updates
This commit is contained in:
@@ -1,12 +1,10 @@
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# DRB Client (Edge Node)
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Software stack for a DRB (Discord Radio Bot) edge node. Runs on the SDR hardware machine. Decodes P25/DMR/NBFM radio with OP25, streams decoded audio via Icecast, and streams live audio into Discord voice channels on demand.
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Software stack for a DRB (Discord Radio Bot) edge node. Runs on the SDR hardware machine. Decodes P25/DMR/NBFM radio with OP25, routes decoded audio through PulseAudio for low-latency Discord streaming and call recording, and secondarily streams to Icecast for browser listening.
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## System Overview
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## Audio Architecture
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An edge node is a machine (typically a small Linux box or Raspberry Pi) with an RTL-SDR dongle attached. It connects to the central DRB C2 server over MQTT and waits for a radio system config. Once configured, it decodes transmissions and streams audio. When a Discord user runs `/join`, the server sends the node a `discord_join` command and the node puts a Discord bot in the user's voice channel that plays the live Icecast stream.
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The Discord bot's speaking ring (green animated border) **only lights up when radio is actively transmitting** — not while it's silently waiting in the channel.
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**PulseAudio is the primary audio path. Icecast is for browser listening only.**
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```
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RTL-SDR dongle
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@@ -14,22 +12,49 @@ RTL-SDR dongle
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▼
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op25-container ←── GnuRadio + OP25 + Liquidsoap
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│ decodes P25/DMR/NBFM
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│ streams MP3 audio to Icecast on port 8000
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│ HTTP API on port 8001 (start/stop/generate-config)
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│ HTTP terminal on port 8081 (live talkgroup metadata)
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│
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▼
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icecast ←── Icecast2
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│ serves audio at http://localhost:8000/radio
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├──► PulseAudio (drb_sink null sink) ← PRIMARY audio path
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│ ~250ms latency, synchronized with OP25 call events
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│ shared via named Docker volume (pulse_socket:/run/pulse)
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│
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▼
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└──► Icecast on port 8000 ← BROWSER STREAMING ONLY
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serves http://localhost:8000/radio
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2-5s buffering lag — NOT suitable for recording or Discord
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```
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```
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PulseAudio (drb_sink.monitor — default source)
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│
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├──► drb-edge-node: FFmpeg call recorder
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│ records each call to MP3, uploads to C2 server
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│ aligned with OP25 call_start / call_end events
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│
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└──► drb-edge-node: discord.py bot
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streams live audio into Discord voice channel
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continuous stream while bot is in channel
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```
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> **Why not Icecast for recording/Discord?**
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> Icecast introduces 2-5 seconds of pipeline buffering that grows over time. Since
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> call_start and call_end events fire in real-time from OP25 RF detection, using
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> Icecast as the recording source causes recordings to miss the beginning and end
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> of transmissions — especially on short calls (< 8s). PulseAudio has ~250ms
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> latency and stays locked to the live audio position.
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## System Overview
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An edge node is a machine (typically a small Linux box or Raspberry Pi) with an RTL-SDR dongle attached. It connects to the central DRB C2 server over MQTT and waits for a radio system config. Once configured, it decodes transmissions and streams audio. When a Discord user runs `/join`, the server sends the node a `discord_join` command and the node puts a Discord bot in the user's voice channel that plays the live PulseAudio stream.
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```
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drb-edge-node ←── FastAPI
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│ polls OP25 terminal every 0.5s — detects call start/end events
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│ publishes call metadata + status to C2 server over MQTT
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│ records each call with FFmpeg, uploads recording to C2
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│ records each call with FFmpeg from PulseAudio, uploads to C2
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│ receives discord_join/leave commands over MQTT
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│ starts Discord bot (discord.py), joins voice channel
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│ starts/stops FFmpeg→Discord stream on OP25 call events
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│ streams PulseAudio continuously into Discord while bot is connected
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│ serves local web dashboard on port 8080
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│
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▼
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@@ -43,9 +68,9 @@ C2 Server (remote — over MQTT + HTTP)
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| Service | Container | Description |
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|---|---|---|
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| `icecast` | Icecast2 (Debian) | Audio streaming server — receives encoded audio from OP25/Liquidsoap, serves it over HTTP |
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| `op25` | OP25 + GnuRadio (Debian) | SDR decoder — tunes to a radio system, decodes P25/DMR/NBFM, streams via Liquidsoap to Icecast |
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| `edge-node` | Python 3.11 / FastAPI | Node agent — bridges OP25 metadata, C2 MQTT commands, call recording, and Discord voice |
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| `op25` | OP25 + GnuRadio (Debian) | SDR decoder — tunes to a radio system, decodes P25/DMR/NBFM, outputs audio to PulseAudio (primary) and Icecast (browser) via Liquidsoap |
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| `edge-node` | Python 3.11 / FastAPI | Node agent — bridges OP25 metadata, C2 MQTT commands, call recording from PulseAudio, and Discord voice streaming from PulseAudio |
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| `icecast` | Icecast2 (Debian) | Browser audio streaming only — serves the stream at `http://<node>:8000/radio` for local/remote listening. Not used for recording or Discord. |
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All services run with `network_mode: host` so they share the host network and reach each other on `localhost` without any port mapping.
