Initial commit — DRB server stack

Includes c2-core (FastAPI/MQTT/Firestore), discord-bot (slash commands),
frontend (Next.js admin UI), and mosquitto config.
This commit is contained in:
Logan
2026-04-05 19:01:39 -04:00
commit 2f0597c81b
77 changed files with 4126 additions and 0 deletions
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import asyncio
import discord
from discord.ext import commands
from app.config import settings
from app.internal.logger import logger
class DRBBot(commands.Bot):
def __init__(self):
intents = discord.Intents.default()
super().__init__(command_prefix="!", intents=intents)
async def setup_hook(self):
await self.load_extension("app.commands.radio")
if settings.dev_guild_id:
guild = discord.Object(id=settings.dev_guild_id)
self.tree.copy_global_to(guild=guild)
await self.tree.sync(guild=guild)
logger.info(f"Slash commands synced to dev guild {settings.dev_guild_id}.")
else:
await self.tree.sync()
logger.info("Slash commands synced globally.")
async def on_ready(self):
logger.info(f"Bot ready: {self.user} ({self.user.id})")
await self.change_presence(
activity=discord.Activity(
type=discord.ActivityType.listening,
name="the radio"
)
)
bot = DRBBot()
if __name__ == "__main__":
bot.run(settings.discord_token)
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import discord
from discord import app_commands
from discord.ext import commands
from typing import Optional
from app.internal.c2_client import c2
from app.internal.logger import logger
class RadioCommands(commands.Cog):
def __init__(self, bot: commands.Bot):
self.bot = bot
# ------------------------------------------------------------------
# Autocomplete — system names from C2
# ------------------------------------------------------------------
async def system_autocomplete(
self, interaction: discord.Interaction, current: str
) -> list[app_commands.Choice[str]]:
systems = await c2.get_systems()
return [
app_commands.Choice(name=s["name"], value=s["system_id"])
for s in systems
if current.lower() in s["name"].lower()
][:25]
# ------------------------------------------------------------------
# /join
# ------------------------------------------------------------------
@app_commands.command(name="join", description="Stream a radio system to your voice channel.")
@app_commands.describe(system="The radio system to listen to.")
@app_commands.autocomplete(system=system_autocomplete)
async def join(self, interaction: discord.Interaction, system: str):
await interaction.response.defer(ephemeral=True)
if not interaction.user.voice or not interaction.user.voice.channel:
await interaction.followup.send("You need to be in a voice channel first.")
return
channel = interaction.user.voice.channel
guild_id = str(interaction.guild_id)
channel_id = str(channel.id)
node = await c2.find_node_for_system(system)
if not node:
await interaction.followup.send(
"No online node is assigned to that system. Check `/status` for availability."
)
return
ok = await c2.send_command(node["node_id"], {
"action": "discord_join",
"guild_id": guild_id,
"channel_id": channel_id,
})
if ok:
systems = await c2.get_systems()
system_name = next((s["name"] for s in systems if s["system_id"] == system), system)
await interaction.followup.send(
f"Streaming **{system_name}** from node `{node['node_id']}` to {channel.mention}."
)
else:
await interaction.followup.send("Failed to contact the node. It may be offline.")
# ------------------------------------------------------------------
# /leave
# ------------------------------------------------------------------
@app_commands.command(name="leave", description="Stop streaming radio in this server.")
async def leave(self, interaction: discord.Interaction):
await interaction.response.defer(ephemeral=True)
# Find any node currently streaming to this guild
nodes = await c2.get_nodes()
streaming_nodes = [
n for n in nodes if n.get("status") in ("online", "recording")
]
if not streaming_nodes:
await interaction.followup.send("No nodes appear to be active right now.")
return
# Send leave to all online nodes in case more than one joined
for node in streaming_nodes:
await c2.send_command(node["node_id"], {"action": "discord_leave"})
await interaction.followup.send("Disconnected.")
# ------------------------------------------------------------------
# /status
# ------------------------------------------------------------------
@app_commands.command(name="status", description="Show all node and system status.")
async def status(self, interaction: discord.Interaction):
await interaction.response.defer()
nodes = await c2.get_nodes()
systems = await c2.get_systems()
system_map = {s["system_id"]: s["name"] for s in systems}
status_emoji = {
"online": "🟢",
"recording": "🔴",
"offline": "",
"unconfigured": "🟡",
}
embed = discord.Embed(title="DRB Node Status", color=0x2b2d31)
if not nodes:
embed.description = "No nodes registered."
else:
for node in sorted(nodes, key=lambda n: n.get("name", "")):
s = node.get("status", "offline")
emoji = status_emoji.get(s, "")
system_name = system_map.get(node.get("assigned_system_id", ""), "Unassigned")
embed.add_field(
name=f"{emoji} {node.get('name', node['node_id'])}",
value=f"`{s}` — {system_name}",
inline=True,
)
await interaction.followup.send(embed=embed)
async def setup(bot: commands.Bot):
await bot.add_cog(RadioCommands(bot))
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from pydantic_settings import BaseSettings
from typing import Optional
class Settings(BaseSettings):
discord_token: str
c2_url: str = "http://localhost:8000"
dev_guild_id: Optional[int] = None # set to sync commands instantly during dev
class Config:
env_file = ".env"
settings = Settings()
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import httpx
from typing import Optional
from app.config import settings
from app.internal.logger import logger
class C2Client:
def __init__(self):
self.base = settings.c2_url.rstrip("/")
async def get_nodes(self) -> list:
try:
async with httpx.AsyncClient(timeout=10) as client:
r = await client.get(f"{self.base}/nodes")
r.raise_for_status()
return r.json()
except Exception as e:
logger.error(f"C2 get_nodes failed: {e}")
return []
async def get_systems(self) -> list:
try:
async with httpx.AsyncClient(timeout=10) as client:
r = await client.get(f"{self.base}/systems")
r.raise_for_status()
return r.json()
except Exception as e:
logger.error(f"C2 get_systems failed: {e}")
return []
async def send_command(self, node_id: str, payload: dict) -> bool:
try:
async with httpx.AsyncClient(timeout=10) as client:
r = await client.post(
f"{self.base}/nodes/{node_id}/command",
json=payload,
)
r.raise_for_status()
return True
except Exception as e:
logger.error(f"C2 send_command failed: {e}")
return False
async def find_node_for_system(self, system_id: str) -> Optional[dict]:
"""Return the first online node assigned to the given system."""
nodes = await self.get_nodes()
for node in nodes:
if (
node.get("assigned_system_id") == system_id
and node.get("status") in ("online", "recording")
):
return node
return None
c2 = C2Client()
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import logging
import sys
logging.basicConfig(
level=logging.INFO,
format="%(asctime)s [%(levelname)s] %(name)s: %(message)s",
handlers=[logging.StreamHandler(sys.stdout)],
)
logger = logging.getLogger("drb-server-bot")