The UI worked but read as an operator console: no public face, no way to
describe or sell the thing, and no account surface beyond the node list. This
adds the missing halves and reorganises what was already there around the
incident, which is the unit of value the rest of the pipeline is built to
produce.
A shared design system replaces per-page styling: components/ui (Button, Card,
Badge, EmptyState, Skeleton, PageHeader), a type scale and shadow set in the
Tailwind config, and light-mode tokens in globals.css. The existing
html:not(.dark) remap mechanism is extended rather than replaced -- a parallel
theming system would have been two sources of truth for the same colours.
Public marketing pages (/, /features, /pricing, /faq) load without a session.
middleware.ts gained a PUBLIC_PATHS allowlist to permit that; it remains a UX
redirect and is still NOT an authorisation boundary, which the comment there
says explicitly. Real enforcement is unchanged and still lives server-side in
c2-core's auth.py. Chrome switching is done by pathname in ChromeSwitcher
instead of by route group, because a route group would have collided on / and
forced most of app/ to move for no behavioural gain.
Billing and API keys ship as typed stubs, not integrations. lib/billing.ts and
lib/apiKeys.ts define the data model and the screens consume it, but every
mutating call throws with a message naming the backend route that has to exist
first, and the sample data is labelled as sample. Nothing here can charge
anyone or mint a real credential -- picking a payment processor and holding its
keys is a decision for a human, and a half-wired checkout is worse than an
obviously absent one.
The severity work from the c2-core change lands here too. severity is now a
filter and sort dimension on the incident list rather than decoration, since
a busy dispatch channel is only readable if you can collapse it to moderate and
above. routine gets a muted treatment because it is the majority of traffic,
legacy "unknown" still renders nothing, and TypeBadge handles the new "other"
incident type. Severity rendering moved into lib/severity.tsx so the incident
list, incident detail and call rows cannot drift apart.
Deliberately not touched: calls, map, alerts, nodes, systems, tokens, trips and
admin. They already share the palette and stay coherent, and rewriting them
would have buried the parts that actually needed to change. No colour tokens
were renamed, so nothing regressed there.
Verified with tsc --noEmit (npm run typecheck), clean. No runtime verification
was possible and none was done. No new environment variables.
Avatar (initials) + display name, email, admin badge
Account section: email, UID, role, join date, last sign-in
Discord section: link status with username/user ID/linked date, or the get-code flow if unlinked, plus unlink button
Sign out button at the bottom
Trip-level tags: admins configure available tags in the trip header (inline add/remove pills). The AI can also create new tags via the add_tag tool.
Event tags: selectable in the Add Event modal, shown as colored pills on event cards in the timeline, and on AI suggestion cards.
AI integration: sees available tags in its system prompt, applies them when proposing events, can create new ones with add_tag.
Discord: tags shown as inline code blocks under each event in /trip view.
Colors: auto-assigned from an 8-color palette by tag index, consistent everywhere.
Focus: textarea gets refocused via inputRef after the AI response (or error) lands
Persistence: chat history saved to localStorage keyed by trip ID, loaded on mount — survives refreshes
lib/types.ts — TripRecord and TripEvent types
lib/c2api.ts — getTrips, getTrip, createTrip, deleteTrip, createTripEvent, deleteTripEvent
lib/useTrips.ts — Firestore realtime hook on the trips collection, ordered by start date
app/trips/page.tsx — List page split into Upcoming / Past sections, card click navigates to detail, "+ New Trip" modal for admins with all fields including date range and maps link
app/trips/[id]/page.tsx — Detail page fetched via C2 API (gets trip + events in one call), day-by-day itinerary with time, location, maps link, notes, and Discord attendees. Add Event modal (date constrained to trip range). Admin-only delete trip + remove event.
