Initial move

This commit is contained in:
Logan Cusano
2024-05-12 12:54:20 -04:00
parent 8ab949f15c
commit 4023a7fc2c
24 changed files with 4278 additions and 0 deletions

31
modules/addonManager.mjs Normal file
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import { fileURLToPath } from 'url';
import fs from 'fs';
import path from 'path';
// Function to load addons from the addons directory
export const loadAddons = async (nodeIo) => {
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const addonsDir = path.join(__dirname, '../addons');
// Read the directory containing addon modules
const addonDirectories = await fs.readdirSync(addonsDir, { withFileTypes: true });
addonDirectories.forEach(addonDir => {
if (addonDir.isDirectory()) {
const addonConfigPath = path.join(addonsDir, addonDir.name, 'config.json');
if (fs.existsSync(addonConfigPath)) {
const addonConfig = JSON.parse(fs.readFileSync(addonConfigPath, 'utf-8'));
if (addonConfig.enabled) {
const addonIndexPath = path.join(addonsDir, addonDir.name, 'index.js');
import(`file://${addonIndexPath}`).then(addonModule => {
console.log("Loading addon: ", addonModule);
addonModule.initialize(nodeIo, addonConfig);
console.log(`Addon ${addonConfig.name} loaded.`);
});
}
}
}
});
}

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import { insertDocument, getDocuments, connectToDatabase } from "./mongoHandler.mjs";
const collectionName = 'discord-ids';
// Wrapper for inserting a Discord ID
export const createDiscordID = async (discordID) => {
try {
const insertedId = await insertDocument(collectionName, discordID);
return insertedId;
} catch (error) {
console.error('Error creating Discord ID:', error);
throw error;
}
};
// Wrapper for retrieving all Discord IDs
export const getAllDiscordIDs = async () => {
try {
const discordIDs = await getDocuments(collectionName);
return discordIDs;
} catch (error) {
console.error('Error getting all Discord IDs:', error);
throw error;
}
};
// Wrapper for retrieving a Discord ID by name or discord_id
export const getDiscordID = async (identifier) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const discordID = await collection.findOne({
$or: [
{ name: identifier },
{ discord_id: identifier }
]
});
return discordID;
} catch (error) {
console.error('Error getting Discord ID:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Wrapper for updating a Discord ID by name or discord_id
export const updateDiscordID = async (identifier, updatedFields) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const result = await collection.updateOne({
$or: [
{ name: identifier },
{ discord_id: identifier }
]
}, { $set: updatedFields });
console.log('Discord ID updated:', result.modifiedCount);
return result.modifiedCount;
} catch (error) {
console.error('Error updating Discord ID:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Wrapper for deleting a Discord ID by name or discord_id
export const deleteDiscordID = async (identifier) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const result = await collection.deleteOne({
$or: [
{ name: identifier },
{ discord_id: identifier }
]
});
console.log('Discord ID deleted:', result.deletedCount);
return result.deletedCount;
} catch (error) {
console.error('Error deleting Discord ID:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};

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modules/mongoHandler.mjs Normal file
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// Import necessary modules
import { MongoClient } from 'mongodb';
import dotenv from 'dotenv';
dotenv.config()
// MongoDB connection URI
const uri = process.env.MONGO_URL;
// Function to connect to the database
export const connectToDatabase = async () => {
try {
const client = await MongoClient.connect(uri);
return client;
} catch (error) {
console.error('Error connecting to the database:', error);
throw error;
}
};
// Function to insert a document into the collection
export const insertDocument = async (collectionName, document) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const result = await collection.insertOne(document);
console.log('Document inserted:', result.insertedId);
return result.insertedId;
} catch (error) {
console.error('Error inserting document:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Function to retrieve documents from the collection
export const getDocuments = async (collectionName) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const documents = await collection.find({}).toArray();
console.log('Documents retrieved:', documents);
return documents;
} catch (error) {
console.error('Error retrieving documents:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};

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import { insertDocument, getDocuments, connectToDatabase } from "./mongoHandler.mjs";
const collectionName = 'nodes';
// Wrapper for inserting a node
export const createNode = async (node) => {
try {
const insertedId = await insertDocument(collectionName, node);
return insertedId;
} catch (error) {
console.error('Error creating node:', error);
throw error;
}
};
// Wrapper for retrieving all nodes
export const getAllNodes = async () => {
try {
const nodes = await getDocuments(collectionName);
return nodes;
} catch (error) {
console.error('Error getting all nodes:', error);
throw error;
}
};
// Wrapper for retrieving a node by NUID
export const getNodeByNuid = async (nuid) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const node = await collection.findOne({ nuid });
return node;
} catch (error) {
console.error('Error getting node by NUID:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Wrapper for updating a node by NUID
export const updateNodeByNuid = async (nuid, updatedFields) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const result = await collection.updateOne({ nuid }, { $set: updatedFields });
console.log('Node updated:', result.modifiedCount);
return result.modifiedCount;
} catch (error) {
console.error('Error updating node by NUID:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Wrapper for deleting a node by NUID
export const deleteNodeByNuid = async (nuid) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const result = await collection.deleteOne({ nuid });
console.log('Node deleted:', result.deletedCount);
return result.deletedCount;
} catch (error) {
console.error('Error deleting node by NUID:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};

