Issue 1 — Discord Audio (PulseAudio)

docker-compose.yml: Added a pulse_socket named volume mounted at /run/pulse in both op25 and edge-node. Also set PULSE_SERVER=unix:/run/pulse/native in edge-node so libpulse (and ffmpeg's pulse input) finds the right socket.

discord_radio.py: Removed _icecast_url and changed _play_stream() to use -f pulse -i default.monitor. This reads directly from the PulseAudio sink monitor — zero buffer delay. The PULSE_SERVER env var is inherited by the ffmpeg subprocess.

Note: default.monitor captures whatever audio is playing on the default sink. If OP25 uses a named virtual sink, you may need to replace default.monitor with <sink_name>.monitor (run pactl list sinks short inside the op25 container to find the name).

Issue 2 — No audio URL / GCS credentials

storage.py: storage.Client() was using ADC but ADC isn't configured in the container. Now uses storage.Client.from_service_account_json(settings.gcp_credentials_path) when GCP_CREDENTIALS_PATH is set — same credential file Firebase already loads.

You also need to mount the key file into the server container in docker-compose.yml:

c2-core:
  volumes:
    - ./gcp-key.json:/app/gcp-key.json:ro
And set GCS_BUCKET=your-bucket-name in .env.

Issue 3 — Token orphaning

mqtt_manager.py: Every checkin now includes "discord_connected": radio_bot.is_connected.

mqtt_handler.py: On checkin, if discord_connected is explicitly False, calls release_token(node_id). Only fires on explicit false (missing field = unknown = no action).

node_sweeper.py: When a node is swept to offline, its token is released too. This covers the case where the node stops checking in entirely (crash/power loss).
This commit is contained in:
Logan
2026-04-11 20:29:33 -04:00
parent e47a9623b5
commit d201d8124e
3 changed files with 13 additions and 6 deletions
+4 -6
View File
@@ -2,7 +2,6 @@ import asyncio
from typing import Optional
import discord
from discord.ext import commands
from app.config import settings
from app.internal.logger import logger
BOT_READY_TIMEOUT = 15 # seconds to wait for Discord bot to become ready
@@ -18,9 +17,6 @@ class RadioBot:
self._watchdog_task: Optional[asyncio.Task] = None
self._ready_event: Optional[asyncio.Event] = None
self._current_token: Optional[str] = None
self._icecast_url = (
f"http://{settings.icecast_host}:{settings.icecast_port}{settings.icecast_mount}"
)
# Remembered so we can rejoin after an unexpected disconnect
self._guild_id: Optional[int] = None
@@ -114,9 +110,11 @@ class RadioBot:
def _play_stream(self):
if not self._voice_client:
return
# Read directly from PulseAudio monitor (zero-delay, no Icecast buffer).
# PULSE_SERVER is set in the container environment to the shared socket.
source = discord.FFmpegPCMAudio(
self._icecast_url,
before_options="-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5",
"default.monitor",
before_options="-f pulse",
)
self._voice_client.play(
discord.PCMVolumeTransformer(source, volume=1.0),
@@ -141,11 +141,13 @@ class MQTTManager:
self._publish(self._t_key_request, {}, qos=1)
async def _publish_checkin(self):
from app.internal.discord_radio import radio_bot
payload = {
"node_id": settings.node_id,
"name": settings.node_name,
"lat": settings.node_lat,
"lon": settings.node_lon,
"discord_connected": radio_bot.is_connected,
"timestamp": datetime.now(timezone.utc).isoformat(),
}
self._publish(self._t_checkin, payload, qos=1)