7 Commits
Author SHA1 Message Date
Logan CusanoandClaude Opus 5.5 f16f0a9f93 fix(frontend): readable API errors and no more silent action failures (#284, #286)
#286: request() now throws C2ApiError — message is FastAPI's `detail` or a
plain sentence for the status (401/403/404/429/5xx), with toString() so the
many String(e) call sites read cleanly. status/body stay on the error; the
Discord parsers rebuild the legacy "C2 API error N: body" text via
legacyErrorText(), so their invite/code parsing is unchanged.

#284: Resolve, Regenerate summary, alert-rule toggle/delete/load,
Acknowledge, trip deletes, system delete and Restart OP25 now surface
failures (ErrorBanner where the page has one, alert() where the page
already uses it). Rules tab no longer says "No alert rules configured"
when the load failed. Confirms added for Resolve (no reopen path exists),
rule delete and trip delete. Reopen deliberately not built — manual
resolve doesn't set resolved_at, so reopening is a lifecycle change.

Frontend unverified: no Node on the authoring box (#207).

Closes #286

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 21:38:13 -04:00
Logan CusanoandClaude Opus 5.5 9c124d4c8b S8: main DRB bot optional end to end + owner-flow integration tests (server-26#225)
- Copy: picker, admin Servers/Streams/How-it-works, org Discord card, bot
  /help and the server-limit refusal no longer imply the DRB server bot is
  required; a radio bot alone is enough.
- Admin overview: per-server main_bot_present, radio_bots, linked_via,
  directory_source; Servers tab gets a Bots column.
- discord_web docstring: states the reversed "never calls Discord" rule
  (plan finding 5) and the optional server bot.
- Server bot directory cog: re-push (which drops C2's cached permission
  answers) on overwrite changes, role permission changes and role deletes.
- tests/test_discord_owner_flows.py: one-bot org (BYO bot, owner-set
  preferred, OAuth link, picker, start, reconciler) and full setup (server
  bot + 4 radio bots: placement, shared channel, every refusal explained),
  against a modelled Discord over httpx.MockTransport.
- storage.download_audio removed: no caller on main since #233.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 03:24:44 -04:00
Logan CusanoandClaude Opus 5.5 eaa0be07c5 S7 review: align OAuth UI with S6's actual contract (server-26#225)
- complete: S6 returns streams_stopped, not stopped — the "N radio
  channels were stopped" note never showed.
- start: bot name is nested as bot.name.
- "The bot for a system" with an org-owned preferred bot now sends
  token_id (S6 accepts it today); system_id only for a platform-pinned
  pool bot, which still needs S6 to accept system_id.
- A 404 for one chosen bot no longer hides Connect and the picker
  (the message told the user to try Automatic, but the button was gone).
- Server count uses GET /tokens' per-bot server_cap when present.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:56:05 -04:00
Logan CusanoandClaude Opus 5.5 dd3e5c9655 Discord: "Connect a Discord server" OAuth UI (server-26#225 S7)
- /discord/connected: Discord's OAuth redirect target. Stashes code/state
  in sessionStorage, strips them from the URL (replaceState), no-referrer
  (metadata + response header), sends a signed-out user to
  /login?next=/discord/connected and resumes, access_denied = "Nothing
  changed", result card "Linked X: N ready, M need a fix".
- middleware.ts: the callback path joins NO_SESSION_COOKIE_GATE (plan
  finding 2). Also needed for signed-in users: drb_session is
  SameSite=Strict, so it is not sent on the cross-site redirect back from
  discord.com.
- /login honours ?next= for an allowlist of one path (no open redirect).
- DiscordServersCard: Connect is the primary action with a radio-bot
  picker (automatic / the bot for a system / the org's own bots); the
  /drb link code moves to a collapsed secondary option and opens itself
  when /discord/oauth/start answers 404.
- RadioBotsPanel: write-only client-secret field per bot (PUT/DELETE
  /tokens/{id}/oauth), "Connect on/off", "N of 100 servers" with the
  pool cap (90) warning.
- lib/discordOAuth.ts: the S6 client, kept out of c2api.ts; only ever
  navigates to a discord.com /oauth2/authorize URL.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:51:39 -04:00
Logan CusanoandClaude Opus 5.5 8af410aede Discord: several radio streams per voice channel; adding never overwrites (#213)
Owner-reported on live: adding a radio channel for a server + voice channel
that already had one (different label, system, even bot) overwrote the
existing stream and made its bot leave, because stream_id was guild:channel.

