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server-26/drb-frontend
Logan Cusano 3a786bc227
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Frontend redesign chunk 2: primitives and marks
Rewrite components/ui/* (Button, Card, Badge, PageHeader, EmptyState,
Skeleton) against the chunk-1 tokens instead of hardcoded gray-9xx classes,
and drop the remaining font-mono from label/heading text.

Add the three colour-blindness-validated encoding components from
UI_REDESIGN.md §2.3:
- components/marks/SeverityMark.tsx — glyph (filled triangle / outline
  triangle / outline circle) + optional spine + optional label, from the
  four-level severity ladder. Colour is never the only channel.
- components/marks/TypeGlyph.tsx — five stroked SVG glyphs (fire, police,
  ems, collision, other) in currentColor. Incident type is now shape, not
  hue, since five hues can't clear an all-pairs CVD gate.
- components/marks/NodeMark.tsx — diamond at four weights (filled+ring /
  filled / hollow / hollow-dashed). Green is gone from node state entirely.

lib/severity.tsx now renders through SeverityMark; SEVERITY_COLORS reads
the validated sev-moderate/sev-major tokens with routine/minor neutral.
IncidentBadges.tsx's TypeBadge is reimplemented on TypeGlyph instead of a
coloured pill.

Per UI_REDESIGN.md chunk 2.
2026-08-19 22:56:02 -04:00
..
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2026-06-22 02:45:49 -04:00
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