S7: OAuth start/options accept system_id; Discord picker QA fixes (server-26#225, #256 #257 #258)

- discord_oauth: POST /discord/oauth/start and GET /options take an optional
  system_id. The system must be the org's own or shared (another org's or
  unknown = 404). Its preferred bot is strict: one that can't connect is a
  404, never a quiet swap to Automatic. No preference = the usual order.
  The picker's "bot for a system" now always sends system_id.
- #257: _channel_state gives a bot whose token Discord rejected its own
  "invalid" state; the picker shows "Radio bot needs replacing" with no
  invite links, instead of "No radio bot".
- #256: Start no longer stays disabled on "Needs fix". It re-checks with
  Discord first (refresh=1) and starts only if the fresh answer allows it.
  "Not a voice channel" still disables Start.
- #258: own tooltip for "Not a voice channel"; "platform admin" -> "DRB
  support"; PreferredBotsCard says plainly that adding your own bot isn't
  self-serve (no support address exists yet, see #47), and a load failure
  gets a plain message + Try again instead of the raw C2 error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Logan Cusano
2026-10-05 03:09:28 -04:00
co-authored by Claude Opus 5.5
parent 13a3525e4c
commit 32d223e556
11 changed files with 191 additions and 44 deletions
+5 -10
View File
@@ -28,17 +28,12 @@ const SELECT =
// Option values for the bot picker: "" = let C2 choose, "tok:<id>" = one of
// the org's own bots, "sys:<id>" = whichever bot is preferred for that system.
function startRequest(choice: string, data: OrgPreferredBots | null): OAuthStartRequest {
function startRequest(choice: string): OAuthStartRequest {
const req: OAuthStartRequest = { return_to: "/settings/organization" };
if (choice.startsWith("tok:")) req.token_id = choice.slice(4);
else if (choice.startsWith("sys:")) {
const id = choice.slice(4);
// The org's own bot preferred for this system: name it by token_id, which
// S6 already accepts. Only a platform-pinned pool bot needs system_id.
const pref = data?.systems.find((s) => s.system_id === id)?.preferred_token_id;
if (pref) req.token_id = pref;
else req.system_id = id;
}
// c2-core resolves the system's preferred bot itself, including a pool bot
// a platform admin pinned (whose token_id the org never sees).
else if (choice.startsWith("sys:")) req.system_id = choice.slice(4);
return req;
}
@@ -132,7 +127,7 @@ export function DiscordServersCard({ canEdit, isAdmin }: { canEdit: boolean; isA
setActionError(null);
setJustLinked(null);
try {
const { url } = await startDiscordOAuth(startRequest(choice, choices));
const { url } = await startDiscordOAuth(startRequest(choice));
window.location.assign(url);
// Leave the button in its busy state: the page is navigating to Discord.
} catch (err) {
+25 -6
View File
@@ -116,8 +116,8 @@ function DiscordPicker({
const channelOnHere = channel?.stream?.node_id === nodeId;
const check = guildId ? checks[guildId] : undefined;
const checkOn = check?.data?.enabled !== false;
const verdictOf = (c: DiscordGuildOption["voice_channels"][number]) => {
const row = check?.data && checkOn ? check.data.channels[c.channel_id] : undefined;
const verdictOf = (c: DiscordGuildOption["voice_channels"][number], data: VoiceCheck | null | undefined = check?.data) => {
const row = data && data.enabled !== false ? data.channels[c.channel_id] : undefined;
const v = channelVerdict(row);
// This system already plays here: c2-core counts its bot as busy (it holds
// the channel), so the channel can read "Needs fix"/"Bots busy" for a NEW
@@ -128,19 +128,26 @@ function DiscordPicker({
};
const chosenVerdict = channel ? verdictOf(channel) : null;
const definiteDeny = blocksStart(chosenVerdict);
// "Not a voice channel" can't change, so Start stays off. "Needs fix" can:
// Start re-checks with Discord first (server-26#256), so fixing it in
// Discord and pressing Start again just works — no hunting for Re-check.
const startOff = chosenVerdict?.kind === "not_voice";
// Not for "invalid": that bot is already in the server; inviting won't help (#257).
const showInvite = chosenVerdict?.kind === "fix" || chosenVerdict?.kind === "no_bot" || chosenVerdict?.kind === "busy";
const runCheck = useCallback(
async (gid: string, refresh: boolean) => {
async (gid: string, refresh: boolean): Promise<VoiceCheck | null> => {
setChecks((m) => ({ ...m, [gid]: { data: m[gid]?.data ?? null, busy: true, error: null, limited: false } }));
try {
const data = normalizeVoiceCheck(await c2api.getNodeVoiceCheck(nodeId, gid, refresh));
setChecks((m) => ({ ...m, [gid]: { data, busy: false, error: null, limited: refresh && data.refreshed === false } }));
return data;
} catch (err) {
const e = parseC2Error(err);
// 404 = route not deployed yet or server not visible: no badges (fail-open).
const msg = e.status === 404 ? null : e.message;
setChecks((m) => ({ ...m, [gid]: { data: m[gid]?.data ?? null, busy: false, error: msg, limited: false } }));
return null;
}
},
[nodeId],
@@ -166,6 +173,12 @@ function DiscordPicker({
setSending(true);
setError(null);
try {
if (definiteDeny) {
// Fresh answer from Discord; still refused = stay here, the row shows why.