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import { insertDocument, getDocuments, connectToDatabase } from "./mongoHandler.mjs";
const collectionName = 'radio-systems';
// Local wrapper to remove any local files from radio systems
const removeLocalFilesFromsystem = async (system) => {
if (system.trunkFile) delete system.trunkFile;
if (system.whitelistFile) delete system.whitelistFile;
}
// Wrapper for inserting a system
export const createSystem = async (name, system, nuid) => {
try {
// Remove any local files
await removeLocalFilesFromsystem(system);
// Add the NUID of the node that created this system
system.nodes = [nuid];
// Add the name of the system
system.name = name
const insertedId = await insertDocument(collectionName, system);
return insertedId;
} catch (error) {
console.error('Error creating system:', error);
throw error;
}
};
// Wrapper for retrieving all systems
export const getAllSystems = async () => {
try {
const systems = await getDocuments(collectionName);
return systems;
} catch (error) {
console.error('Error getting all systems:', error);
throw error;
}
};
// Wrapper for retrieving a system by name
export const getSystemByName = async (name) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const system = await collection.findOne({ name });
return system;
} catch (error) {
console.error('Error getting system by name:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Wrapper to get all systems from a given node
export const getSystemsByNuid = async (nuid) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
// Query for documents where the 'nodes' array contains the given nodeID
const query = { nodes: nuid };
const systems = await collection.find(query).toArray();
return systems;
} catch (error) {
console.error('Error finding entries:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Wrapper for updating a system by name
export const updateSystemByName = async (name, updatedSystem) => {
// Remove any local files
await removeLocalFilesFromsystem(updatedSystem);
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const result = await collection.updateOne({ name }, { $set: updatedSystem });
console.log('System updated:', result.modifiedCount);
return result.modifiedCount;
} catch (error) {
console.error('Error updating system by name:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};
// Wrapper for deleting a system by name
export const deleteSystemByName = async (name) => {
const db = await connectToDatabase();
try {
const collection = db.db().collection(collectionName);
const result = await collection.deleteOne({ name });
console.log('System deleted:', result.deletedCount);
return result.deletedCount;
} catch (error) {
console.error('Error deleting system by name:', error);
throw error;
} finally {
// Close the connection
await db.close();
}
};

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modules/socketServer.mjs Normal file
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import express from 'express';
import { createServer } from 'node:http';
import { Server } from 'socket.io';
import morgan from 'morgan';
import { nodeLoginWrapper, nodeUpdateWrapper, nodeDisconnectWrapper, nearbySystemsUpdateWraper } from "./socketServerWrappers.mjs";
export const app = express();
export const server = createServer(app);
export const nodeIo = new Server(server);
app.use(morgan('tiny'));
app.get('/', (req, res) => {
res.send('<h1>Hello world</h1>');
});
nodeIo.on('connection', (socket) => {
console.log('a user connected', socket.id);
socket.on('node-login', async (data) => {
await nodeLoginWrapper(data, socket);
await socket.emit('node-login-successful');
})
socket.on('node-update', async (data) => {
let tempPromises = [];
tempPromises.push(nodeUpdateWrapper(data.node));
tempPromises.push(nearbySystemsUpdateWraper(data.node.nuid, data.nearbySystems));
await Promise.all(tempPromises);
await socket.emit('node-update-successful')
})
socket.on('disconnect', () => {
nodeDisconnectWrapper(socket.id);
});
});

