid(nodeData.nuid, nodeData);
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper to update the systems from the nearbySystems object passed from clients
|
||||
* @param {string} nuid The NUID of the node that sent the update
|
||||
* @param {object} nearbySystems The nearby systems object passed from the node to be updated
|
||||
*/
|
||||
export const nearbySystemsUpdateWraper = async (nuid, nearbySystems) => {
|
||||
console.log("System updates sent by node: ", nuid, nearbySystems);
|
||||
// Check to see if the node removed any systems
|
||||
const existingSystems = await getSystemsByNuid(nuid);
|
||||
console.log("Existing systems:", existingSystems);
|
||||
if (existingSystems !== nearbySystems) {
|
||||
for (const existingSystem of existingSystems) {
|
||||
if (existingSystem.name in nearbySystems) {
|
||||
// Skip this system if it's in the given systems update
|
||||
continue;
|
||||
}
|
||||
|
||||
console.log("System exists that was not given by node", existingSystem);
|
||||
// Check if this node was the only node on this system
|
||||
if (existingSystem.nodes.filter(node => node !== nuid).length === 0) {
|
||||
// Remove the system if so
|
||||
console.log("Given node was the only node on this system, removing the system...");
|
||||
await deleteSystemByName(existingSystem.name);
|
||||
} else {
|
||||
// Remove the node from the array if there are other nodes with this system
|
||||
console.log("Other nodes found on this system, removing the given NUID");
|
||||
existingSystem.nodes = existingSystem.nodes.filter(node => node !== nuid);
|
||||
console.log(existingSystem);
|
||||
await updateSystemByName(existingSystem.name, existingSystem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add and update the given systems
|
||||
for (const nearbySystem in nearbySystems) {
|
||||
// Check if the system exists already on another node
|
||||
const existingSystem = await getSystemByName(nearbySystem);
|
||||
if (existingSystem) {
|
||||
// Verify the frequencies match (to make sure the name isn't just the same)
|
||||
if (JSON.stringify(existingSystem.frequencies) === JSON.stringify(nearbySystems[nearbySystem].frequencies)) {
|
||||
// The systems are the same
|
||||
|
||||
// Check if the current node is listed in the nodes, if not add it
|
||||
if (!existingSystem.nodes.includes(nuid)) {
|
||||
existingSystem.nodes.push(nuid);
|
||||
// Update the system with the added node
|
||||
const updateResults = await updateSystemByName(nearbySystem, existingSystem);
|
||||
if (updateResults) console.log("System updated", nearbySystem);
|
||||
}
|
||||
} else {
|
||||
// The systems are not the same
|
||||
// TODO - Implement logic to handle if system names match, but they are for different frequencies or have additional freqs
|
||||
|
||||
// Check if the current node is listed in the nodes, if not add it
|
||||
if (!existingSystem.nodes.includes(nuid)) {
|
||||
existingSystem.nodes.push(nuid);
|
||||
nearbySystems[nearbySystem].nodes = existingSystem.nodes;
|
||||
}
|
||||
|
||||
// Update the system with the added node
|
||||
const updateResults = await updateSystemByName(nearbySystem, nearbySystems[nearbySystem]);
|
||||
if (updateResults) console.log("System updated", nearbySystem);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Create a new system
|
||||
const newSystem = await createSystem(nearbySystem, nearbySystems[nearbySystem], nuid);
|
||||
console.log("New system created", nearbySystem, newSystem);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get the open socket connection ID for a node from the NUID
|
||||
* @param {string} nuid The NUID to find within the open sockets
|
||||
* @returns {string|null} Will return the open socket ID or NULL
|
||||
*/
|
||||
export const getSocketIdByNuid = async (nodeIo, nuid) => {
|
||||
const openSockets = await nodeIo.allSockets();
|
||||
for (const openSocketId of openSockets) {
|
||||
console.log(openSockets)
|
||||
const openSocket = await nodeIo.sockets.sockets.get(openSocketId);
|
||||
if (openSocket.node.nuid == nuid)
|
||||
return openSocket;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all nodes that are connected to a voice channel
|
||||
* @param {any} nodeIo The nodeIo object that contains the IO server
|
||||
* @param {string} guildId The guild ID string for the guild we are looking in
|
||||
* @returns {Array} The sockets connected to VC in a given server
|
||||
*/
|
||||
export const getAllSocketsConnectedToVC = async (nodeIo, guildId) => {
|
||||
// Get all open socket nodes
|
||||
// TODO - require a server guild to filter the results, ie this would be able to check what server the VCs the nodes are connected are in
|
||||
const openSockets = [...await nodeIo.allSockets()]; // TODO - Filter the returned nodes to only nodes that have the radio capability
|
||||
// Check each open socket to see if the node has the requested system
|
||||
const socketsConnectedToVC = []
|
||||
await Promise.all(openSockets.map(async openSocket => {
|
||||
openSocket = await nodeIo.sockets.sockets.get(openSocket);
|
||||
await new Promise((res) => {
|
||||
openSocket.emit('node-check-connected-status', guildId, (status) => {
|
||||
if (status) {
|
||||
console.log("Socket is connected to VC:", openSocket.node.name, status);
|
||||
