Manual mods to try and match old code
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@@ -87,11 +87,12 @@ class VoiceCog(commands.Cog):
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print(f"Failed to connect to {channel.name} in guild {guild.name}. Error: {e}")
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return False
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# --- IMPORTANT: Validate voice_client_to_use BEFORE passing to NoiseGate ---
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if not voice_client_to_use:
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print(f"Failed to obtain a valid VoiceClient object for guild {guild.name}.")
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return False
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print("Selected voice client to use.")
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if discord.opus.is_loaded():
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# Create and start the NoiseGate audio stream for this server
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# Ensure the correct voice client is passed
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@@ -188,6 +189,9 @@ class DiscordBotManager:
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@self.bot.event
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async def on_ready():
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if not load_opus():
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print("Failed to load Opus library. Bot cannot start voice features.")
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return
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print(f'Bot fully ready: {self.bot.user}')
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# Set initial presence when the bot is ready
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await self.set_presence("Broadcasting...", discord.Game)
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@@ -199,16 +203,12 @@ class DiscordBotManager:
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self.token = token
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if not load_opus():
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print("Failed to load Opus library. Bot cannot start voice features.")
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return
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await self._setup_bot()
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print("Starting bot...")
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try:
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# Run the bot in a separate task so we can control it
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self._bot_task = asyncio.create_task(self.bot.start(self.token))
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self._bot_task = asyncio.create_task(self.bot.run(self.token))
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# Wait for the bot to connect (optional, useful for ensuring it's ready)
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await self.bot.wait_until_ready()
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print("Bot started and is ready.")
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