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@@ -71,8 +96,8 @@ Client/
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│ │ ├── mqtt_manager.py # MQTT: checkin/status/metadata pub + command/config/apikey sub
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│ │ ├── metadata_watcher.py # Polls OP25 terminal at 0.5s — fires on_call_start/on_call_end
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│ │ ├── op25_client.py # HTTP client to op25-container API (start/stop/status/config)
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│ │ ├── discord_radio.py # discord.py bot — joins voice, streams Icecast, @mention commands
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│ │ ├── call_recorder.py # FFmpeg recording from Icecast per call, uploads to C2
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│ │ ├── discord_radio.py # discord.py bot — joins voice, streams PulseAudio, @mention commands
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│ │ ├── call_recorder.py # FFmpeg recording from PulseAudio per call, uploads to C2
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│ │ ├── credentials.py # Persists C2-issued API key to /configs/credentials.json
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│ │ ├── config_manager.py # Reads/writes /configs/node_config.json
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│ │ └── logger.py # Stdout logging setup
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@@ -176,10 +201,10 @@ The C2 server translates these into OP25's `active.cfg.json` format (with Hz fre
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2. Server sends a `discord_join` command to c2-core with the target guild ID, channel ID, and an optional preferred token.
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3. c2-core picks a free token from the pool, marks it `in_use`, and forwards everything to the edge node over MQTT.
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4. Edge node starts a `discord.py` bot with that token and connects it to the voice channel.
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5. The bot **sits silently** in the channel until radio is active (no speaking ring while idle).
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6. When OP25 detects an active call → `start_stream()` → FFmpegPCMAudio opens the Icecast URL → Discord speaking ring lights up.
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7. When the call ends (1s of inactivity on the talkgroup) → `stop_stream()` → FFmpeg stops → ring goes dark.
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8. On `/leave`, the bot disconnects and the token is released back to the pool.
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5. The bot immediately begins streaming from PulseAudio (`drb_sink.monitor`) — continuous stream while connected.
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6. On `/leave`, the bot disconnects and the token is released back to the pool.
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**Audio source:** PulseAudio (`-f pulse "default"` → `drb_sink.monitor`). ~250ms latency, in sync with live RF. Icecast is **not** used for Discord streaming.
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**Direct bot commands:**
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@@ -212,11 +237,13 @@ The `configs` volume is critical — without it, the node forgets its API key an
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## Call Recording
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Every call is recorded via FFmpeg pulling from the Icecast stream. Recordings are:
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Every call is recorded via FFmpeg reading from PulseAudio (`drb_sink.monitor`, the default source). Recordings are:
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- Saved to `/recordings/YYYYMMDD_HHMMSS_<call_id>.mp3`
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- Uploaded to the C2 server (if `C2_URL` is set) using the node's API key as a Bearer token
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- Capped at 600 seconds for safety
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**Audio source:** PulseAudio (`-f pulse -i default`). Recording starts the moment `call_start` fires from OP25, capturing the full transmission including short calls (< 8s). Icecast is **not** used for recording — its 2-5s buffering lag causes recordings to miss the start of calls and produce empty files for short transmissions.
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## Makefile Targets
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```
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@@ -18,6 +18,8 @@ services:
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- /dev:/dev
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- ./op25-container/app:/app
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- pulse_socket:/run/pulse
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environment:
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PULSE_SERVER: unix:/run/pulse/native
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depends_on:
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- icecast
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@@ -27,15 +27,13 @@ class CallRecorder:
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self._current_file = self._recordings_dir / f"{ts}_{call_id}.mp3"
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self._current_call_id = call_id
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# Read from the Icecast stream. burst-size=0 in icecast config ensures
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# each new connection starts at the live position with no buffered data.