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import { createNode, getNodeByNuid, updateNodeByNuid } from "./mongoNodesWrappers.mjs"
import { createSystem, getSystemByName, updateSystemByName, getSystemsByNuid, deleteSystemByName } from "./mongoSystemsWrappers.mjs"
/**
* Description
* @param {any} socket
* @param {any} command
* @param {any} data
* @returns {any}
*/
const sendNodeCommand = async (socket, command, data) => {
// TODO - Check to see if the command exists
// TODO - Check to see if the socket is alive?
// TODO - Validate the given data
socket.emit(command, data);
}
/**
* Log the node into the network
* @param {object} data The data sent from the node
* @param {any} socket The socket the node is connected from
* @returns {any}
*/
export const nodeLoginWrapper = async (data, socket) => {
console.log(`Login requested from node: ${data.nuid}`, data);
// Check to see if node exists
var node = await getNodeByNuid(data.nuid);
console.log("After grabbing", node);
if (!node) {
const insertedId = await createNode(data);
console.log("Added new node to the database:", insertedId);
} else {
// Check for updates
const updatedNode = await updateNodeByNuid(data.nuid, data)
console.log("Updated node:", updatedNode);
}
node = await getNodeByNuid(data.nuid);
// Add the socket/node connection
socket.node = node;
return;
}
/**
* Disconnect the client from the server
* @param {string} socketId The socket ID that was disconnected
* @returns {any}
*/
export const nodeDisconnectWrapper = async (socketId) => {
// TODO - Let any server know that a bot has disconnected if the bot was joined to vc? might not be worth cpu lol
return;
}
/**
* Update node data in the database
* @param {object} nodeData The data object sent from the node
* @returns {any}
*/
export const nodeUpdateWrapper = async (nodeData) => {
console.log("Data update sent by node: ", nodeData);
const updateResults = await updateNodeByNuid(nodeData.nuid, nodeData);
return;
}
/**
* Wrapper to update the systems from the nearbySystems object passed from clients
* @param {string} nuid The NUID of the node that sent the update
* @param {object} nearbySystems The nearby systems object passed from the node to be updated
*/
export const nearbySystemsUpdateWraper = async (nuid, nearbySystems) => {
console.log("System updates sent by node: ", nuid, nearbySystems);
// Check to see if the node removed any systems
const existingSystems = await getSystemsByNuid(nuid);
console.log("Existing systems:", existingSystems);
if (existingSystems !== nearbySystems) {
for (const existingSystem of existingSystems) {
if (existingSystem.name in nearbySystems) {
// Skip this system if it's in the given systems update
continue;
}
console.log("System exists that was not given by node", existingSystem);
// Check if this node was the only node on this system
if (existingSystem.nodes.filter(node => node !== nuid).length === 0) {
// Remove the system if so
console.log("Given node was the only node on this system, removing the system...");
await deleteSystemByName(existingSystem.name);
} else {
// Remove the node from the array if there are other nodes with this system
console.log("Other nodes found on this system, removing the given NUID");
existingSystem.nodes = existingSystem.nodes.filter(node => node !== nuid);
console.log(existingSystem);
await updateSystemByName(existingSystem.name, existingSystem);
}
}
}
// Add and update the given systems
for (const nearbySystem in nearbySystems) {
// Check if the system exists already on another node
const existingSystem = await getSystemByName(nearbySystem);
if (existingSystem) {
// Verify the frequencies match (to make sure the name isn't just the same)
if (JSON.stringify(existingSystem.frequencies) === JSON.stringify(nearbySystems[nearbySystem].frequencies)) {
// The systems are the same
// Check if the current node is listed in the nodes, if not add it
if (!existingSystem.nodes.includes(nuid)) {
existingSystem.nodes.push(nuid);
// Update the system with the added node
const updateResults = await updateSystemByName(nearbySystem, existingSystem);
if (updateResults) console.log("System updated", nearbySystem);
}
} else {
// The systems are not the same
// TODO - Implement logic to handle if system names match, but they are for different frequencies or have additional freqs
// Check if the current node is listed in the nodes, if not add it
if (!existingSystem.nodes.includes(nuid)) {
existingSystem.nodes.push(nuid);
nearbySystems[nearbySystem].nodes = existingSystem.nodes;
}
// Update the system with the added node
const updateResults = await updateSystemByName(nearbySystem, nearbySystems[nearbySystem]);
if (updateResults) console.log("System updated", nearbySystem);
}
}
else {
// Create a new system
const newSystem = await createSystem(nearbySystem, nearbySystems[nearbySystem], nuid);
console.log("New system created", nearbySystem, newSystem);
}
}
return;
}
/**
* Get the open socket connection ID for a node from the NUID
* @param {string} nuid The NUID to find within the open sockets
* @returns {string|null} Will return the open socket ID or NULL
*/
export const getSocketIdByNuid = async (nodeIo, nuid) => {
const openSockets = await nodeIo.allSockets();
for (const openSocketId of openSockets) {
console.log(openSockets)
const openSocket = await nodeIo.sockets.sockets.get(openSocketId);
if (openSocket.node.nuid == nuid)
return openSocket;
