- discord_oauth: POST /discord/oauth/start and GET /options take an optional system_id. The system must be the org's own or shared (another org's or unknown = 404). Its preferred bot is strict: one that can't connect is a 404, never a quiet swap to Automatic. No preference = the usual order. The picker's "bot for a system" now always sends system_id. - #257: _channel_state gives a bot whose token Discord rejected its own "invalid" state; the picker shows "Radio bot needs replacing" with no invite links, instead of "No radio bot". - #256: Start no longer stays disabled on "Needs fix". It re-checks with Discord first (refresh=1) and starts only if the fresh answer allows it. "Not a voice channel" still disables Start. - #258: own tooltip for "Not a voice channel"; "platform admin" -> "DRB support"; PreferredBotsCard says plainly that adding your own bot isn't self-serve (no support address exists yet, see #47), and a load failure gets a plain message + Try again instead of the raw C2 error. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
13a3525e4c
commit
32d223e556
@@ -28,17 +28,12 @@ const SELECT =
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// Option values for the bot picker: "" = let C2 choose, "tok:<id>" = one of
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// the org's own bots, "sys:<id>" = whichever bot is preferred for that system.
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function startRequest(choice: string, data: OrgPreferredBots | null): OAuthStartRequest {
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function startRequest(choice: string): OAuthStartRequest {
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const req: OAuthStartRequest = { return_to: "/settings/organization" };
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if (choice.startsWith("tok:")) req.token_id = choice.slice(4);
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else if (choice.startsWith("sys:")) {
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const id = choice.slice(4);
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// The org's own bot preferred for this system: name it by token_id, which
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// S6 already accepts. Only a platform-pinned pool bot needs system_id.
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const pref = data?.systems.find((s) => s.system_id === id)?.preferred_token_id;
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if (pref) req.token_id = pref;
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else req.system_id = id;
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}
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// c2-core resolves the system's preferred bot itself, including a pool bot
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// a platform admin pinned (whose token_id the org never sees).
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else if (choice.startsWith("sys:")) req.system_id = choice.slice(4);
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return req;
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}
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@@ -132,7 +127,7 @@ export function DiscordServersCard({ canEdit, isAdmin }: { canEdit: boolean; isA
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setActionError(null);
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setJustLinked(null);
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try {
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const { url } = await startDiscordOAuth(startRequest(choice, choices));
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const { url } = await startDiscordOAuth(startRequest(choice));
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window.location.assign(url);
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// Leave the button in its busy state: the page is navigating to Discord.
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} catch (err) {
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@@ -116,8 +116,8 @@ function DiscordPicker({
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const channelOnHere = channel?.stream?.node_id === nodeId;
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const check = guildId ? checks[guildId] : undefined;
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const checkOn = check?.data?.enabled !== false;
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const verdictOf = (c: DiscordGuildOption["voice_channels"][number]) => {
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const row = check?.data && checkOn ? check.data.channels[c.channel_id] : undefined;
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const verdictOf = (c: DiscordGuildOption["voice_channels"][number], data: VoiceCheck | null | undefined = check?.data) => {
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const row = data && data.enabled !== false ? data.channels[c.channel_id] : undefined;
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const v = channelVerdict(row);
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// This system already plays here: c2-core counts its bot as busy (it holds
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// the channel), so the channel can read "Needs fix"/"Bots busy" for a NEW
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@@ -128,19 +128,26 @@ function DiscordPicker({
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};
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const chosenVerdict = channel ? verdictOf(channel) : null;
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const definiteDeny = blocksStart(chosenVerdict);
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// "Not a voice channel" can't change, so Start stays off. "Needs fix" can:
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// Start re-checks with Discord first (server-26#256), so fixing it in
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// Discord and pressing Start again just works — no hunting for Re-check.
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const startOff = chosenVerdict?.kind === "not_voice";
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// Not for "invalid": that bot is already in the server; inviting won't help (#257).
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const showInvite = chosenVerdict?.kind === "fix" || chosenVerdict?.kind === "no_bot" || chosenVerdict?.kind === "busy";
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const runCheck = useCallback(
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async (gid: string, refresh: boolean) => {
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async (gid: string, refresh: boolean): Promise<VoiceCheck | null> => {
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setChecks((m) => ({ ...m, [gid]: { data: m[gid]?.data ?? null, busy: true, error: null, limited: false } }));
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try {
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const data = normalizeVoiceCheck(await c2api.getNodeVoiceCheck(nodeId, gid, refresh));
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setChecks((m) => ({ ...m, [gid]: { data, busy: false, error: null, limited: refresh && data.refreshed === false } }));
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return data;
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} catch (err) {
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const e = parseC2Error(err);
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// 404 = route not deployed yet or server not visible: no badges (fail-open).
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const msg = e.status === 404 ? null : e.message;
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setChecks((m) => ({ ...m, [gid]: { data: m[gid]?.data ?? null, busy: false, error: msg, limited: false } }));
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return null;
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}
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},
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[nodeId],
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@@ -166,6 +173,12 @@ function DiscordPicker({
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setSending(true);
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setError(null);
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try {
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if (definiteDeny) {
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// Fresh answer from Discord; still refused = stay here, the row shows why.