// A failed check fails open, like everywhere else in the picker.
const fresh = await runCheck(guild.guild_id, true);
if (fresh && blocksStart(verdictOf(channel, fresh))) return;
}
await c2api.startNodeDiscordStream(nodeId, { guild_id: guild.guild_id, channel_id: channel.channel_id, mode });
onStarted();
onClose();
@@ -382,11 +395,17 @@ function DiscordPicker({
<button
type="button"
onClick={start}
disabled={sending || !channel || !options.system_id || (atNodeCap && !channelOnHere) || definiteDeny}
title={definiteDeny ? "No radio bot in this server can stream into this channel — fix the permission in Discord, then Re-check." : undefined}
disabled={sending || !channel || !options.system_id || (atNodeCap && !channelOnHere) || startOff}
title={
startOff
? "That is not a voice channel. Pick a voice channel."
: definiteDeny
? "Fixed the permission in Discord? Start checks again first."
: undefined
}
className="flex-1 bg-accent hover:brightness-110 disabled:opacity-50 disabled:cursor-not-allowed text-white rounded-lg py-2 text-sm font-semibold"
>
{sending ? "Starting…" : channelOnHere ? "Update" : "Start radio"}
{sending ? (definiteDeny ? "Checking…" : "Starting…") : channelOnHere ? "Update" : "Start radio"}
</button>
<button
type="button"
@@ -33,7 +33,8 @@ export function PreferredBotsCard({ canEdit }: { canEdit: boolean }) {
} catch (err) {
const e = parseC2Error(err);
if (e.status === 403) setHidden(true);
else setLoadError(e.message);
// A server error's raw body ("C2 API error 500: ...") means nothing to an owner.
else setLoadError(e.status !== null && e.status >= 500 ? "DRB couldn't load them just now." : e.message);
}
}, []);
@@ -67,15 +68,20 @@ export function PreferredBotsCard({ canEdit }: { canEdit: boolean }) {
subtitle="Which of your radio bots plays each system in Discord. DRB tries it first for every new radio channel of that system; if it can't (busy in that server, missing a permission, or not invited), another free bot is used."
/>
{loadError ? (
<p role="alert" className="text-sm text-sev-major">Couldn&apos;t load radio bots: {loadError}</p>
<p role="alert" className="text-sm text-sev-major">
Couldn&apos;t load radio bots: {loadError}{" "}
<button type="button" onClick={() => load()} className="text-accent hover:underline">
Try again
</button>
</p>
) : !data ? (
<p className="text-sm text-ink-muted">Loading…</p>
) : data.systems.length === 0 ? (
<p className="text-sm text-ink-muted">Your organization has no radio systems yet.</p>
) : bots.length === 0 ? (
<p className="text-sm text-ink-muted">
Your organization has no radio bots of its own, so DRB picks a free DRB radio bot for each channel. To use
your own bot for a system, ask DRB support to add it to your organization.
Your organization has no radio bots of its own, so DRB picks a free DRB radio bot for each channel. Adding
your own bot isn&apos;t self-serve yet: DRB support adds it for you, so ask whoever set up your DRB account.
</p>
) : (
<div className="divide-y divide-line">
@@ -20,6 +20,7 @@ import {
type ParsedC2Error,
type VoiceCheck,
type VoiceCheckBot,
type VoiceCheckChannel,
} from "@/lib/discordPicker";
import { Button } from "@/components/ui/Button";
import { DIM, Field, INPUT, InviteLinks, Panel, Status, Table, TD } from "./ui";
@@ -70,17 +71,19 @@ function AddChannelForm({
const cid = channelId.trim();
const checkKey = SNOWFLAKE.test(cid) && guildId ? `${guildId}:${cid}` : "";
const runCheck = useCallback(async (key: string, refresh: boolean) => {
const runCheck = useCallback(async (key: string, refresh: boolean): Promise<VoiceCheck | null> => {
const [gid, ch] = key.split(":");
setCheck((c) => ({ key, data: c?.key === key ? c.data : null, busy: true, error: null, limited: false }));
try {
const data = normalizeVoiceCheck(await c2api.getGuildVoiceCheck(gid, ch, refresh));
setCheck((c) => (c?.key === key ? { key, data, busy: false, error: null, limited: refresh && data.refreshed === false } : c));
return data;
} catch (err) {
const e = parseStartError(err);
setCheck((c) =>
c?.key === key ? { key, data: c.data, busy: false, error: e.status === 404 ? null : e.message, limited: false } : c,
);
return null;
}
}, []);
// Check the channel once its ID looks complete (debounced while typing).