}
return null;
}
/**
* Get all nodes that are connected to a voice channel
* @param {any} nodeIo The nodeIo object that contains the IO server
* @param {string} guildId The guild ID string for the guild we are looking in
* @returns {Array} The sockets connected to VC in a given server
*/
export const getAllSocketsConnectedToVC = async (nodeIo, guildId) => {
// Get all open socket nodes
// TODO - require a server guild to filter the results, ie this would be able to check what server the VCs the nodes are connected are in
const openSockets = [...await nodeIo.allSockets()]; // TODO - Filter the returned nodes to only nodes that have the radio capability
// Check each open socket to see if the node has the requested system
const socketsConnectedToVC = []
await Promise.all(openSockets.map(async openSocket => {
openSocket = await nodeIo.sockets.sockets.get(openSocket);
await new Promise((res) => {
openSocket.emit('node-check-connected-status', guildId, (status) => {
if (status) {
console.log("Socket is connected to VC:", openSocket.node.name, status);
socketsConnectedToVC.push(openSocket);
} else {
console.log("Socket is NOT connected to VC:", openSocket.node.name);
}
res();
})
});
}));
return socketsConnectedToVC;
}
/**
* Check if the given node has an open discord client
* @param {any} openSocket The open socket connection with the node to check
* @returns {boolean} If the given node has an open discord client or not
*/
export const checkIfNodeHasOpenDiscordClient = async (openSocket) => {
// Check the open socket to see if the node has an open discord client
let hasOpenDiscordClient = false;
await new Promise((res) => {
openSocket.emit('node-check-discord-open-client', (status) => {
if (status) {
console.log("Socket has an open discord client:", openSocket.node.name, status);
hasOpenDiscordClient = true;
} else {
console.log("Socket does NOT have an open discord client:", openSocket.node.name);
}
res();
})
});
return hasOpenDiscordClient;
}
export const getNodeCurrentListeningSystem = async (openSocket) => {
const hasOpenClient = checkIfNodeHasOpenDiscordClient(openSocket);
if (!hasOpenClient) return undefined;
// check what system the socket is listening to
let currentSystem = undefined;
await new Promise((res) => {
openSocket.emit('node-check-current-system', (system) => {
if (system) {
console.log("Socket is listening to system:", openSocket.node.name, system);
currentSystem = system;
} else {
console.log("Socket is not currently listening to a system:", openSocket.node.name);
}
res();
})
});
return currentSystem;
}
/**
* Wrapper to check if the given NUID is connected to a VC
* @param {any} nodeIo The nodeIo object that contains the IO server
* @param {string} nuid The NUID string that we would like to find in the open socket connections
* @returns {boolean} If the node is connected to VC in the given server
*/
export const checkIfNodeIsConnectedToVC = async (nodeIo, guildId, nuid) => {
const socketsConnectedToVC = await getAllSocketsConnectedToVC(nodeIo, guildId);
for (const socket of socketsConnectedToVC) {
if (socket.node.nuid === nuid) {
return true;
}
}
return false;
}
/**
* Get the discord username from a given socket
* @param {any} socket The socket object of the node to check the username of
* * @param {string} guildId The guild ID to check the username in
* @returns {string} The username of the bot in the requested server
*/
export const getNodeDiscordUsername = async (socket, guildId) => {
return await new Promise((res) => {
socket.emit('node-get-discord-username', guildId, (username) => {
res(username);
});
});
}
/**
* Get the discord ID from a given socket
* @param {any} socket The socket object of the node to check the ID of
* @returns {string} The ID of the bot
*/
export const getNodeDiscordID = async (socket) => {
return await new Promise((res) => {
socket.emit('node-get-discord-id', (discordID) => {
res(discordID);
});
});
}
/**
* Request a given socket node to join a given voice channel
* @param {any} socket The socket object of the node the request should be sent to
* @param {any} systemName The system preset name that we would like to listen to
* @param {string} discordChanelId The Discord channel ID to join the listening bot to
*/
export const requestNodeJoinSystem = async (socket, systemName, discordChanelId, discordToken = "MTE5NjAwNTM2ODYzNjExMjk3Nw.GuCMXg.24iNNofNNumq46FIj68zMe9RmQgugAgfrvelEA") => {
// Join the system
const joinData = {
'clientID': discordToken,
'channelID': discordChanelId,
'system': systemName
}
// Send the command to the node
await sendNodeCommand(socket, "node-join", joinData);
}
/**
* Request a given socket node to leave VC in a given server
* @param {any} socket The socket object of the node the request should be sent to
* @param {string} guildId The guild ID to disconnect the socket node from
*/
export const requestBotLeaveServer = async (socket, guildId) => {
// Send the command to the node
await sendNodeCommand(socket, "node-leave", guildId);
}
/**
* Requset a given socket node to update themselves
* @param {any} socket The socket object of the node to request to update
*/
export const requestNodeUpdate = async (socket) => {
await sendNodeCommand(socket, 'node-update', (status) => {
if (status) {
console.log("Node is out of date, updating now", socket.node.name);
} else {
console.log("Node is up to date", socket.node.name);
}
});
}