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// A failed check fails open, like everywhere else in the picker.
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const fresh = await runCheck(guild.guild_id, true);
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if (fresh && blocksStart(verdictOf(channel, fresh))) return;
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}
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await c2api.startNodeDiscordStream(nodeId, { guild_id: guild.guild_id, channel_id: channel.channel_id, mode });
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onStarted();
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onClose();
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@@ -382,11 +395,17 @@ function DiscordPicker({
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<button
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type="button"
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onClick={start}
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disabled={sending || !channel || !options.system_id || (atNodeCap && !channelOnHere) || definiteDeny}
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title={definiteDeny ? "No radio bot in this server can stream into this channel — fix the permission in Discord, then Re-check." : undefined}
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disabled={sending || !channel || !options.system_id || (atNodeCap && !channelOnHere) || startOff}
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title={
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startOff
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? "That is not a voice channel. Pick a voice channel."
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: definiteDeny
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? "Fixed the permission in Discord? Start checks again first."
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: undefined
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}
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className="flex-1 bg-accent hover:brightness-110 disabled:opacity-50 disabled:cursor-not-allowed text-white rounded-lg py-2 text-sm font-semibold"
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>
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{sending ? "Starting…" : channelOnHere ? "Update" : "Start radio"}
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{sending ? (definiteDeny ? "Checking…" : "Starting…") : channelOnHere ? "Update" : "Start radio"}
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</button>
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<button
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type="button"
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@@ -33,7 +33,8 @@ export function PreferredBotsCard({ canEdit }: { canEdit: boolean }) {
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} catch (err) {
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const e = parseC2Error(err);
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if (e.status === 403) setHidden(true);
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else setLoadError(e.message);
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// A server error's raw body ("C2 API error 500: ...") means nothing to an owner.
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else setLoadError(e.status !== null && e.status >= 500 ? "DRB couldn't load them just now." : e.message);
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}
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}, []);
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@@ -67,15 +68,20 @@ export function PreferredBotsCard({ canEdit }: { canEdit: boolean }) {
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subtitle="Which of your radio bots plays each system in Discord. DRB tries it first for every new radio channel of that system; if it can't (busy in that server, missing a permission, or not invited), another free bot is used."
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/>
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{loadError ? (
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<p role="alert" className="text-sm text-sev-major">Couldn't load radio bots: {loadError}</p>
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<p role="alert" className="text-sm text-sev-major">
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Couldn't load radio bots: {loadError}{" "}
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<button type="button" onClick={() => load()} className="text-accent hover:underline">
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Try again
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</button>
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</p>
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) : !data ? (
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<p className="text-sm text-ink-muted">Loading…</p>
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) : data.systems.length === 0 ? (
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<p className="text-sm text-ink-muted">Your organization has no radio systems yet.</p>
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) : bots.length === 0 ? (
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<p className="text-sm text-ink-muted">
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Your organization has no radio bots of its own, so DRB picks a free DRB radio bot for each channel. To use
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your own bot for a system, ask DRB support to add it to your organization.
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Your organization has no radio bots of its own, so DRB picks a free DRB radio bot for each channel. Adding
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your own bot isn't self-serve yet: DRB support adds it for you, so ask whoever set up your DRB account.
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</p>
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) : (
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<div className="divide-y divide-line">
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@@ -20,6 +20,7 @@ import {
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type ParsedC2Error,
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type VoiceCheck,
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type VoiceCheckBot,
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type VoiceCheckChannel,
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} from "@/lib/discordPicker";
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import { Button } from "@/components/ui/Button";
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import { DIM, Field, INPUT, InviteLinks, Panel, Status, Table, TD } from "./ui";
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@@ -70,17 +71,19 @@ function AddChannelForm({
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const cid = channelId.trim();
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const checkKey = SNOWFLAKE.test(cid) && guildId ? `${guildId}:${cid}` : "";
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const runCheck = useCallback(async (key: string, refresh: boolean) => {
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const runCheck = useCallback(async (key: string, refresh: boolean): Promise<VoiceCheck | null> => {
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const [gid, ch] = key.split(":");
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setCheck((c) => ({ key, data: c?.key === key ? c.data : null, busy: true, error: null, limited: false }));
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try {
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const data = normalizeVoiceCheck(await c2api.getGuildVoiceCheck(gid, ch, refresh));
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setCheck((c) => (c?.key === key ? { key, data, busy: false, error: null, limited: refresh && data.refreshed === false } : c));
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return data;
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} catch (err) {
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const e = parseStartError(err);
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setCheck((c) =>
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c?.key === key ? { key, data: c.data, busy: false, error: e.status === 404 ? null : e.message, limited: false } : c,
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);
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return null;
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}
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}, []);
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// Check the channel once its ID looks complete (debounced while typing).
