Removed Embedded discord
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@@ -1,150 +0,0 @@
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//Config
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import { getTOKEN, getGuildID, getApplicationID } from './utilities/configHandler.js';
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// Commands
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import ping from './commands/ping.js';
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import join from './commands/join.js';
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import leave from './commands/leave.js';
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import status from './commands/status.js';
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// Debug
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import ModuleDebugBuilder from "./utilities/moduleDebugBuilder.js";
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const log = new ModuleDebugBuilder("bot", "app");
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// Modules
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import { Client, GatewayIntentBits } from 'discord.js';
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// Utilities
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import registerCommands from './utilities/registerCommands.js';
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/**
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* Host Process Object Builder
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*
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* This constructor is used to easily construct responses to the host process
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*/
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class HPOB {
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/**
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* Build an object to be passed to the host process
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* @param command The command to that was run ("Status", "Join", "Leave", "ChgPreSet")
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* @param response The response from the command that was run
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*/
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constructor(command = "Status"||"Join"||"Leave"||"ChgPreSet", response) {
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this.cmd = command;
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this.msg = response;
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}
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}
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// Create the Discord client
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const client = new Client({
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intents: [
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GatewayIntentBits.Guilds,
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GatewayIntentBits.GuildMessages,
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GatewayIntentBits.MessageContent,
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GatewayIntentBits.GuildVoiceStates
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]
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});
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/**
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* When the parent process sends a message, this will interpret the message and act accordingly
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*
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* DRB IPC Message Structure:
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* msg.cmd = The command keyword; Commands covered on the server side
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* msg.params = An array containing the parameters for the command
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*
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*/
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process.on('message', (msg) => {
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log.DEBUG('IPC Message: ', msg);
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const guildID = getGuilds()[0];
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log.DEBUG("Guild Name: ", getGuildNameFromID(guildID));
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switch (msg.cmd) {
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// Check the status of the bot
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case "Status":
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log.INFO("Status command run from IPC");
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status({guildID: guildID, callback: (statusObj) => {
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log.DEBUG("Status Object string: ", statusObj);
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if (!statusObj.voiceConnection) return process.send(new HPOB("Status", "VDISCONN"));
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}});
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break;
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// Check the params for a server ID and if so join the server
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case "Join":
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log.INFO("Join command run from IPC");
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join({guildID: guildID, guildObj: client.guilds.cache.get(guildID), channelID: msg.params.channelID, callback: () => {
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process.send(new HPOB("Join", "AIDS"));
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}})
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break;
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// Check to see if the bot is in a server and if so leave
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case "Leave":
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log.INFO("Leave command run from IPC");
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leave({guildID: guildID, callback: (response) => {
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process.send(new HPOB("Leave", response));
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}});
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break;
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default:
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// Command doesn't exist
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log.INFO("Unknown command run from IPC");
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break;
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}
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})
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// When the client is connected and ready
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client.on('ready', () =>{
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log.INFO(`${client.user.tag} is ready`)
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process.send({'msg': "INIT READY"});
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});
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/*
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* Saved For later
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client.on('messageCreate', (message) => {
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log.DEBUG(`Message Sent by: ${message.author.tag}\n\t'${message.content}'`);
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});
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*/
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// When a command is sent
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client.on('interactionCreate', (interaction) => {
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if (interaction.isChatInputCommand()){
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switch (interaction.commandName) {
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case "ping":
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ping(interaction);
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break;
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case "join":
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join({ interaction: interaction });
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break;
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case "leave":
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leave({ interaction: interaction });
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break;
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case "status":
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status({ interaction: interaction });
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break;
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default:
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interaction.reply({ content: 'Command not found, try one that exists', fetchReply: true })
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.then((message) => log.DEBUG(`Reply sent with content ${message.content}`))
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.catch((err) => log.ERROR(err));
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}
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}
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})
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function loginBot(){
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client.login(getTOKEN());
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}
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function getGuilds() {
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return client.guilds.cache.map(guild => guild.id)
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}
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function getGuildNameFromID(guildID) {