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stream_url = f"http://{settings.icecast_host}:{settings.icecast_port}{settings.icecast_mount}"
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# Record from PulseAudio (drb_sink.monitor, set as the default source).
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# PulseAudio is the primary audio path — it has ~250ms latency vs 2-5s for Icecast,
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# so recordings align with OP25 call_start/call_end events.
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cmd = [
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"ffmpeg", "-y",
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"-reconnect", "1",
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"-reconnect_streamed", "1",
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"-reconnect_delay_max", "5",
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"-i", stream_url,
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"-f", "pulse",
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"-i", "default",
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"-acodec", "libmp3lame",
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"-ar", "22050",
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"-b:a", "32k",
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@@ -101,11 +101,11 @@ class RadioBot:
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def _play_stream(self):
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if not self._voice_client:
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return
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from app.config import settings
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stream_url = f"http://{settings.icecast_host}:{settings.icecast_port}{settings.icecast_mount}"
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# Stream from PulseAudio (drb_sink.monitor, the default source).
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# ~250ms latency vs 2-5s for Icecast — stays in sync with live transmissions.
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source = discord.FFmpegPCMAudio(
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stream_url,
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before_options="-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5 -probesize 32 -analyzeduration 0 -fflags nobuffer",
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"default",
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before_options="-f pulse",
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)
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self._voice_client.play(
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discord.PCMVolumeTransformer(source, volume=1.0),
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@@ -27,18 +27,25 @@ input = compress(input, attack = 2.0, gain = 0.0, knee = 13.0, ratio = 2.0, rele
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input = normalize(input, gain_max = 6.0, gain_min = -6.0, target = -16.0, threshold = -65.0)
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# ==========================================================
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# OUTPUT: Referencing the new variables
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# OUTPUTS
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# ==========================================================
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# Primary: PulseAudio null sink — used by edge-node for Discord streaming and call recording.
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# The edge-node reads from the drb_sink.monitor source (set as PulseAudio default source).
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output.pulseaudio(mean(input))
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# Secondary: Icecast — for browser-based listening only (local node UI / server stream page).
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# Do NOT use Icecast for recording or Discord; it introduces 2-5s buffering lag.
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output.icecast(
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%mp3(bitrate=16, samplerate=22050, stereo=false),
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description=ICE_DESCRIPTION,
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genre=ICE_GENRE,
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url="",
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fallible=false,
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host=ICE_HOST,
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port=ICE_PORT,
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mount=ICE_MOUNT,
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password=ICE_PASSWORD,
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%mp3(bitrate=16, samplerate=22050, stereo=false),
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description=ICE_DESCRIPTION,
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genre=ICE_GENRE,
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url="",
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fallible=false,
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host=ICE_HOST,
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port=ICE_PORT,
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mount=ICE_MOUNT,
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password=ICE_PASSWORD,
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mean(input)
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)
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"""
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@@ -4,6 +4,8 @@
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# The -D flag starts it as a daemon.
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# The --exit-idle-time=-1 prevents it from automatically shutting down.
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echo "Starting PulseAudio daemon..."
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mkdir -p /run/pulse
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chmod 777 /run/pulse
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pulseaudio -D --exit-idle-time=-1 --system
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# Wait a moment for PulseAudio to initialize
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@@ -1,16 +1,22 @@
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# PulseAudio system daemon configuration for DRB containers.
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# Allows anonymous connections so the edge-node container can read the audio monitor.
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#
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# Audio architecture:
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# Liquidsoap (op25 container) → output.pulseaudio() → drb_sink (null sink)
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# FFmpeg (edge-node container) → -f pulse -i default → drb_sink.monitor
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#
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# Icecast is a secondary output for browser listening only.
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# PulseAudio is the primary path for Discord streaming and call recording.
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.nofail
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# Native protocol with anonymous auth — required for inter-container access
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load-module module-native-protocol-unix socket=/run/pulse/native auth-anonymous=1
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# Always provide a default sink even without audio hardware
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load-module module-always-sink
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# Named null sink — Liquidsoap outputs here; edge-node records from its monitor
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load-module module-null-sink sink_name=drb_sink sink_properties=device.description=DRB-Sink
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# Restore device/stream settings across restarts
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load-module module-device-restore
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load-module module-stream-restore
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# Make the sink and its monitor the system defaults
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set-default-sink drb_sink
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set-default-source drb_sink.monitor
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.fail
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