Initial commit — DRB server stack
Includes c2-core (FastAPI/MQTT/Firestore), discord-bot (slash commands), frontend (Next.js admin UI), and mosquitto config.
This commit is contained in:
@@ -0,0 +1,295 @@
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"use client";
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import { useEffect, useState } from "react";
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import { useParams } from "next/navigation";
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import { doc, onSnapshot } from "firebase/firestore";
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import { db } from "@/lib/firebase";
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import { useSystems } from "@/lib/useSystems";
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import { useCalls } from "@/lib/useCalls";
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import { StatusBadge } from "@/components/StatusBadge";
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import { NodeConfigModal } from "@/components/NodeConfigModal";
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import { CallRow } from "@/components/CallRow";
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import { useAuth } from "@/components/AuthProvider";
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import { c2api } from "@/lib/c2api";
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import type { NodeRecord } from "@/lib/types";
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function ApprovalBadge({ status }: { status: string | null }) {
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if (status === "approved") return (
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<span className="text-xs text-green-400 bg-green-400/10 px-2 py-0.5 rounded font-mono">Approved</span>
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);
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if (status === "rejected") return (
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<span className="text-xs text-red-400 bg-red-400/10 px-2 py-0.5 rounded font-mono">Rejected</span>
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);
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return (
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<span className="text-xs text-yellow-400 bg-yellow-400/10 px-2 py-0.5 rounded font-mono">Pending approval</span>
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);
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}
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function DiscordJoinModal({
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nodeId,
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onClose,
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}: {
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nodeId: string;
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onClose: () => void;
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}) {
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const [guildId, setGuildId] = useState("");
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const [channelId, setChannelId] = useState("");
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const [sending, setSending] = useState(false);
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const [error, setError] = useState<string | null>(null);
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async function handleSubmit(e: React.FormEvent) {
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e.preventDefault();
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setSending(true);
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setError(null);
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try {
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await c2api.sendCommand(nodeId, {
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action: "discord_join",
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guild_id: guildId,
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channel_id: channelId,
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});
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onClose();
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} catch (err) {
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setError(err instanceof Error ? err.message : "Failed to send join command.");
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} finally {
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setSending(false);
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}
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}
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return (
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<div className="fixed inset-0 bg-black/60 flex items-center justify-center z-50 p-4">
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<form
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onSubmit={handleSubmit}
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className="bg-gray-900 border border-gray-700 rounded-xl p-6 space-y-4 font-mono w-full max-w-sm"
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>
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<h3 className="text-white font-semibold">Join Discord Voice</h3>
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<div>
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<label className="text-xs text-gray-400 block mb-1">Server ID (Guild)</label>
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<input
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value={guildId}
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onChange={(e) => setGuildId(e.target.value)}
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required
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pattern="[0-9]+"
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className="w-full bg-gray-800 border border-gray-700 rounded-lg px-3 py-2 text-white text-sm font-mono focus:outline-none focus:border-indigo-500"
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placeholder="123456789012345678"
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/>
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</div>
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<div>
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<label className="text-xs text-gray-400 block mb-1">Voice Channel ID</label>
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<input
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value={channelId}
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onChange={(e) => setChannelId(e.target.value)}
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required
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pattern="[0-9]+"
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className="w-full bg-gray-800 border border-gray-700 rounded-lg px-3 py-2 text-white text-sm font-mono focus:outline-none focus:border-indigo-500"
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placeholder="123456789012345678"
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/>
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</div>
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<p className="text-xs text-gray-600">
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A token will be drawn from the pool automatically. Make sure the bot is a member of the server.