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return client.guilds.cache.map((guild) => {
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if (guild.id === guildID) return guild.name;
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})[0]
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}
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function main(){
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registerCommands(() => {
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loginBot();
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});
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}
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main();
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//module.exports = client;
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2907
Client/discord-bot/package-lock.json
generated
2907
Client/discord-bot/package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -1,25 +0,0 @@
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{
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"name": "discord-bot",
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"version": "1.0.0",
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"description": "",
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"main": "app.js",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"keywords": [],
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"author": "",
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"license": "ISC",
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"dependencies": {
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"@discordjs/builders": "^1.4.0",
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"@discordjs/opus": "^0.9.0",
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"@discordjs/rest": "^1.4.0",
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"@discordjs/voice": "^0.14.0",
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"@mapbox/node-pre-gyp": "^1.0.10",
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"debug": "^4.3.4",
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"discord.js": "^14.7.1",
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"node-gyp": "^9.3.0",
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"libsodium-wrappers": "^0.7.10",
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"alsa-capture": "0.3.0"
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},
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"type": "module"
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}
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@@ -1,46 +0,0 @@
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# Discord Radio Bot: Command & Control - Client: Discord Bot (Client)
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---
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Explanation here
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## Requirements
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---
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Requirements here (not modules, that will be installed with npm)
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## Installation
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---
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Notes here
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### Installation here
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```shell
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```
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## Configuration
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---
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Notes here
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### Configuration here
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```shell
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```
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## Usage
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---
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### Usage here
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```javascript
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```
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@@ -1,17 +0,0 @@
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// Debug
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import Debug from 'debug';
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/**
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* Create the different logging methods for a function
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* Namespace template = ("[app]:[fileName]:['INFO', 'WARNING', 'DEBUG', 'ERROR']")
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* @param {string} appName The name of the app to be used in the 'app' portion of the namespace
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* @param {string} fileName The name of the file calling the builder to be used in the 'fileName' portion of the namespace
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*/
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export default class ModuleDebugBuilder {
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constructor(appName, fileName) {
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this.INFO = Debug(`${appName}:${fileName}:INFO`);
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this.DEBUG = Debug(`${appName}:${fileName}:DEBUG`);
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this.WARN = Debug(`${appName}:${fileName}:WARNING`);
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this.ERROR = Debug(`${appName}:${fileName}:ERROR`);
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}
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}
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@@ -1,55 +0,0 @@
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import {SlashCommandBuilder} from "@discordjs/builders";
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import {REST} from "@discordjs/rest";
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import {getApplicationID, getGuildID, getTOKEN} from "./configHandler.js";
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import { Routes, ChannelType } from "discord.js";
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// Debug
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import ModuleDebugBuilder from "./moduleDebugBuilder.js";
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const log = new ModuleDebugBuilder("bot", "registerCommands");
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const pingCommand = new SlashCommandBuilder()
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.setName("ping")
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.setDescription("Confirm the bot is online")
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.toJSON();
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const joinCommand = new SlashCommandBuilder()
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.setName('join')
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.setDescription('Joins a voice channel')
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.addChannelOption((option) => option
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.setName('voicechannel')
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.setDescription('The Channel to voiceController')
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.setRequired(false)
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.addChannelTypes(ChannelType.GuildVoice))
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.toJSON();
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const leaveCommand = new SlashCommandBuilder()
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.setName("leave")
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.setDescription("Leave current voice channel")
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.toJSON();
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const statusCommand = new SlashCommandBuilder()
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.setName("status")
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.setDescription("Returns if the bot is connected to a channel or not")
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.toJSON();
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export default async function registerCommands(callback){
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const commands = [
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pingCommand,
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joinCommand,
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leaveCommand,
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statusCommand
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];
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try {
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const rest = new REST({ version: '10' }).setToken(getTOKEN());
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const clientID = getApplicationID();
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const guildID = getGuildID();
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await rest.put(Routes.applicationGuildCommands(clientID, guildID), {
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body: commands,
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});
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log.DEBUG("Successfully registered the following commands: ", commands)
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callback();
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} catch (err) {
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log.ERROR(err);
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}
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}
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