@@ -98,8 +101,8 @@ function AddChannelForm({
const verdict = liveCheck?.data && checkOn ? channelVerdict(checked) : null;
const shownName = channelName.trim() || checked?.name || null;
// Per-bot result, by token id (the admin route sends ids) or else by name.
const botCheck = (b: RadioBot): VoiceCheckBot | undefined =>
checked?.bots.find((x) => (x.token_id ? x.token_id === b.token_id : x.name === b.name || x.name === b.bot_name));
const botCheck = (b: RadioBot, row: VoiceCheckChannel | undefined = checked): VoiceCheckBot | undefined =>
row?.bots.find((x) => (x.token_id ? x.token_id === b.token_id : x.name === b.name || x.name === b.bot_name));
const org = guilds.find((g) => g.guild_id === guildId)?.acting_org_id ?? null;
const systems = overview.systems.filter((s) => s.org_id == null || s.org_id === org);
@@ -124,6 +127,13 @@ function AddChannelForm({
setSaving(true);
setError(null);
try {
if (checkKey && (verdict?.kind === "fix" || chosenBotDenied)) {
// "Needs fix" can change: ask Discord again before refusing (server-26#256).
// Still refused = stay here, the row shows why; a failed check fails open.
const fresh = await runCheck(checkKey, true);
const row = fresh && fresh.enabled !== false ? fresh.channels[cid] : undefined;
if (row && (blocksStart(channelVerdict(row)) || (chosenBot && botCheck(chosenBot, row)?.ok === false))) return;
}
const res = await c2api.startDiscordStream({
guild_id: guildId,
channel_id: channelId.trim(),
@@ -221,7 +231,7 @@ function AddChannelForm({
</div>
{verdict && <FixText verdict={verdict} channelName={shownName} />}
{chosenBotDenied && (
<div className="text-xs text-sev-major">The bot you picked can&apos;t stream into this channel — pick another, or fix it in Discord and Re-check.</div>
<div className="text-xs text-sev-major">The bot you picked can&apos;t stream into this channel — pick another, or fix it in Discord and press Start again.</div>
)}
{checkOn && <BotDetails channel={checked} channelName={shownName} />}
<CheckFooter
@@ -252,10 +262,16 @@ function AddChannelForm({
<Button
type="submit"
size="sm"
disabled={saving || !systemId || blocksStart(verdict) || chosenBotDenied}
title={blocksStart(verdict) ? "No radio bot in this server can stream into this channel — fix the permission in Discord, then Re-check." : undefined}
disabled={saving || !systemId || verdict?.kind === "not_voice"}
title={
verdict?.kind === "not_voice"
? "That is not a voice channel. Pick a voice channel."
: blocksStart(verdict) || chosenBotDenied
? "Fixed the permission in Discord? Start checks again first."
: undefined
}
>
{saving ? "Starting…" : "Start radio channel"}
{saving ? (blocksStart(verdict) || chosenBotDenied ? "Checking…" : "Starting…") : "Start radio channel"}
</Button>
<Button type="button" size="sm" variant="ghost" onClick={onCancel}>Cancel</Button>
</div>
@@ -29,6 +29,11 @@ const BADGE: Record<ChannelVerdict["kind"], { label: string; cls: string; title?
title: "A bot could stream here, but each one that can is already in another channel of this server or on another node.",
},
no_bot: { label: "No radio bot", cls: "border-sev-moderate/50 text-sev-moderate", title: "No radio bot is in this Discord server yet." },
invalid: {
label: "Radio bot needs replacing",
cls: "border-sev-major/50 text-sev-major",
title: "A radio bot is in this server, but Discord rejected its token. Inviting it again won't help — DRB support has to replace it.",
},
unknown: { label: "Couldn't check", cls: "border-line text-ink-muted", title: "Discord didn't answer the check — DRB will still try." },
};
@@ -59,11 +64,19 @@ export function VerdictBadge({ verdict, loading }: { verdict: ChannelVerdict | n
);
}
/** The sentence under a "Needs fix" / "Not a voice channel" channel. */
/** The sentence under a "Needs fix" / "Not a voice channel" / "Radio bot needs replacing" channel. */
export function FixText({ verdict, channelName }: { verdict: ChannelVerdict; channelName: string | null }) {
if (verdict.kind === "not_voice") {
return <span className="block text-xs text-sev-major mt-1">That is not a voice channel. Radio can only play in a voice channel.</span>;
}
if (verdict.kind === "invalid") {
return (
<span className="block text-xs text-sev-major mt-1">
Discord rejected the radio bot in this server, so it can&apos;t play radio. Inviting it again won&apos;t help —
DRB support has to replace it.
</span>
);
}
if (verdict.kind !== "fix") return null;
return (
<span className="block text-xs text-sev-major mt-1">