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@@ -98,8 +101,8 @@ function AddChannelForm({
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const verdict = liveCheck?.data && checkOn ? channelVerdict(checked) : null;
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const shownName = channelName.trim() || checked?.name || null;
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// Per-bot result, by token id (the admin route sends ids) or else by name.
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const botCheck = (b: RadioBot): VoiceCheckBot | undefined =>
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checked?.bots.find((x) => (x.token_id ? x.token_id === b.token_id : x.name === b.name || x.name === b.bot_name));
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const botCheck = (b: RadioBot, row: VoiceCheckChannel | undefined = checked): VoiceCheckBot | undefined =>
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row?.bots.find((x) => (x.token_id ? x.token_id === b.token_id : x.name === b.name || x.name === b.bot_name));
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const org = guilds.find((g) => g.guild_id === guildId)?.acting_org_id ?? null;
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const systems = overview.systems.filter((s) => s.org_id == null || s.org_id === org);
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@@ -124,6 +127,13 @@ function AddChannelForm({
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setSaving(true);
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setError(null);
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try {
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if (checkKey && (verdict?.kind === "fix" || chosenBotDenied)) {
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// "Needs fix" can change: ask Discord again before refusing (server-26#256).
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// Still refused = stay here, the row shows why; a failed check fails open.
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const fresh = await runCheck(checkKey, true);
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const row = fresh && fresh.enabled !== false ? fresh.channels[cid] : undefined;
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if (row && (blocksStart(channelVerdict(row)) || (chosenBot && botCheck(chosenBot, row)?.ok === false))) return;
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}
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const res = await c2api.startDiscordStream({
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guild_id: guildId,
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channel_id: channelId.trim(),
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@@ -221,7 +231,7 @@ function AddChannelForm({
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</div>
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{verdict && <FixText verdict={verdict} channelName={shownName} />}
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{chosenBotDenied && (
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<div className="text-xs text-sev-major">The bot you picked can't stream into this channel — pick another, or fix it in Discord and Re-check.</div>
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<div className="text-xs text-sev-major">The bot you picked can't stream into this channel — pick another, or fix it in Discord and press Start again.</div>
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)}
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{checkOn && <BotDetails channel={checked} channelName={shownName} />}
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<CheckFooter
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@@ -252,10 +262,16 @@ function AddChannelForm({
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<Button
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type="submit"
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size="sm"
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disabled={saving || !systemId || blocksStart(verdict) || chosenBotDenied}
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title={blocksStart(verdict) ? "No radio bot in this server can stream into this channel — fix the permission in Discord, then Re-check." : undefined}
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disabled={saving || !systemId || verdict?.kind === "not_voice"}
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title={
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verdict?.kind === "not_voice"
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? "That is not a voice channel. Pick a voice channel."
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: blocksStart(verdict) || chosenBotDenied
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? "Fixed the permission in Discord? Start checks again first."
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: undefined
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}
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>
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{saving ? "Starting…" : "Start radio channel"}
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{saving ? (blocksStart(verdict) || chosenBotDenied ? "Checking…" : "Starting…") : "Start radio channel"}
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</Button>
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<Button type="button" size="sm" variant="ghost" onClick={onCancel}>Cancel</Button>
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</div>
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@@ -29,6 +29,11 @@ const BADGE: Record<ChannelVerdict["kind"], { label: string; cls: string; title?
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title: "A bot could stream here, but each one that can is already in another channel of this server or on another node.",
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},
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no_bot: { label: "No radio bot", cls: "border-sev-moderate/50 text-sev-moderate", title: "No radio bot is in this Discord server yet." },
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invalid: {
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label: "Radio bot needs replacing",
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cls: "border-sev-major/50 text-sev-major",
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title: "A radio bot is in this server, but Discord rejected its token. Inviting it again won't help — DRB support has to replace it.",
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},
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unknown: { label: "Couldn't check", cls: "border-line text-ink-muted", title: "Discord didn't answer the check — DRB will still try." },
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};
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@@ -59,11 +64,19 @@ export function VerdictBadge({ verdict, loading }: { verdict: ChannelVerdict | n
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);
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}
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/** The sentence under a "Needs fix" / "Not a voice channel" channel. */
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/** The sentence under a "Needs fix" / "Not a voice channel" / "Radio bot needs replacing" channel. */
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export function FixText({ verdict, channelName }: { verdict: ChannelVerdict; channelName: string | null }) {
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if (verdict.kind === "not_voice") {
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return <span className="block text-xs text-sev-major mt-1">That is not a voice channel. Radio can only play in a voice channel.</span>;
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}
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if (verdict.kind === "invalid") {
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return (
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<span className="block text-xs text-sev-major mt-1">
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Discord rejected the radio bot in this server, so it can't play radio. Inviting it again won't help —
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DRB support has to replace it.
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</span>
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);
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}
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if (verdict.kind !== "fix") return null;
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return (
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<span className="block text-xs text-sev-major mt-1">
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Reference in New Issue
Block a user