Fixing bugs with imports and obj naming

This commit is contained in:
Logan Cusano
2023-03-26 20:20:27 -04:00
parent cfba6ffa61
commit e27cfdfdd4
2 changed files with 3 additions and 3 deletions

View File

@@ -43,7 +43,7 @@ exports.getAudioDevices = async function getAudioDevices(){
* @returns new portAudio.AudioIO
*/
exports.createAudioInstance = async function createAudioInstance() {
const selectedDevice = await confirmAudioDevice({deviceId: getDeviceID()});//{deviceName: "VoiceMeeter VAIO3 Output (VB-Au"});
const selectedDevice = await this.confirmAudioDevice({deviceId: getDeviceID()});//{deviceName: "VoiceMeeter VAIO3 Output (VB-Au"});
log.DEBUG("Device selected from config: ", selectedDevice);
// Create an instance of AudioIO with outOptions (defaults are as below), which will return a WritableStream
return new alsaInstance({

View File

@@ -75,10 +75,10 @@ exports.joinServer = (req, res) => {
const presetName = req.body.presetName;
const guildObj = getGuildFromChannel(channelId, req);
if (!channelId || !presetName || !guildId) return res.status(400).json({'message': "Request does not have all components to proceed"});
if (!channelId || !presetName || !guildObj) return res.status(400).json({'message': "Request does not have all components to proceed"});
// join the sever
join({guildID: guildId, guildObj: guildObj, channelID: channelId, callback: () => {
join({guildID: guildObj.id, guildObj: guildObj, channelID: channelId, callback: () => {
return req.sendStatus(202);
}});
}