Update join command to accept a specific node ID
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@@ -1,7 +1,7 @@
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// Modules
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const { SlashCommandBuilder } = require('discord.js');
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const { DebugBuilder } = require("../utilities/debugBuilder");
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const { getMembersInRole, getAllClientIds, filterAutocompleteValues } = require("../utilities/utils");
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const { getMembersInRole, getAllClientIds, filterAutocompleteValues, getKeyByArrayValue } = require("../utilities/utils");
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const { requestOptions, sendHttpRequest } = require("../utilities/httpRequests");
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const { getOnlineNodes, updateNodeInfo, addNodeConnection, getConnectionByNodeId, getAllConnections } = require("../utilities/mysqlHandler");
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@@ -14,15 +14,16 @@ const log = new DebugBuilder("server", "join");
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* @param {*} presetName The preset name to listen to on the client
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* @param {*} channelId The channel ID to join the bot to
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* @param {*} connections EITHER A collection of clients that are currently connected OR a single discord client ID (NOT dev portal ID) that should be used to join the server with
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* @param {number} nodeId [OPTIONAL] The node ID to join with (will join with another node if given node is not available)
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* @returns
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*/
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async function joinServerWrapper(presetName, channelId, connections) {
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async function joinServerWrapper(presetName, channelId, connections, nodeId = 0) {
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// Get nodes online
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var onlineNodes = await new Promise((recordResolve, recordReject) => {
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getOnlineNodes((nodeRows) => {
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recordResolve(nodeRows);
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});
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});
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});
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// Check which nodes have the selected preset
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onlineNodes = onlineNodes.filter(node => node.presets.includes(presetName));
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@@ -63,7 +64,10 @@ async function joinServerWrapper(presetName, channelId, connections) {
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selectedClientId = availableClientIds[0];
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}
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const selectedNode = nodesCurrentlyAvailable[0];
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let selectedNode;
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if (nodeId > 0) selectedNode = getKeyByArrayValue(nodesCurrentlyAvailable, nodeId);
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if (!selectedNode) selectedNode = nodesCurrentlyAvailable[0];
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const reqOptions = new requestOptions("/bot/join", "POST", selectedNode.ip, selectedNode.port);
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const postObject = {
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