Live map: stale-state dim greys out popups and legend; node pins nearly invisible on the dark basemap #292

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opened 2026-10-25 23:12:29 -04:00 by logan · 0 comments
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Found in the 2026-10-25 Chrome sweep (prod 33056e2). Searched open+closed: no duplicate.

  1. When the pipeline is DEGRADED/stale, the whole map wrapper gets grayscale opacity-60 (Live view). That includes Leaflet popups and the legend, so a node popup reads as grey text on a grey box. Only the tiles/markers should dim; popups, legend and controls should stay full-contrast.
  2. Node pins (grey diamonds) are close to invisible on the dark (inverted OSM, #136) basemap at region zoom: e.g. Toughny near White Plains. Need a light outline/halo or a brighter fill on dark ground.

Not fixed in the sweep PR: both are design calls on the map layer.

Found in the 2026-10-25 Chrome sweep (prod 33056e2). Searched open+closed: no duplicate. 1. When the pipeline is DEGRADED/stale, the whole map wrapper gets `grayscale opacity-60` (Live view). That includes Leaflet popups and the legend, so a node popup reads as grey text on a grey box. Only the tiles/markers should dim; popups, legend and controls should stay full-contrast. 2. Node pins (grey diamonds) are close to invisible on the dark (inverted OSM, #136) basemap at region zoom: e.g. Toughny near White Plains. Need a light outline/halo or a brighter fill on dark ground. Not fixed in the sweep PR: both are design calls on the map layer.
logan added the
type
bug
area/maparea/frontend
priority
p3
labels 2026-10-25 23:12:29 -04:00
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Reference: logan/server-26#292