Manual mods to try and match old code

This commit is contained in:
Logan Cusano
2025-08-02 00:23:40 -04:00
parent 554df45826
commit 2286c0816a

View File

@@ -87,11 +87,12 @@ class VoiceCog(commands.Cog):
print(f"Failed to connect to {channel.name} in guild {guild.name}. Error: {e}")
return False
# --- IMPORTANT: Validate voice_client_to_use BEFORE passing to NoiseGate ---
if not voice_client_to_use:
print(f"Failed to obtain a valid VoiceClient object for guild {guild.name}.")
return False
print("Selected voice client to use.")
if discord.opus.is_loaded():
# Create and start the NoiseGate audio stream for this server
# Ensure the correct voice client is passed
@@ -188,6 +189,9 @@ class DiscordBotManager:
@self.bot.event
async def on_ready():
if not load_opus():
print("Failed to load Opus library. Bot cannot start voice features.")
return
print(f'Bot fully ready: {self.bot.user}')
# Set initial presence when the bot is ready
await self.set_presence("Broadcasting...", discord.Game)
@@ -199,16 +203,12 @@ class DiscordBotManager:
self.token = token
if not load_opus():
print("Failed to load Opus library. Bot cannot start voice features.")
return
await self._setup_bot()
print("Starting bot...")
try:
# Run the bot in a separate task so we can control it
self._bot_task = asyncio.create_task(self.bot.start(self.token))
self._bot_task = asyncio.create_task(self.bot.run(self.token))
# Wait for the bot to connect (optional, useful for ensuring it's ready)
await self.bot.wait_until_ready()
print("Bot started and is ready.")