Discord bot /leave kills every node's stream fleet-wide; /join hijacks a node already streaming elsewhere (no guild/org scoping) #203
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opened 2026-10-04 15:34:19 -04:00 by logan
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area/ai-pipeline
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area/billing
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area/discord
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Scene/entity extraction, summarizer, AI providers, embeddings
AuthN/Z, roles, tenancy/org scoping, API keys, credentials
Plans, entitlements, AI spend accounting and caps
Incident correlation, linking, lifecycle, severity, corr_debug
Discord bot, radio bots, voice streams, bot tokens, webhooks
Web UI: Next.js app and the edge-node local dashboard
Board process, minutes, unattended runner, agent tooling
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kind
behavior-bug
Wrong product behavior; the instrument reads it correctly
kind
measurement-bug
Corrupts the recording/instrument (debug data, evals, health checks), not behavior
priority
p0
Drop everything: prod broken, live exposure, or owner-ruled P0
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p1
Next up: blocks a gate, a customer, or core incident quality
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bug
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docs
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feature
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Reference: logan/server-26#203
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Found during the Discord system design audit (2026-10-04,
design-canvas/discord-system-notes.md).Bugs, all in
drb-server-discord-bot/app/commands/radio.py:/leave(L95-111) iteratesc2.get_nodes()— every node fleet-wide with status online/recording — and sendsdiscord_leaveto each. Any user in any guild that has the bot disconnects every DRB voice stream in every guild, and C2 releases every token (routers/nodes.py:122). It never checks which guild the caller is in./join(L45-90) picks the first online node for the system (c2_client.find_node_for_system) without checking whether that node is already streaming to another guild. The edge bot has a single VoiceClient (discord_radio.py:48-50disconnects the existing one), so a/joinfrom guild B silently steals guild A's stream./statuslists every org's nodes to any guild; system autocomplete offers every org's systems; token autocomplete lists the platform token pool by name./joinreplies "Streaming X ... to #channel" as soon as the MQTT publish succeeds. The edge's actual join result (bot not in that guild, Pulse missing, privileged-intent failure) is never reported back, so users get a false success and silence./helpfooter says "Audio is streamed live from SDR edge nodes via Icecast." — false since node-26#2; the path is PulseAudio.Fix direction (see notes doc, MVP phase): persist a
discord_streamsdoc per (guild, channel) with owner node + token;/leaveacts only on streams ininteraction.guild_id;/joinrefuses (or offers) when the node is busy elsewhere; gate both on a Manage Channels / configured DJ role; bind guild -> org and scope every autocomplete and/statusby it; report join results back over MQTT (nodes/{id}/statusdiscord block) and edit the ephemeral reply.Related: node-26 edge session/token issue filed alongside; SAAS_PLAN.md line 100 (
SERVICE_KEYis a fleet-wide principal with no org scope).PR: #216 (server) + logan/node-26#32 (edge). Merge both together. Follow-ups filed: server-26#213 (guild link UI/admin page), server-26#214 (ad-hoc idle dismiss). drb-audio-review still to run on the edge PR before merge.
Fixed by PR #216 (merge
99407c1). It shipped as part of the desired-state streams + transactional leases change, which is live in prod.