Discord: log node-reported stream state; remove a radio channel or a server

- handle_actual logs every node-reported state TRANSITION (not heartbeats)
  with stream/node/guild/channel/token ids and the node's error text: info
  for connected/connecting/stopped, warning for error, and a dedicated
  "radio bot X failed to log in on node N: <reason>" line for login_failed.
  The node's reason code is now stored in actual.code and shown next to the
  error on Settings > Discord and the node page.
- Remove a radio channel permanently: streams.delete_stream stops it through
  desired state first (node republished without it, token -> releasing per
  #216, freed on the node's ack), then deletes the doc in a transaction that
  refuses if the channel was restarted in between. DELETE
  /discord/streams/{id} (platform admin) and DELETE
  /discord/nodes/{node}/streams/{id} (admin or org owner, same org + node
  only; operators can still stop, not remove). Audited.
- Remove a server: DELETE /discord/guilds/{id} (admin) deletes every radio
  channel in it the same way, then tombstones discord_guilds (org_id None +
  unlinked_at, #218 semantics, plus removed_at) so it never falls back to
  DISCORD_UNLINKED_GUILD_ORG_ID; the admin page hides it, and /drb link or the
  admin link brings it back. Optional leave_radio_bots makes pool bots and the
  server's org's own BYO bots leave via Discord REST; the DRB server bot stays
  until kicked, and the UI says so. Audited.
- UI: Remove (with confirm) on Radio channels, Servers and the node page list.

Refs #213, #221

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Logan Cusano
2026-10-04 22:40:43 -04:00
co-authored by Claude Opus 5.5
parent fabdf5839e
commit c92bdfe841
13 changed files with 836 additions and 25 deletions
@@ -18,6 +18,8 @@ import { DIM, Field, INPUT, InviteLinks, Panel, Status, Table, TD } from "./ui";
// Radio channels = discord_streams docs, desired vs actual. Start/Stop/Add go
// through the same routes the Discord bot uses (POST /discord/streams,
// POST /discord/guilds/{id}/stop), which accept a platform-admin token.
// Remove is DELETE /discord/streams/{id} (admin): c2-core stops the channel
// through desired state first, then deletes it.
type Invite = { name: string; invite_url: string | null }[];
@@ -214,7 +216,12 @@ export function StreamsPanel({
<td className={TD}>{s.mode === "adhoc" ? "ad-hoc" : s.mode ?? "—"}</td>
<td className={TD}>
<Status health={health}>{label}</Status>
{isOn && s.actual?.error && <div className={`${DIM} mt-1 max-w-[16rem]`}>{s.actual.error}</div>}
{isOn && s.actual?.error && (
<div className={`${DIM} mt-1 max-w-[16rem]`}>
{s.actual.error}
{s.actual.code && <span className="font-mono"> [{s.actual.code}]</span>}
</div>
)}
{!isOn && s.stop_reason && <div className={`${DIM} mt-1`}>{s.stop_reason}</div>}
{err && (
<div className="text-xs text-sev-major mt-1 max-w-[16rem]">
@@ -224,7 +231,7 @@ export function StreamsPanel({
)}
</td>
<td className={TD}>{s.token_name ?? <span className={DIM}>—</span>}</td>
<td className={`${TD} text-right`}>
<td className={`${TD} text-right whitespace-nowrap`}>
{isOn ? (
<Button
size="sm"
@@ -256,6 +263,22 @@ export function StreamsPanel({
{busy === s.stream_id ? "Starting…" : "Start"}
</Button>
)}
<Button
size="sm"
variant="danger"
className="ml-1"
disabled={busy !== null}
onClick={() => {
const name = s.channel_name || "this channel";
const msg = isOn
? `Remove radio from ${name} permanently? It is stopped first (the node logs its radio bot out), then deleted from DRB.`
: `Remove ${name} from DRB permanently?`;
if (!confirm(msg)) return;
act(s, () => c2api.deleteDiscordStream(s.stream_id));
}}
>
Remove
</Button>
</td>
</tr>
);