- discord_oauth: POST /discord/oauth/start and GET /options take an optional
system_id. The system must be the org's own or shared (another org's or
unknown = 404). Its preferred bot is strict: one that can't connect is a
404, never a quiet swap to Automatic. No preference = the usual order.
The picker's "bot for a system" now always sends system_id.
- #257: _channel_state gives a bot whose token Discord rejected its own
"invalid" state; the picker shows "Radio bot needs replacing" with no
invite links, instead of "No radio bot".
- #256: Start no longer stays disabled on "Needs fix". It re-checks with
Discord first (refresh=1) and starts only if the fresh answer allows it.
"Not a voice channel" still disables Start.
- #258: own tooltip for "Not a voice channel"; "platform admin" -> "DRB
support"; PreferredBotsCard says plainly that adding your own bot isn't
self-serve (no support address exists yet, see #47), and a load failure
gets a plain message + Try again instead of the raw C2 error.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A server linked to an org now shows in the node picker while a radio bot the
org may use is in it, even when the DRB server bot is absent or left. Its
voice-channel list is read from that radio bot's cached REST snapshot
(discord_rest.guild_directory, the same snapshot the permission check reads,
so no extra Discord request): inline when no list is stored, in the
background when the list is older than discord_directory_refresh_seconds.
The server bot's own fresh list still wins (back-compat) and its directory
push now drops the server's cached snapshots.
Guards: a server acting only through the unlinked-server fallback org still
needs the server bot; REST never creates a discord_guilds doc, never writes
org_id or bot_present, and never writes onto a server unlinked meanwhile.
Also fixes server-26#251: an interactive start (/join, admin page, web
picker, node discord_join) re-reads a cached "denied" snapshot older than
10 s once before refusing, so "fix it in Discord, then try again" works on
the next try. The reconciler never re-reads (no REST loop).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Node-page picker and the admin Add form now show, per voice channel, whether
a radio bot can stream there, from S3's voice-check routes:
- Badge per channel: Ready / Needs fix (names the missing permission) /
Couldn't check / Bots busy / No radio bot / Not a voice channel / Limit N.
- The chosen channel shows "<bot> can't Speak in #dispatch: <what removed it>"
plus c2-core's fix sentence, and an expandable per-bot list.
- Footer: "Permissions checked 40s ago · Re-check" (refresh=1, rate limited
server-side; a limited re-check says so). Invite links when no bot fits.
- Start is disabled only on a definite refusal (needs_fix, bad_channel);
unknown fails open. A channel this system already plays in is judged by
the bot that carries it, so Update/move is never blocked by the other bots.
- Admin Add form disables bots that are definitely denied in the bot list.
- 409 refusals (missing_permissions, preferred_busy, preferred_other_node,
bad_channel) are shown verbatim, multi-line.
Org owners (owner decision Q2) get "Radio bot per system" on
Settings > Organization: their own systems, their own BYO bots, set/clear
through S3's PUT /tokens/{id}/prefer/{system}. New GET /tokens/org/preferred
lists only the caller org's systems and bots (no pool bots, no token
strings; a pool bot an admin chose is flagged, not named).
The prefer route now drops the 5-minute doc_get_cached entry for every
system it rewrites, so a new preference applies to the next start.
Stacked on feat/225-s3-perm-check: must merge after S3.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Owner-reported on live: adding a radio channel for a server + voice channel
that already had one (different label, system, even bot) overwrote the
existing stream and made its bot leave, because stream_id was guild:channel.
- New streams get guild:channel:<12 hex> ids (leases.new_stream_id); old
guild:channel docs keep working for read/stop/remove/node reports. Route
validators accept both (leases.STREAM_ID_PATTERN).
- start_stream: no stream_id = ADD. Same system already on in that channel
is idempotent (already_on, label/mode untouched); a stopped one of that
system is restarted; anything else is a new doc. stream_id = explicit
restart/edit (admin Start button, reconciler), incl. moving to another bot.
- preferred_token_id is strict: bot already in this server -> 409
preferred_busy naming the stream; on another node -> preferred_other_node;
unusable -> preferred_unavailable. No silent swap. pool_exhausted now says
one-bot-per-server and to add + invite another bot.
- One-token-per-guild was already enforced inside the lease transaction;
now covered by race tests. Per-guild asyncio lock serialises the
already-on / server-cap check with the create (guild half of #223).
- Stop by stream_id (POST /discord/guilds/{id}/stop {stream_id}); admin UI
Stop/Start/Remove act on the row's stream; node picker lists every stream
in a channel and adds beside other systems.
- Bot: /leave stream: (autocomplete) stops one; /leave channel: with several
streams asks which unless all:True; bare /leave still stops the server.
/status and /join name each stream's bot.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- handle_actual logs every node-reported state TRANSITION (not heartbeats)
with stream/node/guild/channel/token ids and the node's error text: info
for connected/connecting/stopped, warning for error, and a dedicated
"radio bot X failed to log in on node N: <reason>" line for login_failed.
The node's reason code is now stored in actual.code and shown next to the
error on Settings > Discord and the node page.
- Remove a radio channel permanently: streams.delete_stream stops it through
desired state first (node republished without it, token -> releasing per
#216, freed on the node's ack), then deletes the doc in a transaction that
refuses if the channel was restarted in between. DELETE
/discord/streams/{id} (platform admin) and DELETE
/discord/nodes/{node}/streams/{id} (admin or org owner, same org + node
only; operators can still stop, not remove). Audited.
- Remove a server: DELETE /discord/guilds/{id} (admin) deletes every radio
channel in it the same way, then tombstones discord_guilds (org_id None +
unlinked_at, #218 semantics, plus removed_at) so it never falls back to
DISCORD_UNLINKED_GUILD_ORG_ID; the admin page hides it, and /drb link or the
admin link brings it back. Optional leave_radio_bots makes pool bots and the
server's org's own BYO bots leave via Discord REST; the DRB server bot stays
until kicked, and the UI says so. Audited.
- UI: Remove (with confirm) on Radio channels, Servers and the node page list.
Refs #213, #221
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- c2-core routers/discord_web.py:
PUT /discord/guilds/{id}/directory (service key): the server bot pushes each
server's name + voice channels; merged onto discord_guilds, never touches org_id.
GET /discord/nodes/{id}/join-options: the node org's servers (same
resolve rule as the bot), their voice channels with any live stream,
radio-bot readiness + invite links, and this node's streams. No tokens.
POST /discord/nodes/{id}/streams: stream pinned to the node; server must be
the node org's, channel must be in the bot's directory, guild + node caps.
POST /discord/nodes/{id}/streams/stop: one stream on this node, or all.
Control = platform admin, org owner, or operator owning the node.
- nodes.py: legacy raw-ID discord_join now refuses a server outside the node's org.
- discord bot: DirectorySync cog pushes on ready (15-min loop), join/leave,
rename, voice/category channel changes (debounced).
- frontend: NodeDiscordRadio panel + picker replaces DiscordJoinModal and the
admin-only Join/Leave buttons.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>