- Copy: picker, admin Servers/Streams/How-it-works, org Discord card, bot
/help and the server-limit refusal no longer imply the DRB server bot is
required; a radio bot alone is enough.
- Admin overview: per-server main_bot_present, radio_bots, linked_via,
directory_source; Servers tab gets a Bots column.
- discord_web docstring: states the reversed "never calls Discord" rule
(plan finding 5) and the optional server bot.
- Server bot directory cog: re-push (which drops C2's cached permission
answers) on overwrite changes, role permission changes and role deletes.
- tests/test_discord_owner_flows.py: one-bot org (BYO bot, owner-set
preferred, OAuth link, picker, start, reconciler) and full setup (server
bot + 4 radio bots: placement, shared channel, every refusal explained),
against a modelled Discord over httpx.MockTransport.
- storage.download_audio removed: no caller on main since #233.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- complete: S6 returns streams_stopped, not stopped — the "N radio
channels were stopped" note never showed.
- start: bot name is nested as bot.name.
- "The bot for a system" with an org-owned preferred bot now sends
token_id (S6 accepts it today); system_id only for a platform-pinned
pool bot, which still needs S6 to accept system_id.
- A 404 for one chosen bot no longer hides Connect and the picker
(the message told the user to try Automatic, but the button was gone).
- Server count uses GET /tokens' per-bot server_cap when present.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- /discord/connected: Discord's OAuth redirect target. Stashes code/state
in sessionStorage, strips them from the URL (replaceState), no-referrer
(metadata + response header), sends a signed-out user to
/login?next=/discord/connected and resumes, access_denied = "Nothing
changed", result card "Linked X: N ready, M need a fix".
- middleware.ts: the callback path joins NO_SESSION_COOKIE_GATE (plan
finding 2). Also needed for signed-in users: drb_session is
SameSite=Strict, so it is not sent on the cross-site redirect back from
discord.com.
- /login honours ?next= for an allowlist of one path (no open redirect).
- DiscordServersCard: Connect is the primary action with a radio-bot
picker (automatic / the bot for a system / the org's own bots); the
/drb link code moves to a collapsed secondary option and opens itself
when /discord/oauth/start answers 404.
- RadioBotsPanel: write-only client-secret field per bot (PUT/DELETE
/tokens/{id}/oauth), "Connect on/off", "N of 100 servers" with the
pool cap (90) warning.
- lib/discordOAuth.ts: the S6 client, kept out of c2api.ts; only ever
navigates to a discord.com /oauth2/authorize URL.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Owner-reported on live: adding a radio channel for a server + voice channel
that already had one (different label, system, even bot) overwrote the
existing stream and made its bot leave, because stream_id was guild:channel.
- New streams get guild:channel:<12 hex> ids (leases.new_stream_id); old
guild:channel docs keep working for read/stop/remove/node reports. Route
validators accept both (leases.STREAM_ID_PATTERN).
- start_stream: no stream_id = ADD. Same system already on in that channel
is idempotent (already_on, label/mode untouched); a stopped one of that
system is restarted; anything else is a new doc. stream_id = explicit
restart/edit (admin Start button, reconciler), incl. moving to another bot.
- preferred_token_id is strict: bot already in this server -> 409
preferred_busy naming the stream; on another node -> preferred_other_node;
unusable -> preferred_unavailable. No silent swap. pool_exhausted now says
one-bot-per-server and to add + invite another bot.
- One-token-per-guild was already enforced inside the lease transaction;
now covered by race tests. Per-guild asyncio lock serialises the
already-on / server-cap check with the create (guild half of #223).
- Stop by stream_id (POST /discord/guilds/{id}/stop {stream_id}); admin UI
Stop/Start/Remove act on the row's stream; node picker lists every stream
in a channel and adds beside other systems.
- Bot: /leave stream: (autocomplete) stops one; /leave channel: with several
streams asks which unless all:True; bare /leave still stops the server.
/status and /join name each stream's bot.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- handle_actual logs every node-reported state TRANSITION (not heartbeats)
with stream/node/guild/channel/token ids and the node's error text: info
for connected/connecting/stopped, warning for error, and a dedicated
"radio bot X failed to log in on node N: <reason>" line for login_failed.
The node's reason code is now stored in actual.code and shown next to the
error on Settings > Discord and the node page.
- Remove a radio channel permanently: streams.delete_stream stops it through
desired state first (node republished without it, token -> releasing per
#216, freed on the node's ack), then deletes the doc in a transaction that
refuses if the channel was restarted in between. DELETE
/discord/streams/{id} (platform admin) and DELETE
/discord/nodes/{node}/streams/{id} (admin or org owner, same org + node
only; operators can still stop, not remove). Audited.
- Remove a server: DELETE /discord/guilds/{id} (admin) deletes every radio
channel in it the same way, then tombstones discord_guilds (org_id None +
unlinked_at, #218 semantics, plus removed_at) so it never falls back to
DISCORD_UNLINKED_GUILD_ORG_ID; the admin page hides it, and /drb link or the
admin link brings it back. Optional leave_radio_bots makes pool bots and the
server's org's own BYO bots leave via Discord REST; the DRB server bot stays
until kicked, and the UI says so. Audited.
- UI: Remove (with confirm) on Radio channels, Servers and the node page list.
Refs #213, #221
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Frontend, built from design-canvas/discord-system-mockup.html ("DRB admin"):
- Settings > Discord (/settings/discord, platform admin only; the tab is
hidden from org owners because every route behind it is admin-only).
KPIs + tabs:
* Radio channels: every discord_streams doc, desired -> actual, the node's
real error, red after 2 min desired-on without connecting. Stop
(POST /discord/guilds/{id}/stop), Start for a stopped channel and
"+ Add radio channel" (POST /discord/streams), with the invite links a
"no bot in this server" refusal carries.
* Servers: linked servers plus servers seen running radio while unlinked
(acting for DISCORD_UNLINKED_GUILD_ORG_ID); Link / Change org
(PUT /discord/guilds/{id}/link).
* Radio bots: valid / check_error, guild membership with a per-server
invite link for each server the bot is missing from, lease (node,
since, releasing), fan-out, Refresh (POST /tokens/{id}/refresh),
Remove, Release all leases (POST /tokens/flush), add with optional BYO org.
* How it works.
- /tokens now renders the same radio-bot table (new token fields + refresh).
- Left out, no backend yet: alert routes, incident forum/roles/plan columns,
per-channel talkgroup chips, "Generate link code" (item 1).
Backend (routers/discord.py):
- GET /discord/admin/overview (platform admin): guilds, streams with node
and bot names, orgs, systems, limits. No token strings, no Discord user
ids, no linking-admin uid.
- PUT /discord/guilds/{id}/link: digits-only id, optional guild_name label,
and re-linking a server to a different org stops its live channels
(the reconciler would otherwise keep re-placing them on the old org's
nodes, using its stored org_id).
- POST /discord/streams: guild_id/channel_id must be digits (the web form
types them in; the bot always sent snowflakes).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>