components/Nav.tsx — Trips link added to the nav
app/map/page.tsx
Removed IncidentCard component and the incidents grid below the map — the on-map sidebar inside MapView is the single display
Moved kiosk exit button from top-3 left-3 (overlapping zoom controls) to bottom-[5.5rem] left-3
components/MapView.tsx
Fixed popup "View incident →" link — adds stopPropagation() + window.location.href to prevent Leaflet intercepting the click
Added "View details →" link on each sidebar incident card so you can navigate from the map panel without opening a popup
Added "News Alerts" overlay layer (placeholder, ready for RSS/feed integration)
lib/types.ts
Added preferred_token_id?: string | null to SystemRecord
lib/c2api.ts
Added setPreferredToken(tokenId, systemId) calling PUT /tokens/{tokenId}/prefer/{systemId} (backend already existed)
app/systems/page.tsx
Added PreferredTokenPanel component — loads the token pool lazily on expand, shows radio buttons to set/clear the preferred token, displayed on each system card above the AI flags panel
When the induction loop proposes a new vocabulary term, it now records
which sampled call(s) most likely produced the suggestion. Admins see
a collapsible "▶ source" player under each pending term showing the
audio clip and transcript, so they can hear what was actually said
before approving or dismissing.
- vocabulary_learner: track sampled call docs, attach source_call_ids
to each pending term via word-overlap search with fallback
- types: VocabularyPendingTerm.source_call_ids?: string[]
- c2api: add getCall(id) using existing GET /calls/{call_id} endpoint
- VocabularyPanel: SourceCallPlayer component — lazy-loads call on
first expand, shows audio controls + transcript snippet
_call_fits_incident now returns (bool, signal_str) so each correlation
decision records exactly what evidence fired: unit_overlap, vehicle_overlap,
location_proximity, time_fallback, tactical_default, or the corresponding
false-return variants (unit_loc_conflict, content_divergence, etc.).
- corr_fit_signal and corr_matched_units written to call docs for
fast/single and fast/disambig paths
- Admin debug endpoint exposes the new fields in calls_detail
- Orphan section adds orphans_by_talkgroup summary (count, no-type count,
sweep-exhausted count per TGID) and raises orphan limit 100 → 250
- Admin page shows corr_path and fit_signal distribution panels above raw
JSON; time_fallback highlighted in yellow as a diagnostic marker
No correlation logic changed — diagnostic data only.
Map (MapView.tsx):
- Fan/hand-of-cards marker clustering: groups nearby markers by pixel
proximity (union-find), renders as rotated color cards showing all types
- Pulsing ring CSS animation on recording nodes (pulse-ring keyframe)
- Live incident overlay panel — right sidebar (desktop) / bottom drawer (mobile),
clickable to flyTo incident location
- Auto-fit button (⤢) fits all markers in view with fitBounds
- "Live · Xs ago" timestamp badge (refreshes every 10s)
- Weather Radar layer (NEXRAD via Iowa Env Mesonet, no API key)
- ADS-B + Meshtastic placeholder layers (off by default)
Map page (map/page.tsx):
- Fullscreen / kiosk toggle: fixed z-50 overlay covers nav, map fills viewport
- lastUpdated tracking passed to MapView for Live timestamp
Systems page (systems/page.tsx):
- Duplicate System button: opens form pre-filled with Copy of <name>
- RadioReference HTML import: file upload → DOMParser validates .rrlblue
structure, parses talkgroup categories, modal lets user select which
categories to import, auto-maps RR tags to local tags (law→police, etc.)
incident_correlator.py — full rewrite: always runs on every call, fetches all active incidents cross-type, fast path collects all talkgroup matches and disambiguates by unit/vehicle overlap → location proximity → embedding, new location proximity path, slow path requires location corroboration, "Auto:" stripped from titles, "auto-generated" tag added, units/vehicles now accumulated on update
intelligence.py — resolved field in GPT schema, returned as 5th value
upload.py — both pipelines unpack 5-tuple, always call correlate, auto-resolve on resolved=True
summarizer.py — stale sweep runs each tick, resolves incidents idle for 90+ minutes
config.py — correlation_window_hours=2, embedding_similarity_threshold=0.93, location_proximity_km=0.5, incident_auto_resolve_minutes=90