Added new connections command for debug
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52
discordBot/commands/connections.mjs
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52
discordBot/commands/connections.mjs
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import { DebugBuilder } from "../../modules/debugger.mjs";
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const log = new DebugBuilder("server", "discordBot.command.ping");
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import { SlashCommandBuilder } from 'discord.js';
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// Exporting data property that contains the command structure for discord including any params
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export const data = new SlashCommandBuilder()
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.setName('connections')
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.setDescription('Check to see what bots are online.');
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// Exporting other properties
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export const example = "/connections"; // An example of how the command would be run in discord chat, this will be used for the help command
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export const deferInitialReply = false; // If we the initial reply in discord should be deferred. This gives extra time to respond, however the method of replying is different.
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/**
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* Function to give the user auto-reply suggestions
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* @param {any} nodeIo The nodeIO server for manipulation of sockets
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* @param {any} interaction The interaction object
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*/
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/*
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export async function autocomplete(nodeIo, interaction) {
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const focusedValue = interaction.options.getFocused();
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const choices = []; // The array to be filled with the autocorrect values
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const filtered = choices.filter(choice => choice.name.startsWith(focusedValue));
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log.INFO(focusedValue, choices, filtered);
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await interaction.respond(filtered.map(choice => ({name: choice.name, value: choice.name})));
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}
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*/
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/**
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* The function to run when the command is called by a discord user
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* @param {any} nodeIo The nodeIO server for manipulation of sockets
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* @param {any} interaction The interaction object
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*/
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export const execute = async (nodeIo, interaction) => {
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try {
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const sockets = await nodeIo.allSockets();
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log.DEBUG("All open sockets: ",sockets);
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let socketMessage = "";
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// Create the message for discord with each socket on a new line
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sockets.forEach(socket => {
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socketMessage += `\n${socket}`
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});
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await interaction.reply(`**Online Sockets: '${socketMessage}'**`);
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//await interaction.reply('**Pong.**');
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//await interaction.channel.send('**Pong.**');
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} catch (err) {
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console.error(err);
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// await interaction.reply(err.toString());
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}
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}
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