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</p>
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{error && <p className="text-red-400 text-xs">{error}</p>}
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<div className="flex gap-3">
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<button
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type="submit"
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disabled={sending}
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className="flex-1 bg-indigo-600 hover:bg-indigo-500 disabled:opacity-50 text-white rounded-lg py-2 text-sm font-semibold transition-colors"
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>
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{sending ? "Joining…" : "Join"}
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</button>
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<button
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type="button"
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onClick={onClose}
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className="flex-1 bg-gray-800 hover:bg-gray-700 text-gray-300 rounded-lg py-2 text-sm transition-colors"
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>
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Cancel
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</button>
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</div>
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</form>
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</div>
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);
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}
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export default function NodeDetailPage() {
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const { id } = useParams<{ id: string }>();
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const [node, setNode] = useState<NodeRecord | null>(null);
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const [showConfig, setShowConfig] = useState(false);
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const [showDiscordJoin, setShowDiscordJoin] = useState(false);
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const [sending, setSending] = useState(false);
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const [approving, setApproving] = useState(false);
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const { systems } = useSystems();
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const { calls } = useCalls(20);
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const { isAdmin } = useAuth();
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const systemMap = Object.fromEntries(systems.map((s) => [s.system_id, s]));
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const nodeCalls = calls.filter((c) => c.node_id === id);
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useEffect(() => {
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const unsub = onSnapshot(doc(db, "nodes", id), (snap) => {
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setNode(snap.exists() ? (snap.data() as NodeRecord) : null);
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});
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return unsub;
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}, [id]);
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async function sendCommand(action: string) {
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setSending(true);
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try {
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await c2api.sendCommand(id, { action });
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} finally {
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setSending(false);
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}
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}
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async function handleApprove() {
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setApproving(true);
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try {
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await c2api.approveNode(id);
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} catch (err) {
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alert(err instanceof Error ? err.message : "Approval failed.");
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} finally {
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setApproving(false);
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}
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}
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async function handleReject() {
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if (!confirm("Reject this node? It will not be able to upload recordings.")) return;
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setApproving(true);
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try {
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await c2api.rejectNode(id);
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} catch (err) {
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alert(err instanceof Error ? err.message : "Rejection failed.");
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} finally {
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setApproving(false);
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}
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}
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if (!node) {
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return <p className="text-gray-500 font-mono text-sm">Loading node…</p>;
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}
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const system = systemMap[node.assigned_system_id ?? ""];
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return (
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<div className="space-y-6 max-w-3xl">
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<div className="flex items-start justify-between">
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<div>
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<h1 className="text-xl font-bold text-white font-mono">{node.name}</h1>
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<p className="text-gray-500 text-sm font-mono">{node.node_id}</p>
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</div>
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<StatusBadge status={node.status} />
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</div>
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{/* Info */}
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<div className="bg-gray-900 border border-gray-800 rounded-lg divide-y divide-gray-800 font-mono text-sm">
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{[
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["System", system?.name ?? "Unassigned"],
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["Location", `${node.lat}, ${node.lon}`],
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["Last Seen", node.last_seen ? new Date(node.last_seen).toLocaleString() : "never"],
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["Configured", node.configured ? "Yes" : "No"],
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].map(([label, value]) => (
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<div key={label} className="flex justify-between px-4 py-2.5">
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<span className="text-gray-500">{label}</span>
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<span className="text-gray-200">{value}</span>
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</div>
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))}
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<div className="flex justify-between px-4 py-2.5">
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<span className="text-gray-500">Approval</span>
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<ApprovalBadge status={node.approval_status ?? null} />
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</div>
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</div>
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{/* Admin approval actions */}
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{isAdmin && node.approval_status === "pending" && (
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<div className="flex gap-3 items-center">
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<span className="text-sm text-yellow-400 font-mono">This node is awaiting approval.</span>
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<button
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onClick={handleApprove}
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disabled={approving}
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className="px-4 py-2 bg-green-700 hover:bg-green-600 disabled:opacity-50 text-white rounded-lg text-sm font-mono transition-colors"
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>
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{approving ? "…" : "Approve"}
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</button>
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<button
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onClick={handleReject}
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disabled={approving}
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className="px-4 py-2 bg-red-900 hover:bg-red-800 disabled:opacity-50 text-gray-300 rounded-lg text-sm font-mono transition-colors"
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>
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Reject
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</button>
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</div>
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)}
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{/* Actions */}
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<div className="flex flex-wrap gap-3">
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<button
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onClick={() => setShowConfig(true)}
