An org owner links a server by inviting one radio bot through that bot's
own OAuth2 invite (owner decision Q1). The state is a single-use, 10-minute
nonce bound to org + user (stored only as its sha256); the server linked is
the one Discord's code exchange names, never the redirect query.
- routers/discord_oauth.py: GET /discord/oauth/options, POST /start,
POST /complete. 404 while discord_oauth_redirect_uri is empty or no
usable bot has a secret. Bot order: explicit token_id, the node system's
preferred bot, the org's own bot, least-full pool bot under the cap.
- internal/discord_oauth.py: state mint/consume transaction (login-CSRF:
state.uid must be the caller; any presentation burns it), code exchange,
revoke, client-credentials secret check. Through discord_rest's shared
client and breaker; secrets/codes/tokens never logged or in errors.
- discord_guild_link: one link transaction body (_apply_link) and one
settle step that stops a server's streams when the org it acted for
changes (plan finding 3). /drb link redeem, the admin PUT link and OAuth
all use it; the previous org is now read inside the link transaction.
- tokens: GET /tokens is an allowlist (+ oauth_enabled, server_count,
server_cap); PUT/DELETE /tokens/{id}/oauth (admin) checks the secret with
Discord before storing it in bot_oauth/{id}, never echoes it.
- firestore.rules: explicit deny for bot_oauth and discord_oauth_states.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- c2-core: POST /discord/link-codes (org owner/admin) mints a single-use,
10-minute code; minting revokes the org's older codes. The bot redeems it
via POST /discord/guilds/{id}/link/redeem (service key) inside one
Firestore transaction, so two servers racing for one code cannot both win
and a server linked to org A refuses org B's code. GET/DELETE
/discord/linked-guilds lists/unlinks the caller's org's servers; unlink
stops that server's streams. Rate-limited (mint per user, redeem per
server and per Discord user); every mint/link/refusal/unlink audited.
- resolve_guild_org: an explicitly unlinked server no longer falls back to
DISCORD_UNLINKED_GUILD_ORG_ID. Linking away from the fallback org stops
the streams it had running for that org.
- Discord bot: /drb link code: (Manage Server, enforced at runtime too);
GatedTree answers every other command in an unlinked server with how to
link (autocomplete returns nothing). With the default fallback org set,
nothing is gated — unchanged behaviour.
- Frontend: "Linked Discord servers" card on Settings -> Organization —
generate code with countdown + copy, polls for the new link, unlink.
- 16 tests: single-use, two-server race, one-server/two-org race, expiry,
revoked/malformed codes, wrong-org takeover, idempotent relink, rate
limits, fallback stop, scoped list, unlink without fallback.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>