- New streams get guild:channel:<12 hex> ids (leases.new_stream_id); old
  guild:channel docs keep working for read/stop/remove/node reports. Route
  validators accept both (leases.STREAM_ID_PATTERN).
- start_stream: no stream_id = ADD. Same system already on in that channel
  is idempotent (already_on, label/mode untouched); a stopped one of that
  system is restarted; anything else is a new doc. stream_id = explicit
  restart/edit (admin Start button, reconciler), incl. moving to another bot.
- preferred_token_id is strict: bot already in this server -> 409
  preferred_busy naming the stream; on another node -> preferred_other_node;
  unusable -> preferred_unavailable. No silent swap. pool_exhausted now says
  one-bot-per-server and to add + invite another bot.
- One-token-per-guild was already enforced inside the lease transaction;
  now covered by race tests. Per-guild asyncio lock serialises the
  already-on / server-cap check with the create (guild half of #223).
- Stop by stream_id (POST /discord/guilds/{id}/stop {stream_id}); admin UI
  Stop/Start/Remove act on the row's stream; node picker lists every stream
  in a channel and adds beside other systems.
- Bot: /leave stream: (autocomplete) stops one; /leave channel: with several
  streams asks which unless all:True; bare /leave still stops the server.
  /status and /join name each stream's bot.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:30:40 -04:00
Logan CusanoandClaude Opus 5.5 c92bdfe841 Discord: log node-reported stream state; remove a radio channel or a server
- handle_actual logs every node-reported state TRANSITION (not heartbeats)
  with stream/node/guild/channel/token ids and the node's error text: info
  for connected/connecting/stopped, warning for error, and a dedicated
  "radio bot X failed to log in on node N: <reason>" line for login_failed.
  The node's reason code is now stored in actual.code and shown next to the
  error on Settings > Discord and the node page.
- Remove a radio channel permanently: streams.delete_stream stops it through
  desired state first (node republished without it, token -> releasing per
  #216, freed on the node's ack), then deletes the doc in a transaction that
  refuses if the channel was restarted in between. DELETE
  /discord/streams/{id} (platform admin) and DELETE
  /discord/nodes/{node}/streams/{id} (admin or org owner, same org + node
  only; operators can still stop, not remove). Audited.
- Remove a server: DELETE /discord/guilds/{id} (admin) deletes every radio
  channel in it the same way, then tombstones discord_guilds (org_id None +
  unlinked_at, #218 semantics, plus removed_at) so it never falls back to
  DISCORD_UNLINKED_GUILD_ORG_ID; the admin page hides it, and /drb link or the
  admin link brings it back. Optional leave_radio_bots makes pool bots and the
  server's org's own BYO bots leave via Discord REST; the DRB server bot stays
  until kicked, and the UI says so. Audited.
- UI: Remove (with confirm) on Radio channels, Servers and the node page list.

Refs #213, #221

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 22:40:43 -04:00
Logan CusanoandClaude Opus 5.5 d3277c13e1 Discord admin page: servers, radio channels, radio bots (server-26#213 item 2)
Frontend, built from design-canvas/discord-system-mockup.html ("DRB admin"):
- Settings > Discord (/settings/discord, platform admin only; the tab is
  hidden from org owners because every route behind it is admin-only).
  KPIs + tabs:
  * Radio channels: every discord_streams doc, desired -> actual, the node's
    real error, red after 2 min desired-on without connecting. Stop
    (POST /discord/guilds/{id}/stop), Start for a stopped channel and
    "+ Add radio channel" (POST /discord/streams), with the invite links a
    "no bot in this server" refusal carries.
  * Servers: linked servers plus servers seen running radio while unlinked
    (acting for DISCORD_UNLINKED_GUILD_ORG_ID); Link / Change org
    (PUT /discord/guilds/{id}/link).
  * Radio bots: valid / check_error, guild membership with a per-server
    invite link for each server the bot is missing from, lease (node,
    since, releasing), fan-out, Refresh (POST /tokens/{id}/refresh),
    Remove, Release all leases (POST /tokens/flush), add with optional BYO org.
  * How it works.
- /tokens now renders the same radio-bot table (new token fields + refresh).
- Left out, no backend yet: alert routes, incident forum/roles/plan columns,
  per-channel talkgroup chips, "Generate link code" (item 1).

Backend (routers/discord.py):
- GET /discord/admin/overview (platform admin): guilds, streams with node
  and bot names, orgs, systems, limits. No token strings, no Discord user
  ids, no linking-admin uid.
- PUT /discord/guilds/{id}/link: digits-only id, optional guild_name label,
  and re-linking a server to a different org stops its live channels
  (the reconciler would otherwise keep re-placing them on the old org's
  nodes, using its stored org_id).
- POST /discord/streams: guild_id/channel_id must be digits (the web form
  types them in; the bot always sent snowflakes).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:05:35 -04:00