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Map rail header doesn't say 'filtered' when the wall filter is on (follow-up to #235)
Map rail header doesn't say 'filtered' when the wall filter is on (follow-up to #235)
Fixed in PR #280 (merge 4916678). Live in prod.
Live wall: IncidentPanel says "active" and a running elapsed clock for a resolved incident opened by link
Live wall: IncidentPanel says "active" and a running elapsed clock for a resolved incident opened by link
Fixed in PR #280 (merge 4916678). Live in prod.
Map: incident pins rebuilt every second (clock re-render) — pin pulse restarts before it completes
Live map follow-ups: stable pin icons, resolved IncidentPanel, filtered rail, weather vs camera dock (#279 #275 #268 #278)
Live map follow-ups: stable pin icons, resolved IncidentPanel, filtered rail, weather vs camera dock (#279 #275 #268 #278)
Map: nothing on the wall grabs attention — NEW lane, audible cue and in-tab notifications for new Majors/path growth
Live wall attention cues: NEW lane, pin pulse, opt-in tone and notifications (#238)
Map: weather context — NWS warning polygons, radar with valid time/legend/loop, wind at the incident
Weather map layers: NWS warning polygons, n0q radar with valid time/legend/loop, wind at incident (#237)
Live wall attention cues: NEW lane, pin pulse, opt-in tone and notifications (#238)
Review (not merged) — pushed 292c4ff with fixes:
- NEW lane: Gate A notice was the last item inside the scroll list, so with >3 entries it scrolled out of view; now pinned below the rows (rail…
Map: incident pins rebuilt every second (clock re-render) — pin pulse restarts before it completes
Map: weather context — NWS warning polygons, radar with valid time/legend/loop, wind at the incident
Reopening. The backend PR (merge f3b21cd) auto-closed this, but the map/wall half (warning polygons, n0q radar valid time/legend/loop, wind chip) is PR #277, which is still unmerged. #277 says…