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className="px-4 py-2 bg-indigo-700 hover:bg-indigo-600 text-white rounded-lg text-sm font-mono transition-colors"
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>
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{node.configured ? "Reassign System" : "Configure"}
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</button>
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<button
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disabled={sending}
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onClick={() => sendCommand("op25_restart")}
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className="px-4 py-2 bg-gray-800 hover:bg-gray-700 text-gray-300 rounded-lg text-sm font-mono transition-colors disabled:opacity-50"
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>
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Restart OP25
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</button>
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<button
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onClick={() => setShowDiscordJoin(true)}
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className="px-4 py-2 bg-gray-800 hover:bg-gray-700 text-gray-300 rounded-lg text-sm font-mono transition-colors"
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>
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Join Discord
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</button>
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<button
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disabled={sending}
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onClick={() => sendCommand("discord_leave")}
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className="px-4 py-2 bg-gray-800 hover:bg-gray-700 text-gray-300 rounded-lg text-sm font-mono transition-colors disabled:opacity-50"
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>
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Leave Discord
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</button>
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</div>
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{/* Recent calls */}
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<section>
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<h2 className="text-sm font-semibold text-gray-400 uppercase tracking-wider mb-3">Recent Calls</h2>
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{nodeCalls.length === 0 ? (
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<p className="text-gray-600 text-sm font-mono">No calls recorded from this node.</p>
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) : (
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<div className="overflow-x-auto">
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<table className="w-full text-sm">
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<thead>
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<tr className="text-xs text-gray-500 uppercase tracking-wider border-b border-gray-800">
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<th className="px-4 py-2 text-left">Time</th>
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<th className="px-4 py-2 text-left">Talkgroup</th>
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<th className="px-4 py-2 text-left">System</th>
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<th className="px-4 py-2 text-left">Node</th>
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<th className="px-4 py-2 text-left">Duration</th>
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<th className="px-4 py-2 text-left">Audio</th>
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</tr>
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</thead>
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<tbody>
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{nodeCalls.map((c) => (
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<CallRow key={c.call_id} call={c} systemName={system?.name} />
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))}
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</tbody>
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</table>
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</div>
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)}
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</section>
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{showConfig && (
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<NodeConfigModal
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node={node}
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systems={systems}
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onClose={() => setShowConfig(false)}
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/>
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)}
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{showDiscordJoin && (
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<DiscordJoinModal
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nodeId={id}
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onClose={() => setShowDiscordJoin(false)}
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/>
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)}
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</div>
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);
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}
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@@ -0,0 +1,63 @@
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"use client";
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import { useState } from "react";
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import { useNodes } from "@/lib/useNodes";
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import { useSystems } from "@/lib/useSystems";
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import { NodeCard } from "@/components/NodeCard";
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import { NodeConfigModal } from "@/components/NodeConfigModal";
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import type { NodeRecord } from "@/lib/types";
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export default function NodesPage() {
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const { nodes, loading } = useNodes();
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const { systems } = useSystems();
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const [configNode, setConfigNode] = useState<NodeRecord | null>(null);
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const systemMap = Object.fromEntries(systems.map((s) => [s.system_id, s]));
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const pending = nodes.filter((n) => !n.configured);
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return (
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<div className="space-y-6">
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<h1 className="text-xl font-bold text-white font-mono">Nodes</h1>
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{pending.length > 0 && (
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<div className="space-y-2">
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<h2 className="text-sm font-semibold text-indigo-400 uppercase tracking-wider">
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Needs Configuration ({pending.length})
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</h2>
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<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
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{pending.map((n) => (
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<div key={n.node_id} onClick={() => setConfigNode(n)} className="cursor-pointer">
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<NodeCard node={n} system={systemMap[n.assigned_system_id ?? ""]} />
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</div>
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))}
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</div>
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</div>
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)}
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<div className="space-y-2">
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<h2 className="text-sm font-semibold text-gray-400 uppercase tracking-wider">
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All Nodes ({nodes.length})
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</h2>
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{loading ? (
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<p className="text-gray-600 text-sm font-mono">Loading…</p>
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) : nodes.length === 0 ? (
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<p className="text-gray-600 text-sm font-mono">No nodes registered yet. Boot a Pi to get started.</p>
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) : (
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<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
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{nodes.map((n) => (
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<NodeCard key={n.node_id} node={n} system={systemMap[n.assigned_system_id ?? ""]} />
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))}
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</div>
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)}
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</div>
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{configNode && (
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<NodeConfigModal
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node={configNode}
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systems={systems}
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onClose={() => setConfigNode(null)}
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/>
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)}
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</div>
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);
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}
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Reference in New Issue
Block a user