socketsConnectedToVC.push(openSocket);
|
||||
} else {
|
||||
console.log("Socket is NOT connected to VC:", openSocket.node.name);
|
||||
}
|
||||
res();
|
||||
})
|
||||
});
|
||||
}));
|
||||
|
||||
return socketsConnectedToVC;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if the given node has an open discord client
|
||||
* @param {any} openSocket The open socket connection with the node to check
|
||||
* @returns {boolean} If the given node has an open discord client or not
|
||||
*/
|
||||
export const checkIfNodeHasOpenDiscordClient = async (openSocket) => {
|
||||
// Check the open socket to see if the node has an open discord client
|
||||
let hasOpenDiscordClient = false;
|
||||
await new Promise((res) => {
|
||||
openSocket.emit('node-check-discord-open-client', (status) => {
|
||||
if (status) {
|
||||
console.log("Socket has an open discord client:", openSocket.node.name, status);
|
||||
hasOpenDiscordClient = true;
|
||||
} else {
|
||||
console.log("Socket does NOT have an open discord client:", openSocket.node.name);
|
||||
}
|
||||
res();
|
||||
})
|
||||
});
|
||||
|
||||
return hasOpenDiscordClient;
|
||||
}
|
||||
|
||||
export const getNodeCurrentListeningSystem = async (openSocket) => {
|
||||
const hasOpenClient = checkIfNodeHasOpenDiscordClient(openSocket);
|
||||
if (!hasOpenClient) return undefined;
|
||||
|
||||
// check what system the socket is listening to
|
||||
let currentSystem = undefined;
|
||||
await new Promise((res) => {
|
||||
openSocket.emit('node-check-current-system', (system) => {
|
||||
if (system) {
|
||||
console.log("Socket is listening to system:", openSocket.node.name, system);
|
||||
currentSystem = system;
|
||||
} else {
|
||||
console.log("Socket is not currently listening to a system:", openSocket.node.name);
|
||||
}
|
||||
res();
|
||||
})
|
||||
});
|
||||
|
||||
return currentSystem;
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper to check if the given NUID is connected to a VC
|
||||
* @param {any} nodeIo The nodeIo object that contains the IO server
|
||||
* @param {string} nuid The NUID string that we would like to find in the open socket connections
|
||||
* @returns {boolean} If the node is connected to VC in the given server
|
||||
*/
|
||||
export const checkIfNodeIsConnectedToVC = async (nodeIo, guildId, nuid) => {
|
||||
const socketsConnectedToVC = await getAllSocketsConnectedToVC(nodeIo, guildId);
|
||||
for (const socket of socketsConnectedToVC) {
|
||||
if (socket.node.nuid === nuid) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the discord username from a given socket
|
||||
* @param {any} socket The socket object of the node to check the username of
|
||||
* * @param {string} guildId The guild ID to check the username in
|
||||
* @returns {string} The username of the bot in the requested server
|
||||
*/
|
||||
export const getNodeDiscordUsername = async (socket, guildId) => {
|
||||
return await new Promise((res) => {
|
||||
socket.emit('node-get-discord-username', guildId, (username) => {
|
||||
res(username);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the discord ID from a given socket
|
||||
* @param {any} socket The socket object of the node to check the ID of
|
||||
* @returns {string} The ID of the bot
|
||||
*/
|
||||
export const getNodeDiscordID = async (socket) => {
|
||||
return await new Promise((res) => {
|
||||
socket.emit('node-get-discord-id', (discordID) => {
|
||||
res(discordID);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Request a given socket node to join a given voice channel
|
||||
* @param {any} socket The socket object of the node the request should be sent to
|
||||
* @param {any} systemName The system preset name that we would like to listen to
|
||||
* @param {string} discordChanelId The Discord channel ID to join the listening bot to
|
||||
*/
|
||||
export const requestNodeJoinSystem = async (socket, systemName, discordChanelId, discordToken = "MTE5NjAwNTM2ODYzNjExMjk3Nw.GuCMXg.24iNNofNNumq46FIj68zMe9RmQgugAgfrvelEA") => {
|
||||
// Join the system
|
||||
const joinData = {
|
||||
'clientID': discordToken,
|
||||
'channelID': discordChanelId,
|
||||
'system': systemName
|
||||
}
|
||||
// Send the command to the node
|
||||
await sendNodeCommand(socket, "node-join", joinData);
|
||||
}
|
||||
|
||||
/**
|
||||
* Request a given socket node to leave VC in a given server
|
||||
* @param {any} socket The socket object of the node the request should be sent to
|
||||
* @param {string} guildId The guild ID to disconnect the socket node from
|
||||
*/
|
||||
export const requestBotLeaveServer = async (socket, guildId) => {
|
||||
// Send the command to the node
|
||||
await sendNodeCommand(socket, "node-leave", guildId);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requset a given socket node to update themselves
|
||||
* @param {any} socket The socket object of the node to request to update
|
||||
*/
|
||||
export const requestNodeUpdate = async (socket) => {
|
||||
await sendNodeCommand(socket, 'node-update', (status) => {
|
||||
if (status) {
|
||||
console.log("Node is out of date, updating now", socket.node.name);
|
||||
} else {
|
||||
console.log("Node is up to date", socket.node.name);
|
||||
}
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user