- handle_actual logs every node-reported state TRANSITION (not heartbeats)
with stream/node/guild/channel/token ids and the node's error text: info
for connected/connecting/stopped, warning for error, and a dedicated
"radio bot X failed to log in on node N: <reason>" line for login_failed.
The node's reason code is now stored in actual.code and shown next to the
error on Settings > Discord and the node page.
- Remove a radio channel permanently: streams.delete_stream stops it through
desired state first (node republished without it, token -> releasing per
#216, freed on the node's ack), then deletes the doc in a transaction that
refuses if the channel was restarted in between. DELETE
/discord/streams/{id} (platform admin) and DELETE
/discord/nodes/{node}/streams/{id} (admin or org owner, same org + node
only; operators can still stop, not remove). Audited.
- Remove a server: DELETE /discord/guilds/{id} (admin) deletes every radio
channel in it the same way, then tombstones discord_guilds (org_id None +
unlinked_at, #218 semantics, plus removed_at) so it never falls back to
DISCORD_UNLINKED_GUILD_ORG_ID; the admin page hides it, and /drb link or the
admin link brings it back. Optional leave_radio_bots makes pool bots and the
server's org's own BYO bots leave via Discord REST; the DRB server bot stays
until kicked, and the UI says so. Audited.
- UI: Remove (with confirm) on Radio channels, Servers and the node page list.
Refs #213, #221
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>