Bugfix: Squelch is now a float

This commit is contained in:
Logan Cusano
2022-01-16 16:29:51 -05:00
parent 2e3f25cb4c
commit 410924c5cc

8
bot.py
View File

@@ -1,15 +1,11 @@
import os
import re
import time
import discord
import sound
import configparser
from discord.ext import commands
from subprocess import Popen, PIPE
from gqrxHandler import GQRXHandler
# Init class for bot
class Bot(commands.Bot):
def __init__(self, **kwargs):
@@ -176,12 +172,10 @@ class Bot(commands.Bot):
@self.command(name='startsdr', hidden=True)
async def _startsdr(ctx, member: discord.Member = None):
member = member or ctx.author.display_name
self.start_sdr()
@self.command(name='stopsdr', hidden=True)
async def _stopsdr(ctx, member: discord.Member = None):
member = member or ctx.author.display_name
self.stop_sdr()
def load_opus(self):
@@ -303,7 +297,7 @@ class Bot(commands.Bot):
self.profile_name = profile_name
self.freq = config[str(profile_name)]['Frequency']
self.mode = config[str(profile_name)]['Mode']
self.squelch = int(config[str(profile_name)]['Squelch'])
self.squelch = float(config[str(profile_name)]['Squelch'])
if self.sdr_started:
self.start_sdr()